25 lines
685 B
C#
25 lines
685 B
C#
using ServerCommon;
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namespace GameServer;
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public class UgcNpcCountManager
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{
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private static readonly Lazy<UgcNpcCountManager> m_instance = new(() => new UgcNpcCountManager());
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public static UgcNpcCountManager Instance => m_instance.Value;
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public int calculateNpcCount()
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{
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var count = 0;
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// 1. 기본 Map 의 UgcNpc Count
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count += GameServerApp.getServerLogic().getMap().getCurrCountAsAddConnectedUser();
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// 2. Instance Room 의 UgcNpc Count
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count += InstanceRoomManager.Instance.getInstanceRooms().Sum(room => room.Value.getMap().getCurrCountAsAddConnectedUser());
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return count;
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}
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} |