Files
caliverse_server/GameServer/Contents/UgcNpc/DbQuery/DBQUgcNpcReadAll.cs
2025-05-01 07:20:41 +09:00

171 lines
6.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
using ServerCommon;
using UGC_NPC_META_GUID = System.String;
namespace GameServer
{
public class DBQUgcNpcReadAll : QueryExecutorBase
{
private string m_combination_key_for_pk = string.Empty;
private string m_pk = string.Empty;
private readonly List<UgcNpcDoc> m_to_read_npc_docs = new();
private readonly List<AppearanceCustomizeDoc> m_to_read_appearance_customize_docs = new();
private readonly HashSet<UGC_NPC_META_GUID> m_attached_ugc_npc_meta_guid = new();
public DBQUgcNpcReadAll(string combinationKeyForPK)
: base(typeof(DBQUgcNpcReadAll).Name)
{
m_combination_key_for_pk = combinationKeyForPK;
}
//=====================================================================================
// DB 쿼리 직전에 준비해야 할 로직들을 작성한다.
//=====================================================================================
public override async Task<Result> onPrepareQuery()
{
await Task.CompletedTask;
var result = new Result();
var err_msg = string.Empty;
var owner = getOwner();
(result, var make_primary_key) = await DynamoDBDocBaseHelper.makePrimaryKey<UgcNpcDoc>(m_combination_key_for_pk);
if (result.isFail())
{
return result;
}
NullReferenceCheckHelper.throwIfNull(make_primary_key, () => $"make_primary_key is null !!! - {owner.toBasicString()}");
m_pk = make_primary_key.PK;
return result;
}
//=====================================================================================
// onPrepareQuery()를 성공할 경우 호출된다.
//=====================================================================================
public override async Task<Result> onQuery()
{
await Task.CompletedTask;
var result = new Result();
var err_msg = string.Empty;
var owner = getOwner();
var server_logic = GameServerApp.getServerLogic();
var player_action = owner.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {owner.toBasicString()}");
var query_batch = getQueryBatch();
NullReferenceCheckHelper.throwIfNull(query_batch, () => $"query_batch is null !!!");
var db_connector = query_batch.getDynamoDbConnector();
var query_config = db_connector.makeQueryConfigForReadByPKOnly(m_pk);
(result, var read_docs) = await db_connector.simpleQueryDocTypesWithQueryOperationConfig<UgcNpcDoc>(query_config, eventTid: query_batch.getTransId());
if (result.isFail())
{
return result;
}
var ugc_npc_creation_or_load_action = owner.getEntityAction<UgcNpcCreationOrLoadAction>();
NullReferenceCheckHelper.throwIfNull(ugc_npc_creation_or_load_action, () => $"ugc_npc_creation_or_load_action is null !!! - {owner.toBasicString()}");
foreach (var read_ugc_npc_doc in read_docs)
{
var ugc_npc_attrib = read_ugc_npc_doc.getAttrib<UgcNpcAttrib>();
NullReferenceCheckHelper.throwIfNull(ugc_npc_attrib, () => $"ugc_npc_attrib is null !!! - {owner.toBasicString()}");
var found_ugc_npc_in_game_zone = server_logic.findUgcNpcInGameZone(ugc_npc_attrib.UgcNpcMetaGuid);
if(null != found_ugc_npc_in_game_zone)
{
result = await player_action.tryAttachUgcNpcInGameZone(found_ugc_npc_in_game_zone);
if(result.isFail())
{
return result;
}
m_attached_ugc_npc_meta_guid.Add(ugc_npc_attrib.UgcNpcMetaGuid);
}
else
{
result = await ugc_npc_creation_or_load_action.tryLoadUgcNpcFromDoc(read_ugc_npc_doc);
if (result.isFail())
{
return result;
}
result = await ugc_npc_creation_or_load_action.tryLoadApprearanceCustomize(db_connector, ugc_npc_attrib.UgcNpcMetaGuid);
if (result.isFail())
{
return result;
}
result = await ugc_npc_creation_or_load_action.tryLoadBeaconShopItem(db_connector, ugc_npc_attrib.UgcNpcMetaGuid);
if (result.isFail())
{
return result;
}
result = await ugc_npc_creation_or_load_action.tryLoadBeaconShopProfile(db_connector, ugc_npc_attrib.UgcNpcMetaGuid);
if (result.isFail())
{
return result;
}
m_to_read_npc_docs.Add(read_ugc_npc_doc);
}
}
return result;
}
public HashSet<UGC_NPC_META_GUID> getAttachedUgcNpcGuids() => m_attached_ugc_npc_meta_guid;
public List<UgcNpcDoc> getToReadUgcNpcDocs() => m_to_read_npc_docs;
//=====================================================================================
// DB 쿼리를 성공하고, doFnCommit()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
//=====================================================================================
public override async Task onQueryResponseCommit()
{
await Task.CompletedTask;
return;
}
//=====================================================================================
// DB 쿼리를 실패하고, doFnRollback()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
//=====================================================================================
public override async Task onQueryResponseRollback(Result errorResult)
{
await Task.CompletedTask;
return;
}
public override Player getOwner()
{
var owner = base.getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
return owner;
}
}
}