15 lines
422 B
C#
15 lines
422 B
C#
using Nettention.Proud;
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namespace GameServer;
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public interface IHostMigrator
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{
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public Result defineHost(HostID p2pGroupId, SuperPeerSelectionPolicy policy, HostID[] excludees);
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public Result modifyHost(string userGuid);
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public Result removeHost();
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public string getHostUserGuid();
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public (Result, bool) migrateCheck(bool ignoreInterval = false);
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public void setGroupHostId(HostID groupId);
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}
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