Files
caliverse_server/GameServer/MessageQueue/PacketHandler/AckReservationCancelToServerMQPacketHandler.cs
2025-05-01 07:20:41 +09:00

28 lines
855 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler("", typeof(ServerMessage.Types.GS2GS_ACK_RESERVATION_CANCEL_TO_SERVER), typeof(AckReservationEnterToServerMQPacketHandler), typeof(RabbitMQ4Game))]
public class AckReservationCancelToServerMQPacketHandler : PacketRecvHandler
{
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
{
var msg = recvMessage as ServerMessage;
NullReferenceCheckHelper.throwIfNull(msg, () => $"msg is null !!!");
await GameServerApp.getServerLogic().getReservationManager().ackCancelProcess(msg.AckReservationCancelToServer.RequestUserGuid);
return new();
}
}