Files
caliverse_server/GameServer/Ticker/ShopProductCheckTicker.cs
2025-05-01 07:20:41 +09:00

132 lines
3.9 KiB
C#

using System.Diagnostics;
using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class ShopProductCheckTicker : EntityTicker
{
private Dictionary<int, Timestamp?> m_shop { get; set; } = new();
public ShopProductCheckTicker(double onTickIntervalMilliseconds, CancellationTokenSource? cts)
: base(EntityType.ShopProductCheckTicker, onTickIntervalMilliseconds, cts)
{
foreach (var shop in ShopHelper.getShopMetaData())
{
var end_time = ShopHelper.calculateSaleEndTime(shop.ResetTime);
m_shop.Add(shop.Id, end_time);
}
}
public override async Task onTaskTick()
{
await Task.CompletedTask;
Stopwatch? stopwatch = null;
var event_tid = string.Empty;
var server_logic = GameServerApp.getServerLogic();
var server_config = server_logic.getServerConfig();
if (true == server_config.PerformanceCheckEnable)
{
event_tid = System.Guid.NewGuid().ToString("N");
stopwatch = Stopwatch.StartNew();
}
// 1. reset 상점 ids list 조회
var reset_shop_ids = checkShopEndTime();
if (!reset_shop_ids.Any()) return;
// 2. 유저의 상점 정보 체크
foreach (var each in server_logic.getPlayerManager().getUsers())
{
var player = each.Value;
var user_create_or_load_action = player.getEntityAction<UserCreateOrLoadAction>();
if (false == user_create_or_load_action.isCompletedLoadUser())
{
continue;
}
checkShopReset(player, reset_shop_ids.ToList());
}
if (null != stopwatch)
{
var elapsed_msec = stopwatch.ElapsedMilliseconds;
stopwatch.Stop();
Log.getLogger().debug($"{GetType()} Ticker Stopwatch Stop : ETID:{event_tid}, ElapsedMSec:{elapsed_msec}, TickIntervalMSec:{getOnTickIntervalMilliseconds()}");
}
}
public override string toBasicString()
{
return $"{this.getTypeName()}";
}
public override string toSummaryString()
{
return $"{this.getTypeName()}";
}
private IEnumerable<int> checkShopEndTime()
{
var list = new List<int>(m_shop.Count);
foreach (var shop in m_shop)
{
if (shop.Value == null) continue;
if (shop.Value > DateTime.UtcNow.ToTimestamp()) continue;
var new_end_time = newEndTime(shop.Key);
if (new_end_time == null) continue;
m_shop[shop.Key] = new_end_time;
list.Add(shop.Key);
}
return list;
}
private static Timestamp? newEndTime(int shop_id)
{
var shop_table = ShopHelper.checkShopIdFromTableData(shop_id);
if (shop_table.result.isFail() || shop_table.shop_data == null) return null;
return ShopHelper.calculateSaleEndTime(shop_table.shop_data.ResetTime);
}
private static void checkShopReset(Player player, IReadOnlyList<int> shop_ids)
{
var server_logic = GameServerApp.getServerLogic();
var shop_action = player.getEntityAction<ShopAction>();
var message = new ClientToGame();
message.Message = new();
message.Message.NtfShopProductChange = new();
foreach (var shop in shop_action.getMyShopProducts())
{
var attribute = shop.getEntityAttribute<ShopProductTradingMeterAttribute>();
NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
if (!shop_ids.Contains(attribute.ShopId)) continue;
message.Message.NtfShopProductChange.ShopId = attribute.ShopId;
server_logic.onSendPacket(player, message);
}
}
}