Files
caliverse_server/GameServer/MessageQueue/PacketHandler/ReqReservationEnterToServerMQPacketHandler.cs
2025-05-01 07:20:41 +09:00

29 lines
831 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler("", typeof(ServerMessage.Types.GS2GS_REQ_RESERVATION_ENTER_TO_SERVER), typeof(ReqReservationEnterToServerMQPacketHandler), typeof(RabbitMQ4Game))]
public class ReqReservationEnterToServerMQPacketHandler : PacketRecvHandler
{
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
{
var msg = recvMessage as ServerMessage;
NullReferenceCheckHelper.throwIfNull(msg, () => $"msg is null !!!");
await GameServerApp.getServerLogic().getReservationManager().reqProcess(msg.ReqReservationEnterToServer);
return new();
}
}