77 lines
2.7 KiB
C#
77 lines
2.7 KiB
C#
using Google.Protobuf;
|
|
using Google.Protobuf.WellKnownTypes;
|
|
|
|
|
|
using ServerCore;
|
|
using ServerBase;
|
|
using ServerCommon;
|
|
using ServerCommon.BusinessLogDomain;
|
|
using MetaAssets;
|
|
|
|
|
|
namespace GameServer.PacketHandler;
|
|
|
|
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.GetQuestMailReq), typeof(GetQuestMailsPacketHandler), typeof(GameLoginListener))]
|
|
public class GetQuestMailsPacketHandler : PacketRecvHandler
|
|
{
|
|
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
|
|
{
|
|
var owner = session as Player;
|
|
NullReferenceCheckHelper.throwIfNull(owner, () => $"Player is null !!!");
|
|
|
|
var quest_mail_action = owner.getEntityAction<QuestMailAction>();
|
|
NullReferenceCheckHelper.throwIfNull(quest_mail_action, () => $"QuestMailAction is null !!! - player:{owner.toBasicString()}");
|
|
|
|
var result = await quest_mail_action.loadQuestMails();
|
|
if (result.isFail())
|
|
{
|
|
send_GS2C_ACK_QUEST_MAILS(owner, result);
|
|
return result;
|
|
}
|
|
|
|
var quest_mail_infos = quest_mail_action.getQuestMailsInfo();
|
|
send_GS2C_ACK_QUEST_MAILS(owner, result, quest_mail_infos);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
public static Result send_GS2C_ACK_QUEST_MAILS(Player owner, Result result)
|
|
{
|
|
var ack_packet = new ClientToGame();
|
|
ack_packet.Response = new ClientToGameRes();
|
|
ack_packet.Response.ErrorCode = result.ErrorCode;
|
|
ack_packet.Response.GetQuestMailRes = new ClientToGameRes.Types.GetQuestMailRes();
|
|
|
|
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
|
{
|
|
string err_msg = $"send_GS2C_ACK_FRIENDS Fail !!! : owner:{owner.toBasicString()}";
|
|
result.setFail(ServerErrorCode.ProudNetException, err_msg);
|
|
Log.getLogger().error(result.toBasicString());
|
|
|
|
return result;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
public static Result send_GS2C_ACK_QUEST_MAILS(Player owner, Result result, List<QuestMailInfo> questMails)
|
|
{
|
|
var ack_packet = new ClientToGame();
|
|
ack_packet.Response = new ClientToGameRes();
|
|
ack_packet.Response.ErrorCode = result.ErrorCode;
|
|
ack_packet.Response.GetQuestMailRes = new ClientToGameRes.Types.GetQuestMailRes();
|
|
ack_packet.Response.GetQuestMailRes.QuestMailList.AddRange(questMails);
|
|
|
|
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
|
{
|
|
string err_msg = $"send_GS2C_ACK_FRIENDS Fail !!! : owner:{owner.toBasicString()}";
|
|
result.setFail(ServerErrorCode.ProudNetException, err_msg);
|
|
Log.getLogger().error(result.toBasicString());
|
|
|
|
return result;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
}
|