38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class QuestTaskSave : RewardBase
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{
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public QuestTaskSave(Player player, string userGuid, List<MetaAssets.RewardMetaData> rewarDatas) : base(player, userGuid)
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{
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}
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//=====================================================================================
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// 보상전 처리해야되는 것들 처리
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//=====================================================================================
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public override Task<Result> prepareReward()
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{
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return Task.FromResult(new Result());
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}
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//=====================================================================================
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// 보상처리 후 필요한 로직들 처리
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//=====================================================================================
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public override Task<Result> finalizeReward()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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}
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