Files
caliverse_server/GameServer/Contents/Quest/QuestChecker/QuestMyHome.cs
2025-05-01 07:20:41 +09:00

31 lines
975 B
C#

using GameServer;
using ServerCommon;
using ServerCommon.Cache;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer
{
public class QuestMyHome : QuestBase
{
public QuestMyHome(EQuestEventTargetType targetType, EQuestEventNameType eventNameType, string type) : base(targetType, eventNameType, 0, string.Empty, string.Empty, string.Empty)
{
m_condition_1 = type;
}
public override bool checkSubValidTaskScript(QuestAttribute questAttribute, QuestEventInfo events)
{
if (events.EventCondition1.Equals(m_condition_1)) return true;
return false;
}
public override async Task<Result> postProcess(Player player, QuestTaskUpdateHandler questTaskUpdateHandler)
{
return await QuestNotifyHelper.sendRedisQuestNotifyRequest(player, questTaskUpdateHandler);
}
}
}