Files
caliverse_server/GameServer/Contents/Friend/Friend.cs
2025-05-01 07:20:41 +09:00

49 lines
1.2 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer;
public class Friend : EntityBase
{
public Friend(EntityBase parent)
: base(EntityType.Friend, parent)
{
addEntityAttributes();
}
public override async Task<Result> onInit()
{
addEntityAttributes();
return await base.onInit();
}
private void addEntityAttributes()
{
var owner = getRootParent() as Player ;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var direct_parent = getDirectParent();
NullReferenceCheckHelper.throwIfNull(direct_parent, () => $"direct_parent is null !!! - {owner.toBasicString()}");
addEntityAttribute(new FriendAttribute(this, owner.getUserGuid(), direct_parent));
addEntityAction(new FriendAction(this));
}
public override string toBasicString()
{
return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
}
public override string toSummaryString()
{
return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
}
}