Files
caliverse_server/GameServer/Contents/Rental/Action/RentalAction.cs
2025-05-01 07:20:41 +09:00

43 lines
1.1 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer
{
internal class RentalAction : EntityActionBase
{
public RentalAction(Rental owner)
: base(owner)
{ }
public override async Task<Result> onInit()
{
var result = new Result();
return await Task.FromResult(result);
}
public override void onClear()
{
return;
}
public bool isRentalFinsh()
{
var rental = getOwner() as Rental;
NullReferenceCheckHelper.throwIfNull(rental, () => $"rental is null !!!");
var rental_attribute = rental.getEntityAttribute<RentalAttribute>();
NullReferenceCheckHelper.throwIfNull(rental_attribute, () => $"rental_attribute is null !!!");
if (DateTime.UtcNow > rental_attribute.RentalFinishTime)
return true;
return false;
}
}
}