Files
caliverse_server/GameServer/Contents/GameMode/Mode-Battle/Log/BattleInstanceActorLog.cs
2025-05-01 07:20:41 +09:00

37 lines
879 B
C#

using Newtonsoft.Json;
using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class BattleInstanceActorLog : ILogActor
{
[JsonProperty]
public string m_region_id { get; private set; } = string.Empty;
[JsonProperty]
public string m_server_name { get; private set; } = string.Empty;
[JsonProperty]
public string m_room_id { get; private set; } = string.Empty;
[JsonProperty]
public int m_instance_id { get; private set; } = 0;
public BattleInstanceActorLog(string regionId, string serverName, string roomId, int instanceId)
{
m_region_id = regionId;
m_server_name = serverName;
m_room_id = roomId;
m_instance_id = instanceId;
}
}