43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ServerCommon;
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public static class EffectHelper
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{
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public static FarmingStateType toFarmingStateType( this PropState propState )
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{
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switch(propState)
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{
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case PropState.Activation:
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return FarmingStateType.StandBy;
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case PropState.Progress:
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return FarmingStateType.Progress;
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case PropState.Respawning:
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return FarmingStateType.CoolingTime;
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}
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return FarmingStateType.None;
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}
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public static PropState toPropState(this FarmingStateType farmingStateType)
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{
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switch (farmingStateType)
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{
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case FarmingStateType.StandBy:
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return PropState.Activation;
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case FarmingStateType.Progress:
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return PropState.Progress;
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case FarmingStateType.CoolingTime:
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return PropState.Respawning;
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}
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return PropState.None;
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}
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}
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