Files
caliverse_server/GameServer/Contents/GameMode/Manage/PlayManage/GameModeLifeCycleTicker.cs
2025-05-01 07:23:28 +09:00

54 lines
1.6 KiB
C#

using System.Diagnostics;
using Amazon.Runtime;
using ServerBase;
using ServerCommon;
using ServerCore;
namespace GameServer;
public class GameModeLifeCycleTicker : EntityTicker
{
private Func<Task> m_task_tick;
public GameModeLifeCycleTicker(EntityBase parent, Int32 onTickIntervalMilliseconds, Func<Task> taskTick)
: base(EntityType.GameModeLifeCycleTicker, parent, onTickIntervalMilliseconds, null)
{
m_task_tick = taskTick;
}
public override async Task onTaskTick()
{
var result = new Result();
var err_msg = string.Empty;
Stopwatch? stopwatch = null;
var event_tid = string.Empty;
var server_logic = GameServerApp.getServerLogic();
var server_config = server_logic.getServerConfig();
var seasonPassManager = server_logic.getSeasonPassManager();
if (true == server_config.PerformanceCheckEnable)
{
event_tid = System.Guid.NewGuid().ToString("N");
stopwatch = Stopwatch.StartNew();
}
//logic 처리
await m_task_tick();
if (null != stopwatch)
{
var elapsed_msec = stopwatch.ElapsedMilliseconds;
stopwatch.Stop();
Log.getLogger().debug($"{GetType()} Ticker Stopwatch Stop : ETID:{event_tid}, ElapsedMSec:{elapsed_msec}, TickIntervalMSec:{getOnTickIntervalMilliseconds()}");
}
}
public override string toBasicString()
{
return $"{this.getTypeName()}";
}
public override string toSummaryString()
{
return $"{this.getTypeName()}";
}
}