Files
caliverse_server/GameServer/Contents/Npc/NpcCheat.cs
2025-05-01 07:20:41 +09:00

195 lines
7.6 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using static System.Runtime.InteropServices.JavaScript.JSType;
using OWNER_GUID = System.String;
namespace GameServer;
//npcattributechangeall [적용할 속성값] ["Beacon"] [비컨닉네임]
[ChatCommandAttribute("npcattributechangeall", typeof(ChatCommandNpcAttributeChangeAll), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
internal class ChatCommandNpcAttributeChangeAll : ChatCommandBase
{
public override async Task invoke(Player player, string token, string[] args)
{
Log.getLogger().info($"Call npcattributechangeall !!! - {player.toBasicString()}");
var result = new Result();
var err_msg = string.Empty;
if (args.Length < 3)
{
err_msg = $"Not enough argument !!! : argCount:{args.Length} == 3 - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
if (false == int.TryParse(args[0], out var to_change_all_value))
{
Log.getLogger().error($"to_change_all_value param parsing Error arg 1 : {args[0]}");
return;
}
if (0 >= to_change_all_value)
{
Log.getLogger().error($"Invalid to change Attribute All value of arg 1 !!! : 0 < toChangeValue:{to_change_all_value} - {player.toBasicString()}");
return;
}
var npc_type_string = args[1];
if (true == npc_type_string.isNullOrWhiteSpace())
{
err_msg = $"arg 2 (NpcTypeString of EntityType) is empty !!! - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
var param = args[2];
if (true == param.isNullOrWhiteSpace())
{
err_msg = $"arg 3 is empty !!! - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
var owner_entity_type = OwnerEntityType.None;
OWNER_GUID owner_guid = string.Empty;
AbilityAction? found_ability_action_nullable;
var converted_type = EnumHelper.convertEnumTypeAndValueStringToEnum(npc_type_string, EntityType.None);
if ( EntityType.UgcNpc == converted_type
|| EntityType.Beacon == converted_type )
{
var ugc_npc_nickname = param;
var player_action = player.getEntityAction<PlayerAction>();
ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
var found_ugc_npc = player_action.findUgcNpcByNickname(ugc_npc_nickname);
if(null == found_ugc_npc)
{
err_msg = $"Not found UgcNpc !!! : UgcNpcNickName:{ugc_npc_nickname} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
found_ability_action_nullable = found_ugc_npc.getEntityAction<AbilityAction>();
ArgumentNullException.ThrowIfNull(found_ability_action_nullable, $"found_ability_action_nullable is null !!! : {found_ugc_npc.toBasicString()} - {player.toBasicString()}");
owner_guid = found_ugc_npc.getUgcNpcMetaGuid();
owner_entity_type = OwnerEntityType.UgcNpc;
}
else
{
err_msg = $"Invalid arg 3 (NpcTypeString of EntityType) !!! : NpcTypeString:{converted_type} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
found_ability_action_nullable.forceSetAbilityAll(to_change_all_value);
var ntf_msg = new ClientToGameMessage.Types.GS2C_NTF_ATTRIBUTE_UPDATE();
ntf_msg.OwnerEntityType = owner_entity_type;
ntf_msg.OwnerGuid = owner_guid;
ntf_msg.AttributeInfo = found_ability_action_nullable.toAbilityInfo();
ClientToGame clientToGame = new ClientToGame();
clientToGame.Message = new ClientToGameMessage();
clientToGame.Message.NtfAttributeUpdate = ntf_msg;
GameServerApp.getServerLogic().onSendPacket(player, clientToGame);
await Task.CompletedTask;
}
}
//npcattributechangeall ["Beacon"] [비컨닉네임]
[ChatCommandAttribute("npcattributeresetall", typeof(ChatCommandNpcAttributeResetAll), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
internal class ChatCommandNpcAttributeResetAll : ChatCommandBase
{
public override async Task invoke(Player player, string token, string[] args)
{
Log.getLogger().info($"Call npcattributeresetall !!! - {player.toBasicString()}");
var result = new Result();
var err_msg = string.Empty;
if (args.Length < 2)
{
err_msg = $"Not enough argument !!! : argCount:{args.Length} == 2 - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
var npc_type_string = args[0];
if (true == npc_type_string.isNullOrWhiteSpace())
{
err_msg = $"arg 1 (NpcTypeString of EntityType) is empty !!! - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
var param = args[1];
if (true == param.isNullOrWhiteSpace())
{
err_msg = $"arg 2 is empty !!! - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
var owner_entity_type = OwnerEntityType.None;
OWNER_GUID owner_guid = string.Empty;
AbilityAction? found_ability_action_nullable;
var converted_type = EnumHelper.convertEnumTypeAndValueStringToEnum(npc_type_string, EntityType.None);
if ( EntityType.UgcNpc == converted_type
|| EntityType.Beacon == converted_type)
{
var ugc_npc_nickname = param;
var player_action = player.getEntityAction<PlayerAction>();
ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
var found_ugc_npc = player_action.findUgcNpcByNickname(ugc_npc_nickname);
if (null == found_ugc_npc)
{
err_msg = $"Not found UgcNpc !!! : UgcNpcNickName:{ugc_npc_nickname} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
found_ability_action_nullable = found_ugc_npc.getEntityAction<AbilityAction>();
ArgumentNullException.ThrowIfNull(found_ability_action_nullable, $"found_ability_action_nullable is null !!! : {found_ugc_npc.toBasicString()} - {player.toBasicString()}");
owner_guid = found_ugc_npc.getUgcNpcMetaGuid();
owner_entity_type = OwnerEntityType.UgcNpc;
}
else
{
err_msg = $"Invalid arg 1 (NpcTypeString of EntityType) !!! : NpcTypeString:{converted_type} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
result = await found_ability_action_nullable.forceResetAll();
if (result.isFail())
{
Log.getLogger().error($"Invalid to forceResetAll() !!! : {result.toBasicString()} - {player.toBasicString()}");
return;
}
var ntf_msg = new ClientToGameMessage.Types.GS2C_NTF_ATTRIBUTE_UPDATE();
ntf_msg.OwnerEntityType = owner_entity_type;
ntf_msg.OwnerGuid = owner_guid;
ntf_msg.AttributeInfo = found_ability_action_nullable.toAbilityInfo();
ClientToGame clientToGame = new ClientToGame();
clientToGame.Message = new ClientToGameMessage();
clientToGame.Message.NtfAttributeUpdate = ntf_msg;
GameServerApp.getServerLogic().onSendPacket(player, clientToGame);
}
}