Files
caliverse_server/GameServer/Contents/Quest/Action/QuestAction.cs
2025-05-01 07:20:41 +09:00

949 lines
37 KiB
C#

using Newtonsoft.Json;
using System.Collections.Concurrent;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class QuestAction : EntityActionBase
{
private ConcurrentDictionary<(EQuestType, UInt32), ServerCommon.Quest> m_quests = new();
public QuestAction(EntityBase owner)
: base(owner)
{ }
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
m_quests.Clear();
return;
}
public void removeQuest(ServerCommon.Quest quest)
{
if (quest is null)
{
Log.getLogger().error("quest is null !!!");
return;
}
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
var quest_id = quest_attribute.QuestId;
var quest_type = quest_attribute.QuestType;
if (false == m_quests.TryRemove((quest_type, quest_id), out _))
{
Log.getLogger().error($"quest TryRemove fail !!! quest : {JsonConvert.SerializeObject(quest)}");
}
}
public Result hasQuest(EQuestType questType, UInt32 questId, UInt32 questRevision = 0)
{
var result = new Result();
if (false == m_quests.ContainsKey((questType, questId)))
{
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, $"Quest Not Exist QuestID : {questId}, questRevision : {questRevision}");
return result;
}
return result;
}
public Result hasQuest(string questType, UInt32 questId, UInt32 questRevision = 0)
{
var result = new Result();
if (false == checkHasQuest(questType, questId))
{
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, $"Quest Not Exist QuestID : {questId}, questRevision : {questRevision}");
return result;
}
return result;
}
public bool checkHasQuest(EQuestType questType, UInt32 questId)
{
return m_quests.ContainsKey((questType, questId));
}
public bool checkHasQuest(string questType, UInt32 questId)
{
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(questType, EQuestType.NORMAL);
return m_quests.ContainsKey((quest_type, questId));
}
public Result deleteQuest(EQuestType questType, UInt32 questId)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
if (false == m_quests.TryRemove((questType, questId), out var quest))
{
var err_msg = $"Quest Not Exist QuestID : {questId}, owner : {owner.toBasicString()}";
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
return result;
}
//public void deleteQuestFromdDictionary(Int32 questId, Int32 questRevision = 0)
//{
// var quest_key = QuestMetaHelper.makeQuestsDictionaryKey(questId, questRevision);
// m_quests.TryRemove(quest_key, out var _);
//}
public async Task<Result> setQuestsFromDoc(QuestDoc doc)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
ServerCommon.Quest quest = new ServerCommon.Quest(owner, owner.getUserGuid());
var attribute = quest.getEntityAttribute<QuestAttribute>();
if (attribute is null)
{
var err_msg = $"Fail to get QuestAttribute";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestAttrib), out var to_copy_doc_attrib))
{
var err_msg = $"Fail to get QuestAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
var attrib_base = to_copy_doc_attrib.getAttribBase();
var doc_attrib = attrib_base as QuestAttrib;
if (doc_attrib is null)
{
var err_msg = $"Fail to get QuestAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
attribute.QuestId = doc_attrib.m_quest_id;
attribute.QuestType = doc_attrib.m_quest_type;
attribute.UgqInfo.QuestRevision = doc_attrib.m_ugq_quest_info.QuestRevision;
attribute.UgqInfo.QuestCost = doc_attrib.m_ugq_quest_info.QuestCost;
attribute.UgqInfo.UqgState = doc_attrib.m_ugq_quest_info.UqgState;
attribute.QuestAssignTime = doc_attrib.m_quest_assign_time;
attribute.CurrentTaskNum = doc_attrib.m_current_task_num;
attribute.TaskStartTime = doc_attrib.m_task_start_time;
attribute.QuestCompleteTime = doc_attrib.m_quest_complete_time;
attribute.ActiveEvents = doc_attrib.m_active_events;
attribute.HasCounter = doc_attrib.m_has_counter;
attribute.MinCounter = doc_attrib.m_min_counter;
attribute.MaxCounter = doc_attrib.m_max_counter;
attribute.CurrentCounter = doc_attrib.m_current_counter;
attribute.IsComplete = doc_attrib.m_is_complete;
attribute.ReplacedRewardGroupId = doc_attrib.m_replaced_reward_group_id;
attribute.HasTimer = doc_attrib.m_has_timer;
attribute.TimerCompleteTime = doc_attrib.m_timer_complete_time;
attribute.CurrentTaskComplete = doc_attrib.m_is_current_task_complete;
attribute.CompletedIdxStrings = doc_attrib.m_completed_idx_strings;
attribute.m_quest_doc_nullable = doc;
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(owner, doc_attrib.m_quest_id, doc_attrib.m_ugq_quest_info.QuestRevision, attribute.UgqInfo.UqgState);
if(result.isFail())
{
if (attribute.UgqInfo.UqgState == UgqStateType.Test)
{
var ugq_test_action = owner.getEntityAction<UgqTestAction>();
var copy_doc = await attribute.toDocBase();
_ = await ugq_test_action.ugqTestDelete(attribute);
}
else
{
var err_msg = $"getQuestMeta result fail, owner : {owner.toBasicString()}, quest_id : {doc_attrib.m_quest_id}, questRevision : {doc_attrib.m_ugq_quest_info.QuestRevision}, " +
$"state : {attribute.UgqInfo.UqgState}, result : {result.toBasicString()}";
Log.getLogger().error(err_msg);
}
return result;
}
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!! - {owner.toBasicString()}");
if (false == EnumHelper.tryParse(quest_base_info.QuestType, out MetaAssets.EQuestType quest_type))
{
attribute.QuestType = MetaAssets.EQuestType.NONE;
}
else attribute.QuestType = quest_type;
if (false == m_quests.TryAdd((attribute.QuestType, attribute.QuestId), quest))
{
var err_msg = $"m_quest try Add Fail type : {attribute.QuestType}, quest Id : {attribute.QuestId}, questRevision : {attribute.UgqInfo.QuestRevision}, state : {attribute.UgqInfo.UqgState}";
result.setFail(ServerErrorCode.ServerLogicError, err_msg);
return result;
}
return result;
}
public Result assignableQuestCheckByQuestType(EQuestType questType)
{
var result = new Result();
bool is_max = false;
Int32 epic_quest_count = 0;
Int32 tutorial_quest_count = 0;
Int32 normal_quest_count = 0;
Int32 ugq_quest_count = 0;
foreach (var quest in m_quests)
{
var quest_type = quest.Key.Item1;
if (quest_type.Equals(EQuestType.EPIC)) epic_quest_count++;
else if (quest_type.Equals(EQuestType.TUTORIAL)) tutorial_quest_count++;
else if (quest_type.Equals(EQuestType.NORMAL)) normal_quest_count++;
else if (quest_type.Equals(EQuestType.UGQ)) ugq_quest_count++;
}
switch (questType)
{
case MetaAssets.EQuestType.NORMAL:
if (normal_quest_count >= MetaHelper.GameConfigMeta.MaxNormalQuest) is_max = true;
break;
case MetaAssets.EQuestType.EPIC:
if (epic_quest_count >= MetaHelper.GameConfigMeta.MaxEpicQuest) is_max = true;
break;
case MetaAssets.EQuestType.TUTORIAL:
if (tutorial_quest_count >= MetaHelper.GameConfigMeta.MaxTutorialQuest) is_max = true;
break;
case MetaAssets.EQuestType.UGQ:
if (tutorial_quest_count >= MetaHelper.GameConfigMeta.MaxUGQuest) is_max = true;
break;
default:
break;
}
if (is_max)
{
result.setFail(ServerErrorCode.QuestTypeAssignCountMax, $"Quest is Max questType : {questType.ToString()}");
return result;
}
return result;
}
// private List<QuestMetaInfo> makeQuestMetaInfoData(List<UserQuestInfo> infos)
// {
// List<QuestMetaInfo> metaInfos = new List<QuestMetaInfo>();
// foreach (UserQuestInfo info in infos)
// {
// if (!MetaData.Instance._QuestScriptMetaTable.TryGetValue(info.m_quest_id, out var questScripts))
// {
// Log.getLogger().error($"QuestMetaInfoData Not Exist questId : {info.m_quest_id}");
// continue;
// }
//
// foreach (var script in questScripts.Values)
// {
// var meta = QuestNotifyHelper.fillQuestMetaInfo(script);
// metaInfos.Add(meta);
// }
// }
//
// return metaInfos;
// }
public Result getQuest(string questType, UInt32 questId, out ServerCommon.Quest? quest)
{
var result = new Result();
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(questType, EQuestType.NORMAL);
if (false == m_quests.TryGetValue((quest_type, questId), out quest))
{
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
return result;
}
return result;
}
public Result getQuest(EQuestType questType, UInt32 questId, out ServerCommon.Quest? quest)
{
var result = new Result();
if (false == m_quests.TryGetValue((questType, questId), out quest))
{
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
return result;
}
return result;
}
public async Task<(Result, ServerCommon.Quest?)> getQuest(UInt32 questId, UInt32 questRevision)
{
var result = new Result();
////(result, var quest_base_info) = QuestMetaHelper.getQuestMetaInfo(questId, questRevision);
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(player, questId, questRevision);
if (result.isFail()) return (result, null!);
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
if (false == m_quests.TryGetValue((quest_type, questId), out var quest))
{
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
return (result, null);
}
return (result, quest);
}
public ConcurrentDictionary<(EQuestType, UInt32), ServerCommon.Quest> getQuests()
{
return m_quests;
}
public List<ServerCommon.Quest> getUgqQuests()
{
List<ServerCommon.Quest> ugq_quests = new List<ServerCommon.Quest>();
foreach (var quest in m_quests)
{
var quest_type = quest.Key.Item1;
var quest_id = quest.Key.Item2;
var quest_attribute = quest.Value.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
if (quest_attribute.UgqInfo.QuestRevision > 0)
{
ugq_quests.Add(quest.Value);
}
}
return ugq_quests;
}
public List<ServerCommon.Quest> getSystemQuests()
{
List < ServerCommon.Quest > system_quests = new List<ServerCommon.Quest>();
foreach (var quest in m_quests.Values)
{
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
if (quest_attribute.UgqInfo.QuestRevision == 0)
{
system_quests.Add(quest);
}
}
return system_quests;
}
public List<UInt32> getSystemQuestIds()
{
List<UInt32> quest_ids = new ();
foreach (var quest in m_quests)
{
var quest_attribute = quest.Value.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
if (quest_attribute.UgqInfo.QuestRevision == 0)
{
quest_ids.Add(quest.Key.Item2);
}
}
return quest_ids;
}
public async Task<Result> questForceAcceptWithTransaction(UInt32 questId)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
AcceptQuestVariable? accept_quest_var = null;
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
var fn_quest_force_accept = async delegate ()
{
var fn_result = new Result();
(fn_result, accept_quest_var) = await quest_accept_action.questAccept(questId);
if (fn_result.isFail()) return fn_result;
NullReferenceCheckHelper.throwIfNull(accept_quest_var, () => $"accept_quest_var is null !!!");
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.QuestMainAssignForce, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLog(new QuestAcceptBusinessLog(questId, 0, accept_quest_var.m_quest_type));
fn_result = await QueryHelper.sendQueryAndBusinessLog(batch);
return fn_result;
};
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestForceAccept", fn_quest_force_accept);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return result;
}
if (null != accept_quest_var)
{
var quest = accept_quest_var.m_new_quest_nullable;
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
NullReferenceCheckHelper.throwIfNull(accept_quest_var.m_quest_base_info_nullable, () => $"accept_quest_var.m_quest_base_info_nullable is null !!!");
var quest_id = accept_quest_var.m_quest_base_info_nullable.QuestId;
var quest_action = player.getEntityAction<QuestAction>();
quest_action.addNewQuest(quest_id, quest);
await player.send_GS2C_NTF_QUEST_UPDATE(quest_id, 0, new(), true);
foreach (var assignable_quest_id in accept_quest_var.assignable_quests)
{
await quest_accept_action.questAcceptWithTransaction(assignable_quest_id, 0, 0);
}
}
return result;
}
public async Task<List<ServerCommon.Quest>> makeNewQuestByCreateUser(List<UInt32> forceAcceptQuestIds)
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner);
var quest_accept_action = owner.getEntityAction<QuestAcceptAction>();
List<ServerCommon.Quest> new_quests = new List<ServerCommon.Quest>();
foreach (var questId in forceAcceptQuestIds)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
if (result.isFail()) continue;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
AcceptQuestVariable accept_quest_var = new();
accept_quest_var.m_is_mail_quest = false;
accept_quest_var.m_quest_base_info_nullable = quest_base_info;
result = quest_accept_action.makeNewQuestAssignInfo(ref accept_quest_var);
if (result.isFail()) continue;
var new_quest = accept_quest_var.m_new_quest_nullable;
NullReferenceCheckHelper.throwIfNull(new_quest, () => $"new_quest is null !!! - {owner.toBasicString()}");
new_quests.Add(new_quest);
}
return new_quests;
}
public async Task cheatResetAllQuests()
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ResetAllQuests", delegateDeleteAllQuests);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
async Task<Result> delegateDeleteAllQuests() => await deleteAllQuests();
onClear();
var end_quest_action = player.getEntityAction<EndQuestAction>();
end_quest_action.onClear();
player.send_GS2C_NTF_QUEST_UPDATE_EMPTY();
var quest_mail_action = player.getEntityAction<QuestMailAction>();
(var mail_quest_ids, var force_accept_quest_ids) = await quest_mail_action.makeQuestMailDocByType(EAssignRequireType.PlayerInitial);
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CheatAccecptQuests", delegateCheatAcceptQuests);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
async Task<Result> delegateCheatAcceptQuests() => await cheatAcceptQuests(force_accept_quest_ids);
foreach (var quest_id in force_accept_quest_ids)
{
await player.send_GS2C_NTF_QUEST_UPDATE(quest_id, 0, new(), true);
}
player.send_GS2C_NTF_END_QUESTS();
}
private async Task<Result> cheatAcceptQuests(List<UInt32> force_accept_quest_ids)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
List<AcceptQuestVariable> accept_quest_vars = new List<AcceptQuestVariable>();
List<ILogInvoker> invokers = new();
foreach (var quest_id in force_accept_quest_ids)
{
(var accept_result, var quest_accept_var) = await quest_accept_action.questAccept(quest_id);
if (accept_result.isFail()) continue;
NullReferenceCheckHelper.throwIfNull(quest_accept_var, () => $"quest_accept_var is null !!!");
accept_quest_vars.Add(quest_accept_var);
var business_log = new QuestAcceptBusinessLog(quest_id, 0, quest_accept_var.m_quest_type);
invokers.Add(business_log);
}
var server_logic = GameServerApp.getServerLogic();
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandQuestAccept, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLogs(invokers);
var result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail()) return result;
var quest_action = player.getEntityAction<QuestAction>();
foreach (var quest_var in accept_quest_vars)
{
NullReferenceCheckHelper.throwIfNull(quest_var.m_quest_base_info_nullable, () => $"quest_var.m_quest_base_info_nullable is null !!!");
NullReferenceCheckHelper.throwIfNull(quest_var.m_new_quest_nullable, () => $"quest_var.m_new_quest_nullable is null !!!");
quest_action.addNewQuest(quest_var.m_quest_base_info_nullable.QuestId, quest_var.m_new_quest_nullable);
await player.send_GS2C_NTF_QUEST_UPDATE(quest_var.m_quest_base_info_nullable.QuestId, 0, new(), true);
}
return result;
}
private async Task<Result> deleteAllQuests()
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
foreach (var quest in m_quests.Values)
{
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
quest_attribute.deleteEntityAttribute();
}
var end_quest_action = player.getEntityAction<EndQuestAction>();
var end_quests = end_quest_action.getEndQuests();
var log_invokers = new List<ILogInvoker>();
foreach (var end_quest in end_quests.Values)
{
var end_quest_attribute = end_quest.getEntityAttribute<EndQuestAttribute>();
NullReferenceCheckHelper.throwIfNull(end_quest_attribute, () => $"end_quest_attribute is null !!!");
end_quest_attribute.deleteEntityAttribute();
log_invokers.Add(new EndQuestDeleteBusinessLog(end_quest_attribute.QuestId, end_quest_attribute.QuestRevision));
}
var server_logic = GameServerApp.getServerLogic();
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandResetAllQuest, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLogs(log_invokers);
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail()) return result;
return result;
}
public async Task questComplete(UInt32 questId)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatQuestComplete", delegateCheatQuestComplete);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
async Task<Result> delegateCheatQuestComplete() => await cheatQuestComplete(questId);
await player.send_GS2C_NTF_QUEST_UPDATE(questId, 0, new(), false);
await QuestManager.It.QuestCheck(player, new QuestActiveQuest(EQuestEventTargetType.QUEST, EQuestEventNameType.COMPLETED, questId));
}
private async Task<Result> cheatQuestComplete(UInt32 questId)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
if (result.isFail()) return result;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
result = getQuest(quest_base_info.QuestType, questId, out var quest);
if(result.isFail()) return result;
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
quest_attribute.IsComplete = 1;
quest_attribute.ActiveEvents.Clear();
quest_attribute.modifiedEntityAttribute();
var server_logic = GameServerApp.getServerLogic();
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandQuestComplete, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLog(new QuestCompleteBusinessLog(questId, 0));
result = await QueryHelper.sendQueryAndBusinessLog(batch);
return result;
}
public async Task cheatAcceptQuest(UInt32 questId)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
if (result.isFail()) return;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
result = hasQuest(quest_base_info.QuestType, questId);
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
if (result.isSuccess())
{
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatDeleteQuest", delegatecheatDeleteQuest);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
async Task<Result> delegatecheatDeleteQuest() => await cheatDeleteQuest(quest_type, questId);
m_quests.TryRemove((quest_type, questId), out var _);
}
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
await quest_accept_action.questAcceptWithTransaction(questId, 0, 0);
}
private async Task<Result> cheatDeleteQuest(EQuestType questType, UInt32 questId, UInt32 questRevision = 0)
{
var result = new Result();
m_quests.TryGetValue((questType, questId), out var quest);
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
quest_attribute.deleteEntityAttribute();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandDeleteQuest, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLog(new QuestDeleteBusinessLog(questId, questRevision));
result = await QueryHelper.sendQueryAndBusinessLog(batch);
return result;
}
public async Task<Result> questAssignableItemConditionCheck(ItemMetaData itemMeta)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_mail_action = player.getEntityAction<QuestMailAction>();
var normal_mails = await quest_mail_action.getNormalMailSet();
var normal_mail_count = normal_mails.Count;
var quest_id = (UInt32)itemMeta.Register_id;
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
if (result.isFail()) return result;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
//진행중인 퀘스트가 있어서 아이템 사용 불가
if (true == checkHasQuest(quest_base_info.QuestType, quest_id))
{
var err_msg = $"Item Use : Already Has Quest quest_id : {quest_id}, player : {player.toBasicString()}";
result.setFail(ServerErrorCode.ItemUseAlreadyHasQuest, err_msg);
Log.getLogger().warn(err_msg);
return result;
}
return result;
}
public async Task<(Result, HashSet<UInt32>)> resetQuestCoolTimeConditionCheck()
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_mail_action = player.getEntityAction<QuestMailAction>();
var my_normal_quest_mails = await quest_mail_action.getNormalMailSet();
var my_normal_quest_mail_count = my_normal_quest_mails.Count;
HashSet<UInt32> assignable_mail_set = await quest_mail_action.getAssignableMailSet();
//퀘스트메일이 가득차서 아이템 사용 불가
if (MetaHelper.GameConfigMeta.MaxQuestSendMail <= my_normal_quest_mail_count)
{
var err_msg = $"Item Use : Assignable QuestMail is Max, my_normal_quest_mail_count : {my_normal_quest_mail_count} normal_mails : {JsonConvert.SerializeObject(my_normal_quest_mails)}, player : {player.toBasicString()}";
result.setFail(ServerErrorCode.ItemUseQuestMailCountMax, err_msg);
Log.getLogger().warn(err_msg);
return (result, assignable_mail_set);
}
//할당가능한 퀘스트 메일이 없다.
if (assignable_mail_set.Count < 1)
{
var err_msg = $"Item Use : Assignable QuestMail is none, normal_mails : {JsonConvert.SerializeObject(my_normal_quest_mails)}, player : {player.toBasicString()}";
result.setFail(ServerErrorCode.ItemUseNotExistAssignableQuest, err_msg);
Log.getLogger().warn(err_msg);
return (result, assignable_mail_set);
}
return (result, assignable_mail_set);
}
public async Task<(Result, AcceptQuestVariable?)> questAssignByItem(ItemMetaData itemMeta)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_id = (UInt32)itemMeta.Register_id;
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
(result , var accept_quest_var) = await quest_accept_action.questAccept(quest_id);
return (result, accept_quest_var);
}
public void addNewQuest(UInt32 questId, ServerCommon.Quest quest)
{
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
var key = (quest_attribute.QuestType, questId);
m_quests.TryAdd(key, quest);
}
public async Task cheatDeleteQuestAction(EQuestType questType, UInt32 questId, UInt32 questRevision)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatDeleteQuest", delegatecheatDeleteQuest);
if (result.isFail())
{
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
async Task<Result> delegatecheatDeleteQuest() => await cheatDeleteQuest(questType, questId, questRevision);
m_quests.TryRemove((questType, questId), out var _);
}
public Dictionary<UInt32, ServerCommon.Quest> getTestUgqs()
{
Dictionary<UInt32, ServerCommon.Quest> test_ugq_ids = new();
foreach (var quest in m_quests.Values)
{
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
if (quest_attribute.QuestType == EQuestType.UGQ && quest_attribute.UgqInfo.UqgState == UgqStateType.Test)
{
test_ugq_ids.Add(quest_attribute.QuestId, quest);
}
}
return test_ugq_ids;
}
public Result setQuestCheckFromDoc(DailyQuestCheckDoc doc)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var daily_quest_check_attribute = owner.getEntityAttribute<DailyQuestCheckAttribute>();
if (daily_quest_check_attribute is null)
{
var err_msg = $"Fail to get daily_quest_check_attribute";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
if (false == doc.getAttribWrappers().TryGetValue(typeof(DailyQuestCheckAttrib), out var to_copy_doc_attrib))
{
var err_msg = $"Fail to get DailyQuestCheckAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
var attrib_base = to_copy_doc_attrib.getAttribBase();
var doc_attrib = attrib_base as DailyQuestCheckAttrib;
if (doc_attrib is null)
{
var err_msg = $"Fail to get RentalInstanceVisitAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
foreach (var id in doc_attrib.m_daily_sended_quest)
{
daily_quest_check_attribute.m_daily_sended_quest.Add(id);
}
daily_quest_check_attribute.m_next_refresh_time = doc_attrib.m_next_refresh_time;
daily_quest_check_attribute.m_daily_quest_check_doc_nullable = doc;
return result;
}
public Result setPeriodRepeatQuestFromDoc(QuestPeriodRepeatCheckDoc doc)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var period_repeat_quest_attribute = owner.getEntityAttribute<QuestPeriodRepeatCheckAttribute>();
if (period_repeat_quest_attribute is null)
{
var err_msg = $"Fail to get period_repeat_quest_attribute";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestPeriodRepeatAttrib), out var to_copy_doc_attrib))
{
var err_msg = $"Fail to get QuestPeriodRepeatAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
var attrib_base = to_copy_doc_attrib.getAttribBase();
var doc_attrib = attrib_base as QuestPeriodRepeatAttrib;
if (doc_attrib is null)
{
var err_msg = $"Fail to get QuestPeriodRepeatAttrib";
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return result;
}
foreach (var info in doc_attrib.m_period_repeat_quests)
{
QuestPeriodRepeatInfo repeat_info = new();
//repeat_info.m_next_refresh_time = info.m_sen;
foreach (var send_quest in info.Value.m_sended_quest)
{
repeat_info.m_sended_quest.TryAdd(send_quest.Key, send_quest.Value);
}
if (false == period_repeat_quest_attribute.m_period_repeat_quests.TryAdd(info.Key, repeat_info))
{
Log.getLogger().warn($"m_period_repeat_quests add Fail info.key : {info.Key}, value : {JsonConvert.SerializeObject(info.Value)}");
}
}
return result;
}
}