81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ServerCore; using ServerBase;
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using ServerCommon;
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using System.Diagnostics;
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namespace GameServer
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{
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public class EventUpdateTicker : EntityTicker
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{
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public EventUpdateTicker(double onTickIntervalMilliseconds, CancellationTokenSource? cts)
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: base(EntityType.EventUpdateTicker, onTickIntervalMilliseconds, cts)
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{
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}
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public override async Task onTaskTick()
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{
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// TODO HERE : 처리해야 하는 Update 함수를 추가 한다.
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var result = new Result();
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var err_msg = string.Empty;
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Stopwatch? stopwatch = null;
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var event_tid = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var server_config = server_logic.getServerConfig();
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if (true == server_config.PerformanceCheckEnable)
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{
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event_tid = System.Guid.NewGuid().ToString("N");
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stopwatch = Stopwatch.StartNew();
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}
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// TODO HERE : 처리해야 하는 Update 함수를 추가 한다.
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(var deletables, var currents) = EventManager.It.claimEventActiveCheckAndGet();
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foreach (var each in server_logic.getPlayerManager().getUsers())
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{
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// TODO : 여기서 유저 주요 테스크를 처리 한다.
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var user = each.Value;
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var user_create_or_load_action = user.getEntityAction<UserCreateOrLoadAction>();
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NullReferenceCheckHelper.throwIfNull(user_create_or_load_action, () => $"user_create_or_load_action is null !!! - {user.toBasicString()}");
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if (false == user_create_or_load_action.isCompletedLoadUser())
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{
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continue;
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}
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// ClaimEvent 신규, 삭졔 체크
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if (deletables.Count > 0 || currents.Count > 0)
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{
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await EventManager.It.playerClaimUpdateAndNoti(user, deletables, currents);
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}
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}
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if (null != stopwatch)
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{
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var elapsed_msec = stopwatch.ElapsedMilliseconds;
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stopwatch.Stop();
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Log.getLogger().debug($"{GetType()} Ticker Stopwatch Stop : ETID:{event_tid}, ElapsedMSec:{elapsed_msec}, TickIntervalMSec:{getOnTickIntervalMilliseconds()}");
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}
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()}";
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}
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}
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}
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