44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using USER_GUID = System.String;
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namespace GameServer;
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public class NotifyStartPartyVoteHandler
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{
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public async Task recvStartPartyVote(ServerMessage.Types.PartyVoteNoti notify)
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{
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// 1. party 정보 체크
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var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
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ArgumentNullException.ThrowIfNull(global_party);
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var party = global_party.getParty(notify.PartyGuid);
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ArgumentNullException.ThrowIfNull(party);
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// 2. party vote 등록
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var party_info_action = party.getEntityAction<GlobalPartyDetailInfoAction>();
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ArgumentNullException.ThrowIfNull(party_info_action);
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var register_vote = await party_info_action.registerPartyVote(notify.VoteTitle, notify.VoteStartTime, false);
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if (register_vote.result.isFail() || null == register_vote.vote) return;
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// 3. 투표 시작 알림 ( to client )
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var client_message = new ClientToGame();
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client_message.Message = new();
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client_message.Message.PartyVoteNoti = new();
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client_message.Message.PartyVoteNoti.VoteTitle = register_vote.vote.VoteTitle;
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client_message.Message.PartyVoteNoti.VoteStartTime = register_vote.vote.StartVoteTime;
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PartyHelper.BroadcastToClients(party, client_message, new List<USER_GUID>());
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}
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} |