4455 lines
111 KiB
Protocol Buffer
4455 lines
111 KiB
Protocol Buffer
syntax = "proto3";
|
|
|
|
import "google/protobuf/timestamp.proto";
|
|
import "Define_Common.proto";
|
|
import "Define_Result.proto";
|
|
import "Define_ProgramVersion.proto";
|
|
import "Game_Define.proto";
|
|
|
|
|
|
|
|
message ClientToGameReq
|
|
{
|
|
//=============================================================================================
|
|
// REQ 패킷 정의
|
|
//=============================================================================================
|
|
|
|
message LoginReq {
|
|
string name = 1;
|
|
string otp = 2;
|
|
}
|
|
|
|
message LogoutReq {
|
|
}
|
|
|
|
message ChatReq {
|
|
ChatType type =1; // 1 지역 2 서버 3 전체 4 귓속말
|
|
string message = 2;
|
|
string toNickName = 3;
|
|
}
|
|
|
|
message CreateCharReq {
|
|
string name = 1;
|
|
string attr = 2;
|
|
}
|
|
|
|
message SelectCharReq {
|
|
string guid = 1;
|
|
}
|
|
|
|
message DeselectCharReq {
|
|
}
|
|
|
|
message DeleteCharReq {
|
|
string guid = 1;
|
|
}
|
|
|
|
message ListCharReq {
|
|
}
|
|
|
|
message CreateChatRoomReq {
|
|
repeated string allow_list = 1;
|
|
}
|
|
|
|
message JoinChatRoomReq {
|
|
int64 roomId = 1;
|
|
}
|
|
|
|
message LeaveChatRoomReq {
|
|
}
|
|
|
|
message MoveReq {
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message JoinInstanceReq {
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
int32 floor = 3;
|
|
}
|
|
|
|
message LeaveInstanceReq {
|
|
}
|
|
|
|
message JoinInstanceRoomReq {
|
|
string roomId = 1;
|
|
Pos pos = 2;
|
|
}
|
|
|
|
message LeaveInstanceRoomReq {
|
|
}
|
|
|
|
message CancelInstanceEntryQueueReq {
|
|
}
|
|
|
|
message EnterMyHomeReq {
|
|
string myhomeOwnerNickname = 1;
|
|
}
|
|
|
|
message LeaveMyHomeReq {
|
|
}
|
|
|
|
message ExchangeMyHomeReq {
|
|
string myhomeGuid = 1;
|
|
}
|
|
|
|
message ExchangeMyHomePropReq {
|
|
string anchorGuid = 1;
|
|
string itmeGuid = 2;
|
|
}
|
|
|
|
message ExchangeLandPropReq {
|
|
int32 landId = 1;
|
|
string anchorGuid = 2;
|
|
string itemGuid = 3;
|
|
}
|
|
|
|
message ExchangeBuildingReq {
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
}
|
|
|
|
message ExchangeBuildingLFPropReq {
|
|
int32 buildingId = 1;
|
|
string anchorGuid = 2;
|
|
string itemGuid = 3;
|
|
}
|
|
|
|
message ExchangeInstanceReq {
|
|
int32 buildingId = 1;
|
|
int32 floor = 2;
|
|
int32 instanceId = 3;
|
|
}
|
|
|
|
message ExchangeSocialActionSlotReq {
|
|
int32 socialActionSlot = 1;
|
|
int32 socialActionId = 2;
|
|
}
|
|
|
|
message ExchangeEmotionSlotReq {
|
|
int32 emotionSlot = 1;
|
|
int32 emotionId = 2;
|
|
}
|
|
|
|
message UseItemReq {
|
|
string itemGuid = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message UseRandomBoxItemReq {
|
|
string itemGuid = 1;
|
|
}
|
|
|
|
message RemoveItemReq {
|
|
string itemGuid = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
// 복장 장착하기
|
|
message EquipClothItemReq
|
|
{
|
|
uint32 cloth_slot = 1;
|
|
/* slot index
|
|
cloth_avatar = 5;
|
|
cloth_headwear = 6;
|
|
cloth_mask = 7;
|
|
cloth_bag = 8;
|
|
cloth_shoes = 9;
|
|
cloth_outer = 10;
|
|
cloth_tops = 11;
|
|
cloth_bottoms = 12;
|
|
cloth_gloves = 13;
|
|
cloth_earrings = 14;
|
|
cloth_neckless = 15;
|
|
cloth_socks = 16;
|
|
*/
|
|
string itemGuid = 2;
|
|
}
|
|
|
|
|
|
// 복장빼기
|
|
message UnequipClothItemReq
|
|
{
|
|
uint32 cloth_slot = 1;
|
|
/* slot index
|
|
cloth_avatar = 5;
|
|
cloth_headwear = 6;
|
|
cloth_mask = 7;
|
|
cloth_bag = 8;
|
|
cloth_shoes = 9;
|
|
cloth_outer = 10;
|
|
cloth_tops = 11;
|
|
cloth_bottoms = 12;
|
|
cloth_gloves = 13;
|
|
cloth_earrings = 14;
|
|
cloth_neckless = 15;
|
|
cloth_socks = 16;
|
|
*/
|
|
}
|
|
|
|
message WarpReq {
|
|
int32 warpId = 1;
|
|
}
|
|
|
|
message ClothInfoSaveReq
|
|
{
|
|
ClothInfo clothInfo = 2;
|
|
}
|
|
|
|
message AvatarInfoSaveReq
|
|
{
|
|
AvatarInfo avatarInfo = 1;
|
|
ClothInfo clothInfo = 2;
|
|
}
|
|
|
|
message EnterFittingRoomReq {
|
|
}
|
|
|
|
message LeaveFittingRoomReq {
|
|
}
|
|
|
|
message UseMountPropReq {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message EndUseMountPropReq {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message NewEnterFittingRoomReq {
|
|
}
|
|
|
|
message NewLeaveFittingRoomReq {
|
|
}
|
|
|
|
message UseSocialActionReq {
|
|
int32 socialActionId = 1;
|
|
}
|
|
|
|
message StopSocialActionReq {
|
|
}
|
|
|
|
message UseEmotionReq {
|
|
int32 emotionId = 1;
|
|
}
|
|
|
|
message StopEmotionReq {
|
|
}
|
|
|
|
message StartBuffReq
|
|
{
|
|
int32 buff_id = 1;
|
|
}
|
|
|
|
message StopBuffReq
|
|
{
|
|
int32 buff_id = 1;
|
|
}
|
|
|
|
message BuyItemReq{
|
|
|
|
int32 itemId = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message SocialActionTogetherReq {
|
|
string name = 1;
|
|
}
|
|
|
|
message EnterCESConcertReq{
|
|
int32 instanceId = 1;
|
|
}
|
|
|
|
message LeaveCESConcertReq{
|
|
}
|
|
|
|
message ChangeNickNameReq{
|
|
string NickName = 1;
|
|
}
|
|
|
|
message ChangeGameOptionReq{
|
|
repeated int32 valuesList = 1;
|
|
}
|
|
|
|
message SendMailReq{
|
|
string toNickName = 1;
|
|
string title = 2;
|
|
string mailText = 3;
|
|
string toGuid = 4;
|
|
}
|
|
|
|
message GetMailReq{
|
|
int32 mailType = 1;
|
|
}
|
|
|
|
message ReadMailReq{
|
|
string MailKey = 1;
|
|
}
|
|
|
|
message GetItemsMailReq{
|
|
string MailKey = 1;
|
|
}
|
|
|
|
message DeleteMailReq{
|
|
int32 mailType = 1;
|
|
string MailKey = 2;
|
|
}
|
|
|
|
message GetChannelListReq{
|
|
}
|
|
|
|
message MoveChannelReq{
|
|
int32 channel = 1;
|
|
}
|
|
|
|
message ExchangeMannequinDisplayItemReq{
|
|
string anchorGuid = 1;
|
|
string mannequinItemGuid = 2;
|
|
repeated int32 displayItemidList = 3;
|
|
}
|
|
|
|
message ElevatorFloorInfoReq{
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
}
|
|
|
|
message MoveWorldReq{
|
|
int32 worldId = 1;
|
|
}
|
|
|
|
message RegisterToolSlotReq {
|
|
int32 slotIndex = 1;
|
|
string itemGuid = 2;
|
|
}
|
|
|
|
message DeregisterToolSlotReq {
|
|
int32 slotIndex = 1;
|
|
string itemGuid = 2;
|
|
}
|
|
|
|
message ActivateToolItemReq {
|
|
int32 slotIndex = 1;
|
|
}
|
|
|
|
message DeactivateToolItemReq {
|
|
}
|
|
|
|
message UseToolItemReq {
|
|
int32 equipedToolItemStep = 1;
|
|
int32 equipedToolItemRandomState = 2;
|
|
int64 actionStartTime = 3;
|
|
}
|
|
|
|
message UseEquipedBuffReq {
|
|
int32 equopedBuffId = 1;
|
|
int32 equipedBuffStep = 2;
|
|
int32 equipedBuffRandomState = 3;
|
|
int64 actionStartTime = 4;
|
|
}
|
|
|
|
message ChangeStateReq {
|
|
int32 state = 1; // 0 : online 1 : sleep 2 : don't disturb
|
|
}
|
|
|
|
message TaxiReq
|
|
{
|
|
int32 departureTaxiId = 1;
|
|
int32 arrivalTaxiId = 2;
|
|
}
|
|
|
|
message GetCartReq
|
|
{
|
|
}
|
|
message AddCartReq
|
|
{
|
|
CartItemInfo itemInfo = 1;
|
|
}
|
|
message DelCartReq
|
|
{
|
|
repeated CartItemInfo itemInfos = 1;
|
|
}
|
|
message BuyCartReq
|
|
{
|
|
repeated CartItemInfo itemInfos = 1;
|
|
}
|
|
message GetFriendListReq
|
|
{
|
|
}
|
|
message GetFriendFolderListReq
|
|
{
|
|
}
|
|
message GetReceivedFriendRequestListReq {
|
|
}
|
|
message GetSendedFriendRequestListReq {
|
|
}
|
|
message GetBlockListReq {
|
|
}
|
|
|
|
message ConfirmNewFriendReq
|
|
{
|
|
repeated string guids = 1;
|
|
}
|
|
|
|
message DeleteFriendReq {
|
|
string guid = 1;
|
|
}
|
|
message ChangeFriendOrderReq {
|
|
int32 orderType = 1;
|
|
}
|
|
message SendFriendRequestReq {
|
|
string nickName = 1;
|
|
}
|
|
message ReplyReceivedFriendRequestReq {
|
|
string targetGuid = 1;
|
|
int32 acceptOrRefuse = 2;
|
|
}
|
|
message BlockUserReq {
|
|
string targetNickName = 1;
|
|
}
|
|
message InviteFriendToMyhomeReq {
|
|
repeated FriendNickNameInfo infos = 1;
|
|
}
|
|
message ReplyInviteToMyhomeReq {
|
|
}
|
|
message CreateFriendFolderReq {
|
|
string folderName = 1;
|
|
}
|
|
message ChangeFriendFolderNameReq {
|
|
string oldFolderName = 1;
|
|
string newFolderName = 2;
|
|
}
|
|
message HoldFriendFolderReq {
|
|
string folderName = 1;
|
|
}
|
|
message ReleaseFriendFolderReq {
|
|
string folderName = 1;
|
|
}
|
|
message DeleteFriendFolderReq
|
|
{
|
|
string folderName = 1;
|
|
}
|
|
message MoveFriendFolderUserReq
|
|
{
|
|
string guid = 1;
|
|
string folderName = 2;
|
|
}
|
|
message KickFriendsFromMyHomeReq
|
|
{
|
|
}
|
|
|
|
message ConfirmNewReceivedFriendRequestReq
|
|
{
|
|
repeated string guids = 1;
|
|
}
|
|
|
|
message RegisterTattooReq
|
|
{
|
|
string itemGuid = 1;
|
|
int32 slotIndex = 2;
|
|
}
|
|
message DeregisterTattooReq
|
|
{
|
|
string itemGuid = 1;
|
|
int32 slotIndex = 2;
|
|
}
|
|
message LevelUpTattooReq
|
|
{
|
|
string itemGuid = 1;
|
|
}
|
|
message ChangeAttributeTattooReq
|
|
{
|
|
string itemGuid = 1;
|
|
int32 slotIndex = 2;
|
|
}
|
|
message SaveVisibleTattooSlotReq
|
|
{
|
|
int32 slotIndex = 1;
|
|
int32 isVisible = 2;
|
|
}
|
|
message ReNameFriendFolderReq {
|
|
string folderName = 1;
|
|
string newFolderName = 2;
|
|
}
|
|
message CancelFriendRequestReq {
|
|
string guid = 1;
|
|
}
|
|
message CancelBlockReq {
|
|
string guid = 1;
|
|
}
|
|
|
|
message ReplyInviteMyhomeReq {
|
|
string instanceRoomId = 1;
|
|
int32 acceptOrRefuse = 2;
|
|
string senderId = 3;
|
|
}
|
|
|
|
message InvitePartyReq {
|
|
repeated string inviteUserNicknames = 1;
|
|
repeated string inviteUserGuids = 2;
|
|
}
|
|
|
|
message InvitePartyListReq {
|
|
}
|
|
|
|
message ReplyInvitePartyReq {
|
|
string invitePartyGuid = 1;
|
|
BoolType result = 2;
|
|
}
|
|
|
|
message LeavePartyReq {
|
|
}
|
|
|
|
message ExchangePartyNameReq {
|
|
string newPartyName = 1;
|
|
}
|
|
|
|
message ExchangePartyMemberMarkReq {
|
|
string partyMemberUserGuid = 1;
|
|
int32 markId = 2;
|
|
}
|
|
|
|
message BanPartyMemberReq {
|
|
string partyMemberUserGuid = 1;
|
|
}
|
|
|
|
message SummonPartyMemberReq {
|
|
string partyMemberUserGuid = 1;
|
|
}
|
|
|
|
message QuestAcceptReq {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message QuestRefuseReq {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message QuestAbandonReq {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message QuestTaskUpdateReq {
|
|
int64 composedQuestId = 1;
|
|
int32 activeIdx = 2;
|
|
}
|
|
|
|
message C2GS_REQ_QUEST_TASK_UPDATE {
|
|
int64 composedQuestId = 1;
|
|
string activeEvent = 2;
|
|
}
|
|
|
|
message GetClaimInfoReq {
|
|
}
|
|
|
|
message ClaimRewardReq {
|
|
int32 claimId = 1;
|
|
int32 claimType = 2;
|
|
}
|
|
|
|
message GetRewardReq {
|
|
|
|
}
|
|
|
|
message GetQuestMailReq {
|
|
}
|
|
message ReadQuestMailReq {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message QuestRewardReq {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message GetCurrencyInfoReq {
|
|
}
|
|
|
|
message ReplySummonPartyMemberReq {
|
|
SummonPartyMemberResultType result = 1;
|
|
}
|
|
|
|
message UserReportReq {
|
|
string targetNickName = 1;
|
|
string reason = 2;
|
|
string title = 3;
|
|
string detail = 4;
|
|
}
|
|
|
|
message RegisterMinimapMarkerReq{
|
|
CharPos markerPos = 1;
|
|
}
|
|
|
|
message DeregisterMinimapMarkerReq {
|
|
int32 mapId = 1;
|
|
}
|
|
|
|
message InvitePartySendListReq {
|
|
}
|
|
|
|
message SaveCharProfileReq {
|
|
string SNSLink = 1;
|
|
string message = 2;
|
|
}
|
|
|
|
message GetCharProfileReq {
|
|
string NickName = 1;
|
|
}
|
|
|
|
message SaveLanguageReq {
|
|
int32 language = 1;
|
|
}
|
|
|
|
message PartyVoteReq {
|
|
string voteInfo = 1;
|
|
}
|
|
|
|
message ReplyPartyVoteReq {
|
|
VoteType vote = 1;
|
|
}
|
|
|
|
message UseRewardPropReq {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message GetShopProductListReq {
|
|
int32 ShopID = 1;
|
|
}
|
|
|
|
message ShopPurchaseItemReq {
|
|
int32 ProductID = 1;
|
|
int32 ShopID = 2;
|
|
int32 Count = 3;
|
|
}
|
|
|
|
message GetRePurchaseListReq {
|
|
}
|
|
|
|
message RePurchaseItemReq {
|
|
string ItemGuid = 1;
|
|
}
|
|
|
|
message SellItemReq {
|
|
string ItemGuid = 1;
|
|
int32 Count = 2;
|
|
}
|
|
|
|
message UseMegaPhoneItemReq {
|
|
string ItemGuid = 1;
|
|
string message = 2;
|
|
}
|
|
|
|
message CreatePartyInstanceReq {
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
int32 floor = 3;
|
|
}
|
|
|
|
message JoinPartyInstanceReq {
|
|
}
|
|
|
|
message IntroCompleteReq {
|
|
}
|
|
|
|
message C2GS_REQ_ESCAPE_POSITION
|
|
{
|
|
|
|
}
|
|
|
|
message C2GS_REQ_NPC_DIALOGUE
|
|
{
|
|
int32 npcId = 1;
|
|
string dialogue = 2;
|
|
string dialogueResult = 3;
|
|
}
|
|
|
|
message C2GS_REQ_CUSTOM_DEFINED_UI_UPDATE
|
|
{
|
|
map<string, string> toUpdateUiDatas = 1;
|
|
}
|
|
|
|
message C2GS_REQ_CUSTOM_DEFINED_UI_DELETE
|
|
{
|
|
repeated string toDeleteUiDatas = 1;
|
|
}
|
|
|
|
message C2GS_REQ_REGISTER_TATTOOS
|
|
{
|
|
repeated TattooRagisterInfo tattooInfoList = 1;
|
|
}
|
|
|
|
message C2GS_REQ_START_CRAFT
|
|
{
|
|
string anchorGuid = 1;
|
|
int32 craftMetaId = 2;
|
|
string beaconGuid = 3;
|
|
Pos beaconPos = 4;
|
|
int32 craftCount = 5;
|
|
}
|
|
|
|
message C2GS_REQ_STOP_CRAFT
|
|
{
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_HELP_CRAFT
|
|
{
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_FINISH_CRAFT
|
|
{
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
// UGC NPC 생성 요청
|
|
message C2GS_REQ_UGC_NPC_CREATION
|
|
{
|
|
string bodyItemGuid = 1; // 주 소모 Body ITEM_GUID
|
|
repeated string materialItemGuids = 2; // 보조 재료로 사용될 ITEM_GUID
|
|
|
|
string title = 3; // 타이틀
|
|
string nickname = 4; // Ugc Npc 닉네임
|
|
|
|
string greeting = 5; // 인사말
|
|
string introduction = 6; // 자기소개
|
|
|
|
string description = 7; // 캐릭터 설명
|
|
string worldScenario = 8; // 세계관
|
|
|
|
int32 defaultSocialActionId = 9; // 기본 SocialAction Meta Id
|
|
repeated int32 habitSocialActionIds = 10; // 자주 사용하는 SocialAction Meta Id 목록
|
|
repeated int32 dialogueSocialActionIds = 11; // 대화중 기본 SocialAction Meta Id 목록
|
|
|
|
// <TattooSlotType : 0 ~ 3, BoolType>
|
|
map<int32, BoolType> tattooSlotVisibles = 12; // 타투 슬롯 보이기:true, 안보이기:false
|
|
|
|
repeated int32 hashTagMetaIds = 20; // 해시태그 목록 (검색용), BeaconTagData.xlsx 참조
|
|
}
|
|
|
|
message C2GS_REQ_PAGED_UGQ_FROM_BOARD //보드에서 텍스트 검색없이 보여지는 UGQs
|
|
{
|
|
UgqSearchCategoryType searchCategoryType = 1;
|
|
UgqSortType sortType = 2; //최신순, 좋아요 많은순, 북마크 많은순
|
|
int32 pageNumber = 3; //페이지 번호
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_DETAIL_FROM_BOARD
|
|
{
|
|
//UgqQuestId UgqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_SEARCHED_UGQ_FROM_BOARD //보드에서 텍스트 검색으로 찾는 UGQs
|
|
{
|
|
UgqSearchCategoryType searchCategoryType = 1;
|
|
UgqSearchType searchType = 2;
|
|
UgqSortType sortType = 3;
|
|
string searchText = 4; //UGQ 검색 문자열
|
|
int32 pageNumber = 5; //페이지 번호
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_SPOTLIGHT_FROM_BOARD
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_FROM_NPC
|
|
{
|
|
string npcGuid = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_REGISTER_BOOKMARK
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_DEREGISTER_BOOKMARK
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_REGISTER_LIKE
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_DEREGISTER_LIKE
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_REPORT
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
string reportText = 2; //신고 상세 내역
|
|
}
|
|
message C2GS_REQ_UGQ_ASSIGN
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_REASSIGN
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_ABORT
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_TEST_ASSIGN
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_UGQ_TEST_ABORT
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_TEST_COMPLETE
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_ABORT_BY_SELF
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_UGQ_RELOAD_STATE
|
|
{
|
|
}
|
|
|
|
// 추후 NPC 종류가 추가된다면 다음과 같은 패킷 구조로 개선 한다. - kangms
|
|
// C2GS_REQ_UGQ_FIND_NPC -> EntityType 체크
|
|
// <- GS2C_NTF_XXX_XXX_INFO : 해당 EntityType 정보 조회 및 통지
|
|
// <- GS2C_ACK_UGQ_FIND_NPC : 성공/실패 여부 위주로 전달 !!!
|
|
message C2GS_REQ_UGQ_FIND_NPC
|
|
{
|
|
string ownerGuid = 1; //beacon 소유주의 guid
|
|
string npcGuid = 2;
|
|
}
|
|
message C2GS_REQ_UGQ_SIMPLE_INFO
|
|
{
|
|
//UgqQuestId ugqQuestId = 1;
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message C2GS_REQ_AICHAT_AUTH
|
|
{
|
|
}
|
|
//유료 시즌 패스 구매
|
|
message C2GS_REQ_BUY_CHARGED_SEASON_PASS
|
|
{
|
|
}
|
|
//시즌 패스 보상 수령
|
|
message C2GS_REQ_TAKE_SEASON_PASS_REWARD
|
|
{
|
|
int32 RewardGrade = 1; //보상 받을 리워드 Grade
|
|
}
|
|
|
|
message C2GS_REQ_SEARCH_NICKNAME
|
|
{
|
|
string searchString = 1;
|
|
int32 pageNum = 2; // 0: 닉네임 검색 1~: 검색된 닉네임 결과 페이지
|
|
}
|
|
// UGC NPC 터치 요청 : C2GS_REQ_NPC_TOUCH 적용후 아래 패킷 삭제 한다. - kangms
|
|
message C2GS_REQ_UGC_NPC_TOUCH
|
|
{
|
|
string toTouchUgcNpcMetaGuid = 1;
|
|
}
|
|
|
|
// UGC NPC Like 요청
|
|
message C2GS_REQ_UGC_NPC_LIKE
|
|
{
|
|
string npcGuid = 1; //beacon의 guid
|
|
string ownerGuid = 2; //beacon 소유주의 guid
|
|
}
|
|
|
|
message C2GS_REQ_SELECT_ADVERTISEMENT
|
|
{
|
|
int32 interiorId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_SAVE_MYHOME_UGC
|
|
{
|
|
string myhomeGuid = 1;
|
|
string myhomeName = 2;
|
|
MyhomeUgcInfo myhomeUgcInfo = 3;
|
|
bytes image = 4;
|
|
}
|
|
|
|
message C2GS_REQ_DELETE_MYHOME
|
|
{
|
|
string myhomeGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_RENAME_MYHOME
|
|
{
|
|
string myhomeGuid = 1;
|
|
string newMyhomeName = 2;
|
|
}
|
|
|
|
// UGC NPC 인기 순위 요청
|
|
message C2GS_REQ_UGC_NPC_RANK
|
|
{
|
|
UgcNpcRankType type = 1; // 조회할 rank Type ( Like, 대화, UGQ )
|
|
UgcNpcRankState state = 2; // 조회할 rank 상태 ( 누적 / 트랜드 )
|
|
}
|
|
|
|
// Npc 정보를 조회 요청
|
|
message C2GS_REQ_NPC_INFO
|
|
{
|
|
EntityType touchedNpcType = 1; // EntityType 참조 ( EntityType.Beacon, 추후 추가될 수 있다 !!! )
|
|
string npcUniqueId = 2; // npc 식별키, ( EntityType.Beacon 일경우 UgcNpcMetaGuid or EntityInstanceGuid )
|
|
string ownerUserGuid = 3; // npc 소유자 Guid ( EntityType.Beacon 일경우 UserGuid, 소유자가 없는 경우: 0 )
|
|
}
|
|
// C2GS_REQ_NPC_INFO 패킷 처리결과가 성공일 경우
|
|
// GS2C_ACK_NPC_INFO 패킷 송신전에 하기의 패킷이 먼저 통지 되어야 한다.
|
|
// GS2C_NTF_BEACON_DETAIL_INFO
|
|
|
|
|
|
// Npc를 필드에서 터치 요청
|
|
message C2GS_REQ_NPC_TOUCH
|
|
{
|
|
EntityType touchedNpcType = 5; // EntityType 참조 ( EntityType.Beacon, EntityType.FarmingProp 추후 추가될 수 있다 !!! )
|
|
string entityInstantGuid = 6; // 터치한 Npc Instant Guid, GS2C_NTF_NPC_IN_SIGHT.UgcNpcEntity.entityInstantGuid 전달된 Guid !!!
|
|
}
|
|
// C2GS_REQ_NPC_TOUCH 패킷 처리결과가 성공일 경우
|
|
// GS2C_ACK_NPC_TOUCH 패킷 송신전에 하기의 패킷이 먼저 통지 되어야 한다.
|
|
// GS2C_NTF_BEACON_INTERACTION_INFO
|
|
|
|
message C2GS_REQ_CALIUM_CONVERTER
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_LARGE_PACKET
|
|
{
|
|
string uid = 1;
|
|
int32 totalPacketCount = 2;
|
|
int32 packetIndex = 3;
|
|
bytes data = 4;
|
|
LargePacketProcess processType = 5;
|
|
}
|
|
|
|
message C2GS_REQ_CONVERT_MATERIAL_TO_CALIUM
|
|
{
|
|
// <SlotNo, Count> : 소모할 마테리얼 정보
|
|
map<int32, int32> useMaterials = 1;
|
|
}
|
|
|
|
|
|
// 파밍 시작 요청
|
|
message C2GS_REQ_FARMING_START
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
|
|
int32 farmingActionTryCount = 2; // 파밍 실행 시도 횟수
|
|
|
|
FarmingSummonedEntityType toUseEntityType = 4; // 파밍시 선택할 엔티티의 종류
|
|
string toUseEnityGuid = 5; // 파밍시 사용할 엔티티의 Guid, FarmingSummonedEntityType.User : UserGuid, FarmingSummonedEntityType.Beacon : UgcNpcMetaGuid,
|
|
}
|
|
|
|
// 파밍 취소 요청
|
|
message C2GS_REQ_FARMING_CANCEL
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
}
|
|
|
|
// UGC NPC 편집 요청
|
|
message C2GS_REQ_UGC_NPC_EDIT
|
|
{
|
|
string toEditUgcNpcMetaGuid = 1; // 편집할 UgcNpc 메타 Guid
|
|
|
|
string title = 2; // 타이틀
|
|
string greeting = 3; // 인사말
|
|
string introduction = 4; // 자기소개
|
|
string description = 5; // 캐릭터 설명
|
|
string worldScenario = 6; // 세계관
|
|
|
|
int32 defaultSocialActionId = 11; // 기본 SocialAction Meta Id
|
|
repeated int32 habitSocialActionIds = 12; // 자주 사용하는 SocialAction Meta Id 목록
|
|
repeated int32 dialogueSocialActionIds = 13; // 대화중 기본 SocialAction Meta Id 목록
|
|
|
|
repeated int32 hashTagMetaIds = 21; // 해시태그 목록 (검색용), BeaconTagData.xlsx 참조
|
|
|
|
repeated string materialItemGuids = 31; // 보조 재료로 사용될 ITEM_GUID, (UgcNpc에 새로 장착될 것들과 장착을 유지할 것들, 주의: 여기에 없는 것들은 모두 제거 대상 !!!)
|
|
|
|
// <TattooSlotType : 0 ~ 3, BoolType>
|
|
map<int32, BoolType> tattooSlotVisibles = 41; // 타투 슬롯 보이기:true, 안보이기:false
|
|
}
|
|
|
|
message C2GS_REQ_ENTER_MYHOME_EDIT_ROOM
|
|
{
|
|
string myhomeGuid = 1;
|
|
}
|
|
|
|
// 캐릭터 외형 커스터마이징 요청
|
|
message C2GS_REQ_CHARACTER_APPEARANCE_CUSTOMIZE
|
|
{
|
|
string toChangeCharacterGuid = 1; // 현재는 UserGuid 와 동일 !!!
|
|
AppearanceCustomization toApplyAppearCustomize = 2; // 적용할 외형 정보, 이 패킷에서는 AvatarInfo.Init 정보를 서버는 참조 및 변경하지 않는다 !!!
|
|
}
|
|
|
|
// 비컨 외형 커스터마이징 요청
|
|
message C2GS_REQ_BEACON_APPEARANCE_CUSTOMIZE
|
|
{
|
|
string toChangeUgcNpcMetaGuid = 1; // 변경할 UgcNpc 메타 Guid
|
|
AppearanceCustomization toApplyAppearCustomize = 2; // 적용할 외형 정보, 이 패킷에서는 AvatarInfo.Init 정보를 서버는 참조 및 변경하지 않는다 !!!
|
|
}
|
|
|
|
// 보유중인 비컨을 매각 요청
|
|
message C2GS_REQ_BEACON_SELL
|
|
{
|
|
string toSellUgcNpcMetaGuid = 1; // 매각할 UgcNpc 메타 Guid
|
|
}
|
|
|
|
message C2GS_REQ_RENTAL_LAND_INFOS
|
|
{
|
|
int32 worldId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_RENTAL_FLOOR_INFOS
|
|
{
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
}
|
|
|
|
message C2GS_REQ_LAND_INFO
|
|
{
|
|
int32 landId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_RENT_FLOOR
|
|
{
|
|
int32 landId = 1;
|
|
int32 buildingId = 2;
|
|
int32 floor = 3;
|
|
string myhomeGuid = 4;
|
|
string instanceName = 5;
|
|
int32 thumbnailImageId = 6;
|
|
int32 listImageId = 7;
|
|
int32 enterPlayerCount = 8;
|
|
int32 rentalPeriod = 9;
|
|
CurrencyType rentalCurrencyType = 10;
|
|
double rentalCurrencyAmount = 11;
|
|
}
|
|
|
|
message C2GS_REQ_CHANGE_SCREEN_PAGE
|
|
{
|
|
BoolType isIncrease = 1; // BoolType_True : 증가 / BoolType_False : 감소
|
|
BoolType isCustom = 2; // true : 설정 페이지 사용 , false : 설정 페이지 미사용
|
|
int32 customPage = 3; // 설정 페이지 Number
|
|
}
|
|
|
|
message C2GS_REQ_RENEWAL_SHOP_PRODUCTS {
|
|
int32 ShopID = 1;
|
|
}
|
|
|
|
message C2GS_REQ_ENTITY_STATE_DANCE_START{
|
|
string metaGuid = 1;
|
|
uint32 metaId = 2;
|
|
}
|
|
|
|
message C2GS_REQ_ENTITY_STATE_DANCE_END{
|
|
}
|
|
|
|
message C2GS_REQ_BEACON_APP_PROFILE_UPLOAD_ADDRESS
|
|
{
|
|
string beaconGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_MODIFY_LAND_INFO
|
|
{
|
|
int32 landMetaId = 1;
|
|
string landName = 2;
|
|
string landDescription = 3;
|
|
string buildingName = 4;
|
|
string buildingDescription = 5;
|
|
CurrencyType rentalCurrencyType = 6;
|
|
double rentalCurrencyAmount = 7;
|
|
BoolType isRentalOpen = 8;
|
|
}
|
|
|
|
message C2GS_REQ_LAND_PROFIT_REPORT
|
|
{
|
|
int32 landMetaId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_GAIN_LAND_PROFIT
|
|
{
|
|
int32 landMetaId = 1;
|
|
int32 floor = 2; // 0 : 모든 층 수익 획득, 1~ : 선택된 층 수익 획득
|
|
}
|
|
|
|
message C2GS_REQ_LAND_RENTAL_HISTORY
|
|
{
|
|
int32 landMetaId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_LAND_PROFIT_HISTORY
|
|
{
|
|
int32 landMetaId = 1;
|
|
}
|
|
|
|
// 랜드 선택할 때 발생
|
|
// 랜드 경매 체크 요청
|
|
message C2GS_REQ_LAND_AUCTION_CHECK
|
|
{
|
|
int32 landMetaId = 1; // 체크 대상 LandData Meta Id
|
|
}
|
|
|
|
// 랜드 경매 입찰 요청
|
|
message C2GS_REQ_LAND_AUCTION_BID
|
|
{
|
|
int32 landMetaId = 1; // 경매 대상 LandData Meta Id
|
|
int32 auctionNumber = 2; // 경매 번호
|
|
|
|
LandAuctionBidType bidType = 5; // 입찰의 종류, Blind일 경우 최고 입찰가가 보다 높아야 한다 !!!
|
|
|
|
CurrencyType currencyType = 11; // 선택한 재화 종류
|
|
double bidPrice = 12; // 설정한 입찰가, GameConfigData.LandAuctionAskPriceLow, LandAuctionAskPriceMid, LandAuctionAskPriceHigh 참조
|
|
}
|
|
|
|
// 랜드 경매 모든 스케쥴 요청
|
|
message C2GS_REQ_LAND_AUCTION_SCHEDULE_ALL
|
|
{
|
|
}
|
|
|
|
// 랜드 경매 모든 히스토리 요청
|
|
message C2GS_REQ_LAND_AUCTION_HISTORY_ALL
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_CALIUM_EXCHANGER_INFO
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_CONVERT_EXCHANGER_CALIUM
|
|
{
|
|
double sapphire = 1; // 요청 사파이어 수
|
|
}
|
|
|
|
message C2GS_REQ_LAND_RENTAL_iNFO
|
|
{
|
|
int32 landMetaId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_SWITCHING_PROP_STATE
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_PING
|
|
{
|
|
int32 idx = 1;
|
|
}
|
|
|
|
//비컨 개인 상점 아이템 등록
|
|
message C2GS_REQ_BEACON_SHOP_REGISTER_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
int32 itemAmount = 2;
|
|
double sellingPrice = 3;
|
|
string beaconGuid = 4;
|
|
}
|
|
|
|
//비컨 개인 상점 아이템 회수
|
|
message C2GS_REQ_BEACON_SHOP_RETURN_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
string beaconGuid = 2;
|
|
}
|
|
|
|
//비컨 개인 상점 아이템 구매
|
|
message C2GS_REQ_BEACON_SHOP_PURCHASE_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
int32 itemAmount = 2;
|
|
string beaconGuid = 3;
|
|
string beaconOwnerGuid = 4;
|
|
}
|
|
|
|
//비컨 개인 상점 아이템 판매 내역
|
|
message C2GS_REQ_BEACON_SHOP_GET_SOLD_RECORDS
|
|
{
|
|
string beaconGuid = 1;
|
|
}
|
|
|
|
//비컨 개인 상점 아이템 정산
|
|
message C2GS_REQ_BEACON_SHOP_RECEIVE_PAYMENT_FOR_SALES
|
|
{
|
|
string beaconGuid = 1;
|
|
}
|
|
|
|
//비컨 개인 상점 조회
|
|
message C2GS_REQ_BEACON_SHOP_SEARCH_ITEM
|
|
{
|
|
repeated int32 itemMetaids = 1;
|
|
int32 page = 2;
|
|
repeated SortInfo sortInfo = 3;
|
|
}
|
|
|
|
//비컨 아이템 정보 받아오기
|
|
message C2GS_REQ_BEACON_SHOP_GET_ITEM_INFOS
|
|
{
|
|
string beaconGuid = 1;
|
|
string beaconOwnerGuid = 2;
|
|
}
|
|
|
|
message C2GS_REQ_BEACON_SHOP_RECENT_REGISTER_ITEMS
|
|
{
|
|
}
|
|
|
|
message C2GS_REQ_MOVE_TO_BEACON
|
|
{
|
|
string beaconGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_CONTENTS_MOVE
|
|
{
|
|
int32 contentsMenuId = 1;
|
|
}
|
|
|
|
message C2GS_REQ_RANKING_INFO
|
|
{
|
|
string rankingGuid = 1;
|
|
}
|
|
|
|
message C2GS_REQ_USE_COUPON
|
|
{
|
|
string couponNumber = 1;
|
|
}
|
|
|
|
message C2GS_REQ_DESTROY_WEAPON_OBJECT {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// 배틀 관련 패킷 설정 시작
|
|
|
|
message C2GS_REQ_JOIN_BATTLE_INSTANCE
|
|
{
|
|
BattleInstanceType instanceType = 1; //Normal : 상시 인스턴스, Event : 시간 제한 있음
|
|
int32 landId = 2;
|
|
int32 buildingId = 3;
|
|
int32 floor = 4;
|
|
int32 eventId = 5;
|
|
google.protobuf.Timestamp packetCreateTime = 6;
|
|
}
|
|
|
|
message C2GS_REQ_LEAVE_BATTLE_INSTANCE
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
message C2GS_REQ_BATTLE_PLAYER_DEATH
|
|
{
|
|
string killerGuid = 1;
|
|
google.protobuf.Timestamp packetCreateTime = 2;
|
|
}
|
|
|
|
message C2GS_REQ_BATTLE_PLAYER_RESPAWN
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
message C2GS_REQ_BATTLE_OBJECT_INTERACTION
|
|
{
|
|
string anchorGuid = 1;
|
|
google.protobuf.Timestamp packetCreateTime = 2;
|
|
}
|
|
|
|
message C2GS_REQ_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
//배틀 관련 패킷 설정 종료
|
|
// ============================================================================================
|
|
|
|
//=============================================================================================
|
|
// GameMode 설정
|
|
|
|
message C2GS_REQ_GAME_OBJECT_INTERACTION
|
|
{
|
|
string anchorGuid = 1;
|
|
google.protobuf.Timestamp packetCreateTime = 2;
|
|
}
|
|
|
|
message C2GS_REQ_GAME_PLAYER_DEATH
|
|
{
|
|
string killerUserGuid = 1;
|
|
string deadUserGuid = 2;
|
|
GameModeDeadType deadType = 3;
|
|
google.protobuf.Timestamp packetCreateTime = 4;
|
|
}
|
|
|
|
message C2GS_REQ_GAME_PLAYER_RESPAWN
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
message C2GS_REQ_PREPARATION_FOR_LEAVING_GAME_INSTANCE
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
message C2GS_REQ_LEAVE_GAME_INSTANCE
|
|
{
|
|
google.protobuf.Timestamp packetCreateTime = 1;
|
|
}
|
|
|
|
message C2GS_REQ_GAME_MODE_LOAD_COMPLETE
|
|
{
|
|
}
|
|
|
|
|
|
// GameMode 종료
|
|
//=============================================================================================
|
|
|
|
// ============================================================================================
|
|
// Match 관련 메시지 설정
|
|
// ============================================================================================
|
|
// 매칭 예약 요청
|
|
message C2GS_REQ_MATCH_RESERVE
|
|
{
|
|
int32 gameModeId = 1; // 게임 모드 id
|
|
int32 eventId = 2;
|
|
string regionName = 3; // 리전
|
|
int32 regionPingMs = 4; // 해당 리전의 핑 측정 결과 밀리세컨드
|
|
int32 instanceId = 5; // 유저가 맵을 선택하는 경우 맵의 instanceId, 0인 경우 게임 모드에 따라 랜덤 또는 무시
|
|
}
|
|
|
|
// 매칭 취소 요청
|
|
message C2GS_REQ_MATCH_CANCEL
|
|
{
|
|
int32 gameModeId = 1; // 게임 모드 id - 서버에서 이미 알고 있지만, 확인 차원
|
|
}
|
|
//=============================================================================================
|
|
|
|
//=============================================================================================
|
|
// WorldEvent 월드이벤트 req
|
|
//=============================================================================================
|
|
message C2GS_REQ_WORLD_EVENT_CONTRIBUTION
|
|
{
|
|
int32 worldEventId = 1; // 월드 이벤트 id
|
|
}
|
|
|
|
//=============================================================================================
|
|
// REQ 패킷 설정
|
|
//=============================================================================================
|
|
oneof msg {
|
|
LoginReq loginReq = 1;
|
|
LogoutReq logoutReq = 2;
|
|
ChatReq chatReq = 3;
|
|
CreateCharReq createCharReq = 4;
|
|
SelectCharReq selectCharReq = 5;
|
|
DeselectCharReq deselectCharReq = 6;
|
|
DeleteCharReq deleteCharReq = 7;
|
|
ListCharReq listCharReq = 8;
|
|
CreateChatRoomReq createChatRoomReq = 9;
|
|
JoinChatRoomReq joinChatRoomReq = 10;
|
|
LeaveChatRoomReq leaveChatRoomReq = 11;
|
|
MoveReq moveReq = 12;
|
|
JoinInstanceReq joinInstanceReq = 13;
|
|
LeaveInstanceReq leaveInstanceReq = 14;
|
|
JoinInstanceRoomReq joinInstanceRoomReq = 15;
|
|
LeaveInstanceRoomReq leaveInstanceRoomReq = 16;
|
|
CancelInstanceEntryQueueReq cancelInstanceEntryQueueReq = 17;
|
|
EnterMyHomeReq enterMyHomeReq = 18;
|
|
LeaveMyHomeReq leaveMyHomeReq = 19;
|
|
ExchangeMyHomeReq exchangeMyHomeReq = 20;
|
|
ExchangeMyHomePropReq exchangeMyHomePropReq = 21;
|
|
ExchangeLandPropReq exchangeLandPropReq = 22;
|
|
ExchangeBuildingReq exchangeBuildingReq = 23;
|
|
ExchangeBuildingLFPropReq exchangeBuildingLFPropReq = 24;
|
|
ExchangeInstanceReq exchangeInstanceReq = 25;
|
|
ExchangeSocialActionSlotReq exchangeSocialActionSlotReq = 26;
|
|
UseItemReq useItemReq = 27;
|
|
RemoveItemReq removeItemReq = 28;
|
|
WarpReq warpReq = 29;
|
|
AvatarInfoSaveReq avatarInfoSaveReq = 30;
|
|
EnterFittingRoomReq enterFittingRoomReq = 31;
|
|
LeaveFittingRoomReq leaveFittingRoomReq = 32;
|
|
ExchangeEmotionSlotReq exchangeEmotionSlotReq = 33;
|
|
UseMountPropReq useMountPropReq = 34;
|
|
EndUseMountPropReq endUseMountPropReq = 35;
|
|
NewEnterFittingRoomReq newEnterFittingRoomReq = 36;
|
|
NewLeaveFittingRoomReq newLeaveFittingRoomReq = 37;
|
|
UseSocialActionReq useSocialActionReq = 38;
|
|
StopSocialActionReq stopSocialActionReq = 39;
|
|
UseEmotionReq useEmotionReq = 40;
|
|
StopEmotionReq stopEmotionReq = 41;
|
|
EquipClothItemReq equipClothItemReq = 42;
|
|
UnequipClothItemReq unequipClothItemReq = 43;
|
|
ClothInfoSaveReq clothInfoSaveReq = 44;
|
|
StartBuffReq startBuffReq =45;
|
|
StopBuffReq stopBuffReq =46;
|
|
BuyItemReq buyItemReq =47;
|
|
SocialActionTogetherReq socialActionTogetherReq = 48;
|
|
EnterCESConcertReq enterCESConcertReq = 51;
|
|
LeaveCESConcertReq leaveCESConcertReq = 52;
|
|
ChangeNickNameReq changeNickNameReq = 53;
|
|
ChangeGameOptionReq changeGameOptionReq = 54;
|
|
SendMailReq sendMailReq = 55;
|
|
GetMailReq getMailReq = 56;
|
|
ReadMailReq readMailReq = 57;
|
|
GetItemsMailReq getItemsMailReq = 58;
|
|
DeleteMailReq deleteMailReq = 59;
|
|
GetChannelListReq getChannelListReq = 60;
|
|
MoveChannelReq moveChannelReq = 61;
|
|
ExchangeMannequinDisplayItemReq exchangeMannequinDisplayItemReq = 62;
|
|
ElevatorFloorInfoReq elevatorFloorInfoReq = 63;
|
|
MoveWorldReq moveWorldReq = 64;
|
|
RegisterToolSlotReq registerToolSlotReq = 65;
|
|
DeregisterToolSlotReq deregisterToolSlotReq = 66;
|
|
ActivateToolItemReq activateToolItemReq = 67;
|
|
DeactivateToolItemReq deactivateToolItemReq = 68;
|
|
UseToolItemReq useToolItemReq = 69;
|
|
UseEquipedBuffReq useEquipedBuffReq = 70;
|
|
ChangeStateReq changeStateReq = 71;
|
|
TaxiReq taxiReq = 72;
|
|
GetCartReq getCartReq = 73;
|
|
AddCartReq addCartReq = 74;
|
|
DelCartReq delCartReq = 75;
|
|
BuyCartReq buyCartReq = 76;
|
|
GetFriendListReq getFriendListReq = 77;
|
|
GetFriendFolderListReq getFriendFolderListReq = 78;
|
|
GetReceivedFriendRequestListReq getReceivedFriendRequestListReq = 79;
|
|
GetSendedFriendRequestListReq getSendedFriendRequestListReq = 80;
|
|
GetBlockListReq getBlockListReq = 81;
|
|
ConfirmNewFriendReq confirmNewFriendReq = 82;
|
|
DeleteFriendReq deleteFriendReq = 83;
|
|
ChangeFriendOrderReq changeFriendOrderReq = 84;
|
|
SendFriendRequestReq sendFriendRequestReq = 85;
|
|
ReplyReceivedFriendRequestReq replyReceivedFriendRequestReq = 86;
|
|
BlockUserReq blockUserReq = 87;
|
|
InviteFriendToMyhomeReq inviteFriendToMyhomeReq = 88;
|
|
ReplyInviteToMyhomeReq replyInviteToMyhomeReq = 89;
|
|
CreateFriendFolderReq createFriendFolderReq = 90;
|
|
ChangeFriendFolderNameReq changeFriendFolderNameReq = 91;
|
|
HoldFriendFolderReq holdFriendFolderReq = 92;
|
|
ReleaseFriendFolderReq releaseFriendFolderReq = 93;
|
|
DeleteFriendFolderReq deleteFriendFolderReq = 94;
|
|
MoveFriendFolderUserReq moveFriendFolderUserReq = 95;
|
|
ConfirmNewReceivedFriendRequestReq confirmNewReceivedFriendRequestReq = 96;
|
|
ReNameFriendFolderReq reNameFriendFolderReq = 97;
|
|
CancelFriendRequestReq cancelFriendRequestReq = 98;
|
|
CancelBlockReq cancelBlockReq = 99;
|
|
RegisterTattooReq registerTattooReq = 100;
|
|
DeregisterTattooReq deregisterTattooReq = 101;
|
|
LevelUpTattooReq levelUpTattooReq = 102;
|
|
ChangeAttributeTattooReq changeAttributeTattooReq = 103;
|
|
ReplyInviteMyhomeReq replyInviteMyhomeReq = 104;
|
|
InvitePartyReq invitePartyReq = 105;
|
|
InvitePartyListReq invitePartyListReq = 106;
|
|
ReplyInvitePartyReq replyInvitePartyReq = 107;
|
|
LeavePartyReq leavePartyReq = 108;
|
|
ExchangePartyNameReq exchangePartyNameReq = 109;
|
|
ExchangePartyMemberMarkReq exchangePartyMemberMarkReq = 110;
|
|
BanPartyMemberReq banPartyMemberReq = 111;
|
|
SummonPartyMemberReq summonPartyMemberReq = 112;
|
|
GetCurrencyInfoReq getCurrencyInfoReq = 113;
|
|
QuestAcceptReq questAcceptReq = 114;
|
|
QuestTaskUpdateReq questTaskUpdateReq = 115;
|
|
ReplySummonPartyMemberReq replySummonPartyMemberReq = 116;
|
|
UserReportReq userReportReq = 117;
|
|
GetQuestMailReq getQuestMailReq = 118;
|
|
ReadQuestMailReq readQuestMailReq = 119;
|
|
RegisterMinimapMarkerReq registerMinimapMarkerReq = 120;
|
|
DeregisterMinimapMarkerReq deregisterMinimapMarkerReq = 121;
|
|
QuestRefuseReq questRefuseReq = 122;
|
|
QuestAbandonReq questAbandonReq = 123;
|
|
InvitePartySendListReq invitePartySendListReq = 124;
|
|
QuestRewardReq questRewardReq = 125;
|
|
SaveCharProfileReq saveCharProfileReq = 126;
|
|
GetCharProfileReq getCharProfileReq = 127;
|
|
SaveLanguageReq saveLanguageReq = 128;
|
|
SaveVisibleTattooSlotReq saveVisibleTattooSlotReq = 131;
|
|
PartyVoteReq partyVoteReq = 132;
|
|
ReplyPartyVoteReq replyPartyVoteReq = 133;
|
|
UseRewardPropReq useRewardPropReq = 134;
|
|
GetShopProductListReq getShopProductListReq = 135;
|
|
ShopPurchaseItemReq shopPurchaseItemReq = 136;
|
|
GetRePurchaseListReq getRePurchaseListReq = 137;
|
|
RePurchaseItemReq rePurchaseItemReq = 138;
|
|
SellItemReq sellItemReq = 139;
|
|
UseMegaPhoneItemReq useMegaPhoneItemReq = 140;
|
|
CreatePartyInstanceReq createPartyInstanceReq = 141;
|
|
JoinPartyInstanceReq joinPartyInstanceReq = 142;
|
|
GetClaimInfoReq getClaimInfoReq = 143;
|
|
ClaimRewardReq claimRewardReq = 144;
|
|
UseRandomBoxItemReq useRandomBoxItemReq = 145;
|
|
IntroCompleteReq introCompleteReq = 146;
|
|
KickFriendsFromMyHomeReq kickFriendsFromMyHomeReq = 148;
|
|
C2GS_REQ_ESCAPE_POSITION reqEscapePosition = 149;
|
|
C2GS_REQ_NPC_DIALOGUE reqNPCDialogue = 150;
|
|
C2GS_REQ_QUEST_TASK_UPDATE reqQuestTaskUpdate = 151;
|
|
C2GS_REQ_CUSTOM_DEFINED_UI_UPDATE reqCustomDefinedUIUpdate = 152;
|
|
C2GS_REQ_REGISTER_TATTOOS reqRegisterTattoos = 153;
|
|
C2GS_REQ_CUSTOM_DEFINED_UI_DELETE reqCustomDefinedUIDelete = 154;
|
|
C2GS_REQ_START_CRAFT reqStartCraft = 155;
|
|
C2GS_REQ_STOP_CRAFT reqStopCraft = 156;
|
|
C2GS_REQ_HELP_CRAFT reqHelpCraft = 157;
|
|
C2GS_REQ_FINISH_CRAFT reqFinishCraft = 158;
|
|
C2GS_REQ_UGC_NPC_CREATION reqUgcNpcCreation = 159;
|
|
C2GS_REQ_PAGED_UGQ_FROM_BOARD reqPagedUgqFromBoard = 160;
|
|
C2GS_REQ_SEARCHED_UGQ_FROM_BOARD reqSearchedUgqFromBoard = 161;
|
|
C2GS_REQ_UGQ_FROM_NPC reqUgqFromNpc = 162;
|
|
C2GS_REQ_UGQ_REGISTER_BOOKMARK reqUgqRegisterBookmark = 163;
|
|
C2GS_REQ_UGQ_DEREGISTER_BOOKMARK reqUgqDeregisterBookmark = 164;
|
|
C2GS_REQ_UGQ_REGISTER_LIKE reqUgqRegisterLike = 165;
|
|
C2GS_REQ_UGQ_DEREGISTER_LIKE reqUgqDeregisterLike = 166;
|
|
C2GS_REQ_UGQ_REPORT reqUgqReport = 167;
|
|
C2GS_REQ_UGQ_ASSIGN reqUgqAssign = 168;
|
|
C2GS_REQ_UGQ_REASSIGN reqUgqReAssign = 169;
|
|
C2GS_REQ_UGQ_ABORT reqUgqAbort = 170;
|
|
C2GS_REQ_UGQ_TEST_ABORT reqUgqTestAbort = 171;
|
|
C2GS_REQ_UGQ_TEST_COMPLETE reqUgqTestComplete = 172;
|
|
C2GS_REQ_AICHAT_AUTH reqAIChatAuth = 173;
|
|
C2GS_REQ_UGQ_DETAIL_FROM_BOARD reqUgqDetailFromBoard = 175;
|
|
C2GS_REQ_UGQ_ABORT_BY_SELF reqUgqAbortBySelf = 176;
|
|
C2GS_REQ_SEARCH_NICKNAME reqSearchNickname = 177;
|
|
C2GS_REQ_UGC_NPC_TOUCH reqUgcNpcTouch = 178;
|
|
C2GS_REQ_BUY_CHARGED_SEASON_PASS reqBuyChargedSeasonPass = 179;
|
|
C2GS_REQ_TAKE_SEASON_PASS_REWARD reqTakeSeasonPassReward = 180;
|
|
C2GS_REQ_UGQ_TEST_ASSIGN reqUgqTestAssign = 181;
|
|
C2GS_REQ_UGQ_RELOAD_STATE reqUgqReloadState = 183;
|
|
C2GS_REQ_UGC_NPC_LIKE reqUgcNpcLike = 184;
|
|
C2GS_REQ_UGQ_SPOTLIGHT_FROM_BOARD reqUgqSpotlightFromBoard = 185;
|
|
C2GS_REQ_UGQ_FIND_NPC reqUgqFindNpc = 186;
|
|
C2GS_REQ_SELECT_ADVERTISEMENT reqSelectAdvertisement = 187;
|
|
C2GS_REQ_UGQ_SIMPLE_INFO reqUgqSimpleInfo = 188;
|
|
C2GS_REQ_SAVE_MYHOME_UGC reqSaveMyhomeUgc = 189;
|
|
C2GS_REQ_DELETE_MYHOME reqDeleteMyhome = 190;
|
|
C2GS_REQ_RENAME_MYHOME reqRenameMyhome = 191;
|
|
C2GS_REQ_UGC_NPC_RANK reqUgcNpcRank = 192;
|
|
|
|
C2GS_REQ_NPC_INFO reqNpcInfo = 193;
|
|
C2GS_REQ_NPC_TOUCH reqNpcTouch = 194;
|
|
|
|
C2GS_REQ_CALIUM_CONVERTER reqCaliumConverter = 195;
|
|
C2GS_REQ_CONVERT_MATERIAL_TO_CALIUM reqConvertMaterialToCalium = 196;
|
|
C2GS_REQ_LARGE_PACKET reqLargePacket = 197;
|
|
|
|
C2GS_REQ_FARMING_START reqFarmingStart = 198;
|
|
C2GS_REQ_FARMING_CANCEL reqFarmingCancel = 199;
|
|
|
|
C2GS_REQ_UGC_NPC_EDIT reqUgcNpcEdit = 200;
|
|
C2GS_REQ_ENTER_MYHOME_EDIT_ROOM reqEnterMyhomeEditRoom = 201;
|
|
|
|
C2GS_REQ_CHARACTER_APPEARANCE_CUSTOMIZE reqCharacterAppearanceCustomize = 202;
|
|
C2GS_REQ_BEACON_APPEARANCE_CUSTOMIZE reqBeaconAppearanceCustomize = 203;
|
|
|
|
C2GS_REQ_BEACON_SELL reqBeaconSell = 204;
|
|
C2GS_REQ_RENTAL_LAND_INFOS reqRentalLandInfos = 205;
|
|
C2GS_REQ_RENTAL_FLOOR_INFOS reqRentalFloorInfos = 206;
|
|
C2GS_REQ_LAND_INFO reqLandInfo = 207;
|
|
C2GS_REQ_RENT_FLOOR reqRentFloor = 208;
|
|
|
|
C2GS_REQ_CHANGE_SCREEN_PAGE reqChangeScreenPage = 209;
|
|
C2GS_REQ_RENEWAL_SHOP_PRODUCTS reqRenewalShopProducts = 210;
|
|
C2GS_REQ_ENTITY_STATE_DANCE_START reqEntityStateDanceStart = 211;
|
|
C2GS_REQ_ENTITY_STATE_DANCE_END reqEntityStateDanceEnd = 212;
|
|
C2GS_REQ_BEACON_APP_PROFILE_UPLOAD_ADDRESS reqBeaconAppProfileLoadAddress = 213;
|
|
|
|
C2GS_REQ_MODIFY_LAND_INFO reqModifyLandInfo = 214;
|
|
C2GS_REQ_LAND_PROFIT_REPORT reqLandProfitReport = 215;
|
|
C2GS_REQ_GAIN_LAND_PROFIT reqGainLandProfit = 216;
|
|
C2GS_REQ_LAND_RENTAL_HISTORY reqLandRentalHistory = 217;
|
|
C2GS_REQ_LAND_PROFIT_HISTORY reqLandProfitHistory = 218;
|
|
|
|
C2GS_REQ_LAND_AUCTION_CHECK reqLandAuctionCheck = 219;
|
|
C2GS_REQ_LAND_AUCTION_BID reqLandAuctionBid = 220;
|
|
C2GS_REQ_LAND_AUCTION_SCHEDULE_ALL reqLandAuctionScheduleAll = 221;
|
|
C2GS_REQ_LAND_AUCTION_HISTORY_ALL reqLandAuctionHistoryAll = 222;
|
|
|
|
C2GS_REQ_CALIUM_EXCHANGER_INFO reqCaliumExchangerInfo = 223;
|
|
C2GS_REQ_CONVERT_EXCHANGER_CALIUM reqConvertExchangerCalium = 224;
|
|
C2GS_REQ_LAND_RENTAL_iNFO reqLandRentalInfo = 225;
|
|
|
|
C2GS_REQ_SWITCHING_PROP_STATE reqSwitchingPropState = 226;
|
|
C2GS_REQ_PING reqPing = 227;
|
|
C2GS_REQ_BEACON_SHOP_REGISTER_ITEM reqBeaconShopRegisterItem = 228;
|
|
C2GS_REQ_BEACON_SHOP_RETURN_ITEM reqBeaconShopReturnItem = 229;
|
|
C2GS_REQ_BEACON_SHOP_PURCHASE_ITEM reqBeaconShopPurchaseItem = 230;
|
|
C2GS_REQ_BEACON_SHOP_GET_SOLD_RECORDS reqBeaconShopGetSoldRecords = 231;
|
|
C2GS_REQ_BEACON_SHOP_RECEIVE_PAYMENT_FOR_SALES reqBeaconShopReceivePaymentForSales = 232;
|
|
C2GS_REQ_BEACON_SHOP_SEARCH_ITEM reqBeaconShopSearchItem = 233;
|
|
C2GS_REQ_BEACON_SHOP_GET_ITEM_INFOS reqBeaconShopGetItemInfos = 234;
|
|
C2GS_REQ_BEACON_SHOP_RECENT_REGISTER_ITEMS reqBeaconShopRecentRegisterItems = 235;
|
|
C2GS_REQ_MOVE_TO_BEACON reqMoveToBeacon = 236;
|
|
C2GS_REQ_CONTENTS_MOVE reqContentsMove = 237;
|
|
C2GS_REQ_RANKING_INFO reqRankingInfo = 238;
|
|
C2GS_REQ_USE_COUPON reqUseCoupon = 239;
|
|
C2GS_REQ_DESTROY_WEAPON_OBJECT reqDestroyWeaponObject = 240;
|
|
|
|
//=============================================================================================
|
|
// WorldEvent 월드이벤트 관련 패킷 정의
|
|
C2GS_REQ_WORLD_EVENT_CONTRIBUTION reqWorldEventContribution= 241;
|
|
|
|
//=============================================================================================
|
|
// Battle 관련 패킷 정의 - Pilot 이기 때문에 100000번 부터 시작
|
|
C2GS_REQ_JOIN_BATTLE_INSTANCE reqJoinBattleInstance = 100000;
|
|
C2GS_REQ_LEAVE_BATTLE_INSTANCE reqLeaveBattleInstance = 100001;
|
|
C2GS_REQ_BATTLE_PLAYER_DEATH reqBattlePlayerDeath = 100002;
|
|
C2GS_REQ_BATTLE_PLAYER_RESPAWN reqBattlePlayerRespawn = 100003;
|
|
C2GS_REQ_BATTLE_OBJECT_INTERACTION reqBattleObjectInteraction = 100004;
|
|
C2GS_REQ_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE reqPreparationForLeavingInstance = 100005;
|
|
|
|
|
|
//=============================================================================================
|
|
// GameMode 관련 패킷 정의 - 일단 여기에 정의하고 개발 마무리 시점에 나중에 위로 올리던가 한다.
|
|
C2GS_REQ_GAME_OBJECT_INTERACTION reqGameObjectInteraction = 100010;
|
|
C2GS_REQ_GAME_PLAYER_DEATH reqGamePlayerDeath = 100011;
|
|
C2GS_REQ_GAME_PLAYER_RESPAWN reqGamePlayerRespawn = 100012;
|
|
C2GS_REQ_PREPARATION_FOR_LEAVING_GAME_INSTANCE reqPreparationForLeavingGameInstance = 100013;
|
|
C2GS_REQ_LEAVE_GAME_INSTANCE reqLeaveGameInstance = 100014;
|
|
C2GS_REQ_GAME_MODE_LOAD_COMPLETE reqGameModeLoadComplete = 100015;
|
|
|
|
|
|
//====================================================================================
|
|
// GameMatching 관련 패킷 정의
|
|
C2GS_REQ_MATCH_RESERVE reqMatchReserve = 110001;
|
|
C2GS_REQ_MATCH_CANCEL reqMatchCancel = 110002;
|
|
}
|
|
}
|
|
|
|
|
|
message ClientToGameRes
|
|
{
|
|
//=============================================================================================
|
|
// ACK 패킷 정의
|
|
//=============================================================================================
|
|
|
|
message LoginRes {
|
|
google.protobuf.Timestamp serverUtcTime = 1;
|
|
}
|
|
|
|
message LogoutRes {
|
|
}
|
|
|
|
message ChatRes {
|
|
ChatType type = 1;
|
|
string sender = 2;
|
|
string receiver = 3;
|
|
string receiverid = 4;
|
|
PlayerStateType receiverstate = 5;
|
|
string message = 6;
|
|
}
|
|
|
|
message CreateCharRes {
|
|
GameCharacter charData = 1;
|
|
}
|
|
|
|
message SelectCharRes {
|
|
int32 Id = 1;
|
|
GameCharacter charData = 2;
|
|
int32 worldId = 3;
|
|
}
|
|
|
|
message DeselectCharRes {
|
|
}
|
|
|
|
message DeleteCharRes {
|
|
}
|
|
|
|
message ListCharRes {
|
|
repeated GameCharacter charList = 1;
|
|
}
|
|
// 채팅룸 만들기
|
|
message CreateChatRoomRes {
|
|
string chatServerAddr = 1;
|
|
int32 chatServerPort = 2;
|
|
int64 roomId = 3;
|
|
}
|
|
// 채팅룸 조인
|
|
message JoinChatRoomRes {
|
|
string chatServerAddr = 1;
|
|
int32 chatServerPort = 2;
|
|
int64 roomId = 3;
|
|
}
|
|
// 채팅룸 나가기
|
|
message LeaveChatRoomRes {
|
|
}
|
|
|
|
message JoinInstanceRes {
|
|
ServerConnectInfo InstanceServerConnectInfo = 1;
|
|
}
|
|
|
|
message LeaveInstanceRes {
|
|
string gameServerAddr = 1;
|
|
int32 gameServerPort = 2;
|
|
string otp = 3;
|
|
}
|
|
|
|
message JoinInstanceRoomRes {
|
|
MeetingRoomInfo meetingRoom = 1;
|
|
}
|
|
|
|
message LeaveInstanceRoomRes {
|
|
}
|
|
|
|
message CancelInstanceEntryQueueRes {
|
|
}
|
|
|
|
message EnterMyHomeRes {
|
|
string instanceServerAddr = 1;
|
|
int32 instanceServerPort = 2;
|
|
string otp = 3;
|
|
string roomId = 4;
|
|
MyHomeInfo myhomeInfo = 5;
|
|
}
|
|
|
|
message LeaveMyHomeRes {
|
|
string gameServerAddr = 1;
|
|
int32 gameServerPort = 2;
|
|
string otp = 3;
|
|
}
|
|
|
|
message ExchagneMyHomeRes {
|
|
MyHomeInfo myhomeInfo = 1;
|
|
}
|
|
|
|
message ExchagneMyHomePropRes {
|
|
string anchorGuid = 1;
|
|
string itmeGuid = 2;
|
|
}
|
|
|
|
message ExchangeLandPropRes {
|
|
}
|
|
|
|
message ExchangeBuildingRes {
|
|
}
|
|
|
|
message ExchangeBuildingLFPropRes {
|
|
}
|
|
|
|
message ExchangeInstanceRes {
|
|
}
|
|
|
|
message ExchangeSocialActionSlotRes{
|
|
}
|
|
|
|
message ExchangeEmotionSlotRes{
|
|
}
|
|
|
|
message UseItemRes {
|
|
string itemGuid = 1;
|
|
int32 count = 2;
|
|
|
|
CommonResult commonResult = 5;
|
|
}
|
|
|
|
message UseRandomBoxItemRes {
|
|
CommonResult commonResult = 1;
|
|
}
|
|
|
|
message WarpRes
|
|
{
|
|
oneof place
|
|
{
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
ServerConnectInfo InstanceServerConnectInfo = 2;
|
|
Pos pos = 3;
|
|
}
|
|
repeated ItemGuidCount deleteItems = 4;
|
|
}
|
|
message AvatarInfoSaveRes
|
|
{
|
|
AvatarInfo avatarInfo = 1;
|
|
ClothInfo clothInfo = 2;
|
|
Inventory inventory = 3;
|
|
}
|
|
|
|
message ClothInfoSaveRes
|
|
{
|
|
ClothInfo clothInfo = 1;
|
|
}
|
|
|
|
message AddItemRes{
|
|
|
|
int32 index = 1; // 1 etc 2 Costume 3 인테리어
|
|
repeated Item item = 2;
|
|
}
|
|
|
|
message RemoveItemRes{
|
|
|
|
string itemGuid = 1; // 1 etc 2 Costume 3 인테리어
|
|
int32 count = 2;
|
|
}
|
|
|
|
message RemoveItemsRes{
|
|
|
|
int32 index = 1; // 1 etc 2 Costume 3 인테리어
|
|
repeated Item item = 2;
|
|
}
|
|
|
|
|
|
message EnterFittingRoomRes {
|
|
string instanceServerAddr = 1;
|
|
int32 instanceServerPort = 2;
|
|
string otp = 3;
|
|
string roomId = 4;
|
|
}
|
|
|
|
message LeaveFittingRoomRes {
|
|
string serverAddr = 1;
|
|
int32 serverPort = 2;
|
|
string otp = 3;
|
|
string roomId = 4;
|
|
}
|
|
|
|
message UseMountPropRes {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message EndUseMountPropRes {
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message NewEnterFittingRoomRes {
|
|
}
|
|
|
|
message NewLeaveFittingRoomRes {
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message EquipClothItemRes
|
|
{
|
|
uint32 cloth_slot = 1;
|
|
/* slot index
|
|
cloth_avatar = 1;
|
|
cloth_headwear = 2;
|
|
cloth_mask = 3;
|
|
cloth_bag = 4;
|
|
cloth_shoes = 5;
|
|
cloth_outer = 6;
|
|
cloth_tops = 7;
|
|
cloth_bottoms = 8;
|
|
cloth_gloves = 9;
|
|
cloth_earrings = 10;
|
|
cloth_neckless = 11;
|
|
cloth_socks = 12;
|
|
*/
|
|
string itemGuid = 2;
|
|
}
|
|
message UnequipClothItemRes
|
|
{
|
|
uint32 cloth_slot = 1;
|
|
/* slot index
|
|
cloth_avatar = 1;
|
|
cloth_headwear = 2;
|
|
cloth_mask = 3;
|
|
cloth_bag = 4;
|
|
cloth_shoes = 5;
|
|
cloth_outer = 6;
|
|
cloth_tops = 7;
|
|
cloth_bottoms = 8;
|
|
cloth_gloves = 9;
|
|
cloth_earrings = 10;
|
|
cloth_neckless = 11;
|
|
cloth_socks = 12;
|
|
*/
|
|
}
|
|
|
|
message UseSocialActionRes {
|
|
int32 socialActionId = 1;
|
|
}
|
|
|
|
message StopSocialActionRes {
|
|
}
|
|
|
|
message UseEmotionRes {
|
|
int32 emotionId = 1;
|
|
}
|
|
|
|
message StopEmotionRes {
|
|
}
|
|
|
|
message StartBuffRes
|
|
{
|
|
}
|
|
|
|
message StopBuffRes
|
|
{
|
|
}
|
|
|
|
message SocialActionTogetherRes {
|
|
int32 socialActionId = 1;
|
|
}
|
|
|
|
message ReadyToFoecedMoveRes {
|
|
oneof place
|
|
{
|
|
ServerConnectInfo ServerConnectInfo = 1;
|
|
Pos pos = 2;
|
|
}
|
|
}
|
|
|
|
message EnterCESConcertRes {
|
|
}
|
|
|
|
message LeaveCESConcertRes {
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message ChangeNickNameRes {
|
|
string NickName = 1;
|
|
}
|
|
|
|
message ChangeGameOptionRes {
|
|
}
|
|
|
|
message SendMailRes {
|
|
MailInfo mailInfo = 1;
|
|
}
|
|
|
|
message GetMailRes {
|
|
int32 mailType = 1;
|
|
int32 sendCount = 2;
|
|
repeated MailInfo mailList = 3;
|
|
}
|
|
|
|
message ReadMailRes {
|
|
}
|
|
|
|
message GetItemsMailRes {
|
|
CommonResult commonResult = 1; // 각종 변화된 결과 정보들, Game_Define.CommonResult 참조
|
|
}
|
|
|
|
message DeleteMailRes {
|
|
}
|
|
|
|
message GetChannelListRes {
|
|
repeated ChannelInfo channelInfoList = 1;
|
|
}
|
|
|
|
message MoveChannelRes {
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
int32 possibleRemainingTime = 2; // 채널이동 남은 시간 (s)
|
|
}
|
|
|
|
message ExchangeMannequinDisplayItemRes{
|
|
}
|
|
|
|
message ElevatorFloorInfoRes{
|
|
repeated ElevatorFloorInfo list = 1;
|
|
}
|
|
|
|
message MoveWorldRes {
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
}
|
|
|
|
message RegisterToolSlotRes {
|
|
int32 slotIndex = 1;
|
|
string itemGuid = 2;
|
|
}
|
|
|
|
message DeregisterToolSlotRes {
|
|
int32 slotIndex = 1;
|
|
string itemGuid = 2;
|
|
}
|
|
|
|
message ActivateToolItemRes {
|
|
int32 slotIndex = 1;
|
|
}
|
|
|
|
message DeactivateToolItemRes {
|
|
}
|
|
|
|
message UseToolItemRes {
|
|
}
|
|
|
|
message UseEquipedBuffRes {
|
|
}
|
|
|
|
message ChangeStateRes {
|
|
}
|
|
|
|
message TaxiRes {
|
|
oneof place
|
|
{
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
ServerConnectInfo InstanceServerConnectInfo = 2;
|
|
Pos pos = 3;
|
|
}
|
|
CharInfo currencyInfo = 4;
|
|
}
|
|
message GetCartRes {
|
|
repeated CartItemInfo itemList = 1;
|
|
}
|
|
|
|
message AddCartRes {
|
|
CartItemInfo changeItem = 1;
|
|
}
|
|
|
|
message DelCartRes {
|
|
int32 isRemoveItem = 1;
|
|
}
|
|
|
|
message BuyCartRes {
|
|
repeated Item items = 1;
|
|
CharInfo currencyInfo = 2;
|
|
}
|
|
|
|
message GetFriendListRes
|
|
{
|
|
repeated FriendInfo friendList = 1;
|
|
}
|
|
message GetFriendFolderListRes
|
|
{
|
|
int32 folderOrderType = 1;
|
|
repeated FriendFolder friendFolderList = 2;
|
|
}
|
|
message GetReceivedFriendRequestListRes
|
|
{
|
|
repeated FriendRequestInfo requestList = 1;
|
|
}
|
|
message GetSendedFriendRequestListRes
|
|
{
|
|
repeated FriendRequestInfo requestList = 1;
|
|
}
|
|
message GetBlockListRes
|
|
{
|
|
repeated BlockInfo blockList = 1;
|
|
}
|
|
message ConfirmNewFriendRes
|
|
{
|
|
}
|
|
message DeleteFriendRes
|
|
{
|
|
}
|
|
message ChangeFriendOrderRes
|
|
{
|
|
}
|
|
message SendFriendRequestRes
|
|
{
|
|
FriendRequestInfo friendRequestInfo = 1;
|
|
}
|
|
message ReplyReceivedFriendRequestRes
|
|
{
|
|
string guid = 1;
|
|
}
|
|
message BlockUserRes
|
|
{
|
|
string nickName = 1;
|
|
string guid = 2;
|
|
}
|
|
message InviteFriendToMyhomeRes
|
|
{
|
|
repeated string successGuids = 1;
|
|
repeated FriendErrorMember failInfos = 2;
|
|
}
|
|
message ReplyInviteToMyhomeRes
|
|
{
|
|
}
|
|
|
|
message KickFriendsFromMyHomeRes
|
|
{
|
|
repeated string successGuids = 1;
|
|
repeated FriendErrorMember failInfos = 2;
|
|
}
|
|
|
|
message CreateFriendFolderRes
|
|
{
|
|
FriendFolder friendFolder = 1;
|
|
}
|
|
|
|
message ChangeFriendFolderNameRes
|
|
{
|
|
}
|
|
message HoldFriendFolderRes
|
|
{
|
|
FriendFolder friendFolder = 1;
|
|
}
|
|
message ReleaseFriendFolderRes
|
|
{
|
|
FriendFolder friendFolder = 1;
|
|
}
|
|
message DeleteFriendFolderRes
|
|
{
|
|
}
|
|
message MoveFriendFolderUserRes
|
|
{
|
|
}
|
|
message ConfirmNewReceivedFriendRequestRes
|
|
{
|
|
}
|
|
message ReNameFriendFolderRes
|
|
{
|
|
FriendFolder friendFolder = 1;
|
|
}
|
|
message CancelFriendRequestRes
|
|
{
|
|
}
|
|
message CancelBlockRes
|
|
{
|
|
string nickName = 1;
|
|
string guid = 2;
|
|
}
|
|
|
|
message RegisterTattooRes
|
|
{
|
|
string itemGuid = 1;
|
|
int32 slotIndex = 2;
|
|
}
|
|
message DeregisterTattooRes
|
|
{
|
|
int32 slotIndex = 1;
|
|
}
|
|
message LevelUpTattooRes
|
|
{
|
|
int32 isSuccess = 1;
|
|
repeated Item itemInfos = 2;
|
|
}
|
|
message ChangeAttributeTattooRes
|
|
{
|
|
repeated Item itemInfos = 1;
|
|
}
|
|
message SaveVisibleTattooSlotRes
|
|
{
|
|
int32 slotIndex = 1;
|
|
int32 isVisible = 2;
|
|
}
|
|
message BuyItemRes
|
|
{
|
|
repeated Item item = 1;
|
|
CharInfo currencyInfo = 2;
|
|
}
|
|
|
|
message ReplyInviteMyhomeRes
|
|
{
|
|
}
|
|
|
|
message InvitePartyRes {
|
|
repeated InvitePartyErrorMember errorMemberList = 1;
|
|
}
|
|
|
|
message InvitePartyListRes {
|
|
repeated InvitePartyState invitePartyList = 1;
|
|
}
|
|
|
|
message ReplyInvitePartyRes {
|
|
}
|
|
|
|
message LeavePartyRes {
|
|
}
|
|
|
|
message ExchangePartyNameRes {
|
|
}
|
|
|
|
message ExchangePartyMemberMarkRes {
|
|
}
|
|
|
|
message BanPartyMemberRes {
|
|
}
|
|
|
|
message SummonPartyMemberRes {
|
|
repeated ItemGuidCount items = 1;
|
|
}
|
|
|
|
message QuestAcceptRes {
|
|
int64 composedQuestId = 1;
|
|
int32 taskNum = 2;
|
|
repeated QuestMetaInfo questMetaInfos = 3;
|
|
}
|
|
message QuestRefuseRes {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message QuestAbandonRes {
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message QuestRewardRes {
|
|
int64 composedQuestId = 1;
|
|
int32 replacedRewardGroupId = 2;
|
|
CommonResult commonResult = 3;
|
|
|
|
//repeated Item rewardItems = 3;
|
|
|
|
}
|
|
|
|
message QuestTaskUpdateRes {
|
|
int64 composedQuestId = 1;
|
|
repeated int32 activeIdxList = 2;
|
|
int32 hasCounter = 3;
|
|
int32 currentCounter = 6;
|
|
}
|
|
|
|
message GS2C_ACK_QUEST_TASK_UPDATE {
|
|
int64 composedQuestId = 1;
|
|
repeated string activeEventList = 2;
|
|
int32 hasCounter = 3;
|
|
int32 currentCounter = 4;
|
|
int32 currentTaskNum = 5;
|
|
CommonResult commonResult = 6;
|
|
}
|
|
|
|
|
|
message GetQuestMailRes {
|
|
repeated QuestMailInfo questMailList = 1;
|
|
}
|
|
message ReadQuestMailRes {
|
|
}
|
|
|
|
message GetClaimInfoRes {
|
|
int32 claimId = 1;
|
|
ClaimEventActiveInfo normalInfo = 2;
|
|
ClaimEventActiveInfo membershipInfo = 3;
|
|
}
|
|
|
|
message ClaimRewardRes {
|
|
int32 claimId = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
|
|
|
|
message GetCurrencyInfoRes {
|
|
CharInfo currencyInfo = 1;
|
|
}
|
|
message UserReportRes {
|
|
}
|
|
|
|
message ReplySummonPartyMemberRes {
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
}
|
|
|
|
message RegisterMinimapMarkerRes{
|
|
}
|
|
|
|
message DeregisterMinimapMarkerRes{
|
|
}
|
|
|
|
message InvitePartySendListRes {
|
|
repeated InvitePartySendState invitePartySendList = 1;
|
|
}
|
|
|
|
message SaveCharProfileRes {
|
|
}
|
|
|
|
message GetCharProfileRes {
|
|
string publicGuid = 1;
|
|
string nickName = 2;
|
|
int32 language = 3;
|
|
string SNSLink = 4;
|
|
string message = 5;
|
|
repeated AttributeInfo attributeinfo = 6;
|
|
}
|
|
|
|
message SaveLanguageRes {
|
|
}
|
|
|
|
message PartyVoteRes {
|
|
}
|
|
|
|
message ReplyPartyVoteRes {
|
|
}
|
|
|
|
message UseRewardPropRes {
|
|
string anchorGuid = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
|
|
message GetShopProductListRes {
|
|
ShopPacketInfo ProductInfo = 1;
|
|
}
|
|
message ShopPurchaseItemRes {
|
|
repeated Item items = 1;
|
|
CharInfo currencyInfo = 2;
|
|
repeated Item delItems = 3;
|
|
}
|
|
message GetRePurchaseListRes {
|
|
repeated SelledItem SelledItem = 1;
|
|
}
|
|
message RePurchaseItemRes {
|
|
repeated Item items = 1;
|
|
CharInfo currencyInfo = 2;
|
|
string repurchaseItemGuid = 3;
|
|
}
|
|
message SellItemRes {
|
|
string ItemGuid = 1;
|
|
int32 Count = 2;
|
|
CharInfo currencyInfo = 3;
|
|
}
|
|
message UseMegaPhoneItemRes {
|
|
string ItemGuid = 1;
|
|
int32 Count = 2;
|
|
}
|
|
|
|
message CreatePartyInstanceRes {
|
|
repeated ItemGuidCount items = 1;
|
|
}
|
|
|
|
message JoinPartyInstanceRes {
|
|
string instanceServerAddr = 1;
|
|
int32 instanceServerPort = 2;
|
|
string otp = 3;
|
|
string roomId = 4;
|
|
}
|
|
|
|
message IntroCompleteRes {
|
|
}
|
|
|
|
message GS2C_ACK_ESCAPE_POSITION
|
|
{
|
|
int64 remainTime = 1;
|
|
Pos movePosition = 2;
|
|
}
|
|
|
|
message GS2C_ACK_NPC_DIALOGUE
|
|
{
|
|
int32 npcId = 1;
|
|
string dialogue = 2;
|
|
string dialogueResult = 3;
|
|
}
|
|
|
|
message GS2C_ACK_CUSTOM_DEFINED_UI_UPDATE
|
|
{
|
|
map<string, string> updatedUiDatas = 1;
|
|
}
|
|
|
|
message GS2C_ACK_CUSTOM_DEFINED_UI_DELETE
|
|
{
|
|
repeated string deletedUiKeys = 1;
|
|
}
|
|
|
|
message GS2C_ACK_REGISTER_TATTOOS
|
|
{
|
|
repeated TattooRagisterInfo tattooInfoList = 1;
|
|
}
|
|
|
|
message GS2C_ACK_START_CRAFT
|
|
{
|
|
CraftInfo craftInfo = 1;
|
|
repeated Item items = 2;
|
|
Pos beaconPos = 3;
|
|
}
|
|
|
|
message GS2C_ACK_STOP_CRAFT
|
|
{
|
|
repeated Item items = 1;
|
|
string anchorGuid = 2;
|
|
string beaconGuid = 3;
|
|
}
|
|
|
|
message GS2C_ACK_HELP_CRAFT
|
|
{
|
|
repeated Item items = 1;
|
|
int32 helpCount = 2;
|
|
}
|
|
|
|
message GS2C_ACK_FINISH_CRAFT
|
|
{
|
|
repeated Item items = 1;
|
|
string anchorGuid = 2;
|
|
string beaconGuid = 3;
|
|
}
|
|
|
|
// UGC NPC 생성 요청에 대한 응답
|
|
message GS2C_ACK_UGC_NPC_CREATION
|
|
{
|
|
string ugcNpcMetaGuid = 1; // Ugc Npc Meta Id (GUID)
|
|
|
|
int32 bodyItemMetaId = 2; // ItemData.xlsx 참조
|
|
string title = 3; // 타이틀
|
|
string nickname = 4; // Ugc Npc 닉네임
|
|
|
|
string greeting = 5; // 인사말
|
|
string introduction = 6; // 자기소개
|
|
|
|
string description = 7; // 캐릭터 설명
|
|
string worldScenario = 8; // 세계관
|
|
|
|
int32 defaultSocialActionId = 9; // 기본 SocialAction Meta Id
|
|
repeated int32 habitSocialActionIds = 10; // 자주 사용하는 SocialAction Meta Id 목록
|
|
repeated int32 dialogueSocialActionIds = 11; // 대화중 기본 SocialAction Meta Id 목록
|
|
|
|
map<int32, TattooSlotInfo> tattooSlotInfos = 12; // 타투 관련 정보 목록
|
|
|
|
repeated int32 hashTagMetaIds = 20; // 해시태그 목록 (검색용), BeaconTagData.xlsx 참조
|
|
|
|
CommonResult commonResult = 21; // 각종 변화된 결과 정보들, Game_Define.CommonResult 참조
|
|
}
|
|
|
|
message GS2C_ACK_PAGED_UGQ_FROM_BOARD
|
|
{
|
|
UgqBoardSearchResult ugqBoardSearchResult = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_DETAIL_FROM_BOARD
|
|
{
|
|
UgqBoardItemDetail ugqBoardItemDetail = 1;
|
|
}
|
|
message GS2C_ACK_SEARCHED_UGQ_FROM_BOARD
|
|
{
|
|
UgqBoardSearchResult ugqBoardSearchResult = 1;
|
|
}
|
|
|
|
message GS2C_ACK_UGQ_SPOTLIGHT_FROM_BOARD
|
|
{
|
|
UgqBoardSportlightResult spotlightResult = 1;
|
|
}
|
|
|
|
message GS2C_ACK_UGQ_FROM_NPC
|
|
{
|
|
|
|
}
|
|
message GS2C_ACK_UGQ_REGISTER_BOOKMARK
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_DEREGISTER_BOOKMARK
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_REGISTER_LIKE
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_DEREGISTER_LIKE
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_REPORT
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_ASSIGN
|
|
{
|
|
repeated QuestInfo quests = 1;
|
|
repeated QuestMetaInfo questMetaInfos = 2;
|
|
repeated UgqGameQuestDataForClient ugqGameQuestDataForClients = 3;//대화 정보, 타이틀 정보
|
|
CommonResult commonResult = 4;
|
|
}
|
|
message GS2C_ACK_UGQ_REASSIGN
|
|
{
|
|
repeated QuestInfo quests = 1;
|
|
repeated QuestMetaInfo questMetaInfos = 2;
|
|
repeated UgqGameQuestDataForClient ugqGameQuestDataForClients = 3;
|
|
int64 deletedComposedQuestId = 4;
|
|
}
|
|
|
|
message GS2C_ACK_UGQ_ABORT
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_TEST_ASSIGN
|
|
{
|
|
repeated QuestInfo quests = 1;
|
|
repeated QuestMetaInfo questMetaInfos = 2;
|
|
repeated UgqGameQuestDataForClient ugqGameQuestDataForClients = 3;//대화 정보, 타이틀 정보
|
|
}
|
|
message GS2C_ACK_UGQ_TEST_ABORT
|
|
{
|
|
}
|
|
message GS2C_ACK_UGQ_TEST_COMPLETE
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_ABORT_BY_SELF
|
|
{
|
|
int64 composedQuestId = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_RELOAD_STATE
|
|
{
|
|
repeated UgqCurrentState ugqCurrentState = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_FIND_NPC
|
|
{
|
|
UgqNpcInfo ugcNpc = 1;
|
|
}
|
|
message GS2C_ACK_UGQ_SIMPLE_INFO
|
|
{
|
|
UgqGameQuestDataSimple simpleInfo = 1;
|
|
}
|
|
message GS2C_ACK_AICHAT_AUTH
|
|
{
|
|
string jwt = 1;
|
|
int32 leftTime = 2;
|
|
}
|
|
message GS2C_ACK_BUY_CHARGED_SEASON_PASS
|
|
{
|
|
CommonResult commonResult = 1;
|
|
}
|
|
message GS2C_ACK_TAKE_SEASON_PASS_REWARD
|
|
{
|
|
CommonResult commonResult = 1;
|
|
int32 takenRewardGrade = 2; // 시즌패스의 보상 받은 보상 등급
|
|
}
|
|
|
|
message GS2C_ACK_SEARCH_NICKNAME
|
|
{
|
|
int32 searchResultCount = 1;
|
|
int32 totalPage = 2;
|
|
int32 currentPage = 3;
|
|
repeated string nicknames = 4;
|
|
}
|
|
|
|
// UGC NPC 터치 요청 결과 : C2GS_REQ_NPC_TOUCH 적용후 아래 패킷 삭제 한다. - kangms
|
|
message GS2C_ACK_UGC_NPC_TOUCH
|
|
{
|
|
string ugcNpcMetaGuid = 1; // Ugc Npc Meta Id (GUID)
|
|
}
|
|
|
|
// UGC NPC Like 요청 결과
|
|
message GS2C_ACK_UGC_NPC_LIKE
|
|
{
|
|
string npcGuid = 1;
|
|
string ownerGuid = 2;
|
|
BoolType isLike = 3;
|
|
}
|
|
|
|
message GS2C_ACK_SELECT_ADVERTISEMENT
|
|
{
|
|
int32 index = 1;
|
|
}
|
|
|
|
message GS2C_ACK_SAVE_MYHOME_UGC
|
|
{
|
|
string myhomeGuid = 1;
|
|
string myhomeName = 2;
|
|
MyhomeUgcInfo myhomeUgcInfo = 3;
|
|
CommonResult commonResult = 4;
|
|
map<string, EntityStateInfo> modigyUgcNpcStateInfos = 5;
|
|
}
|
|
|
|
message GS2C_ACK_DELETE_MYHOME
|
|
{
|
|
string myhomeGuid = 1;
|
|
CommonResult commonResult = 2;
|
|
map<string, EntityStateInfo> modigyUgcNpcStateInfos = 3;
|
|
}
|
|
|
|
message GS2C_ACK_RENAME_MYHOME
|
|
{
|
|
string myhomeGuid = 1;
|
|
string newMyhomeName = 2;
|
|
}
|
|
|
|
message GS2C_ACK_LARGE_PACKET
|
|
{
|
|
string uid = 1;
|
|
int32 totalPacketCount = 2;
|
|
int32 packetIndex = 3;
|
|
bytes data = 4;
|
|
LargePacketProcess processType = 5;
|
|
}
|
|
|
|
// UGC NPC Rank 요청 결과
|
|
message GS2C_ACK_UGC_NPC_RANK
|
|
{
|
|
UgcNpcRankType type = 1; // 조회된 rank Type ( Like, 대화, UGQ )
|
|
UgcNpcRankState state = 2; // 조회된 rank 상태 ( 누적 / 트랜드 )
|
|
repeated UgcNpcRank ugcNpcRank = 3; // Rank 정보 리스트
|
|
}
|
|
|
|
|
|
// Npc 정보를 조회 요청 결과
|
|
message GS2C_ACK_NPC_INFO
|
|
{
|
|
string debugString = 1;
|
|
|
|
string npcUniqueId = 5; // npc 식별키, ( EntityType.Beacon 일경우 UgcNpcMetaGuid )
|
|
string ownerUserGuid = 6; // npc 소유자 Guid ( EntityType.Beacon 일경우 UserGuid, 소유자가 없는 경우: 0 )
|
|
}
|
|
|
|
|
|
// Npc를 필드에서 터치 요청 결과
|
|
message GS2C_ACK_NPC_TOUCH
|
|
{
|
|
string debugString = 1;
|
|
|
|
EntityType touchedNpcType = 5; // EntityType 참조 ( EntityType.Beacon, 추후 추가될 수 있다 !!! )
|
|
string entityInstantGuid = 6; // 터치한 Npc Instant Guid, GS2C_NTF_NPC_IN_SIGHT.UgcNpcEntity.entityInstantGuid 전달된 Guid !!!
|
|
}
|
|
|
|
message GS2C_ACK_CALIUM_CONVERTER
|
|
{
|
|
double calium = 1; // 총 Calium 수량
|
|
float caliumForUser = 2; // 1일 제공 Calium 수량 ( 1인 기준 )
|
|
float caliumEfficiency = 3; // 변환 에너지 효율
|
|
}
|
|
|
|
message GS2C_ACK_CONVERT_MATERIAL_TO_CALIUM
|
|
{
|
|
double totalCalium = 1; // 변경된 총 Calium 수량
|
|
float caliumForUser = 2; // 변경된 1일 제공 Calium 수량 ( 1인 기준 )
|
|
CharInfo currencyInfo = 3; // 변경된 재화 수량
|
|
repeated Item delItem = 4; // 소모된 MATERIAL 수량
|
|
}
|
|
|
|
// 파밍 시작 요청 결과
|
|
message GS2C_ACK_FARMING_START
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
|
|
FarmingSummary farmingSummary = 2; // 파밍 요약 정보
|
|
|
|
CommonResult commonResult = 3; // 주요 결과 Delta 정보
|
|
}
|
|
|
|
// 파밍 취소 요청 결과
|
|
message GS2C_ACK_FARMING_CANCEL
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
|
|
FarmingSummary farmingSummary = 2; // 파밍 요약 정보
|
|
}
|
|
|
|
// UGC NPC 편집 요청에 대한 응답
|
|
message GS2C_ACK_UGC_NPC_EDIT
|
|
{
|
|
string editedUgcNpcMetaGuid = 1; // 편집된 Ugc Npc Meta Id (GUID)
|
|
|
|
string title = 3; // 타이틀
|
|
string greeting = 5; // 인사말
|
|
string introduction = 6; // 자기소개
|
|
|
|
string description = 7; // 캐릭터 설명
|
|
string worldScenario = 8; // 세계관
|
|
|
|
int32 defaultSocialActionId = 11; // 기본 SocialAction Meta Id
|
|
repeated int32 habitSocialActionIds = 12; // 자주 사용하는 SocialAction Meta Id 목록
|
|
repeated int32 dialogueSocialActionIds = 13; // 대화중 기본 SocialAction Meta Id 목록
|
|
|
|
repeated int32 hashTagMetaIds = 21; // 해시태그 목록 (검색용), BeaconTagData.xlsx 참조
|
|
|
|
map<int32, TattooSlotInfo> tattooSlotInfos = 31; // 타투 관련 정보 목록
|
|
|
|
CommonResult commonResult = 41; // 각종 변화된 결과 정보들, Game_Define.CommonResult 참조
|
|
}
|
|
|
|
message GS2C_ACK_ENTER_MYHOME_EDIT_ROOM
|
|
{
|
|
string instanceServerAddr = 1;
|
|
int32 instanceServerPort = 2;
|
|
string otp = 3;
|
|
string roomId = 4;
|
|
}
|
|
|
|
// 캐릭터 외형 커스터마이징 결과
|
|
message GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE
|
|
{
|
|
string toChangeCharacterGuid = 1; // 현재는 UserGuid 와 동일 !!!
|
|
AppearanceCustomization appearCustomize = 2; // 성공시 적용된 외형 정보
|
|
CommonResult commonResult = 5; // 변경된 각종 정보들...
|
|
}
|
|
|
|
// 비컨 외형 커스터마이징 결과
|
|
message GS2C_ACK_BEACON_APPEARANCE_CUSTOMIZE
|
|
{
|
|
string toChangeUgcNpcMetaGuid = 1; // 변경할 UgcNpc 메타 Guid
|
|
AppearanceCustomization appearCustomize = 2; // 성공시 적용된 외형 정보
|
|
CommonResult commonResult = 5; // 변경된 각종 정보들...
|
|
}
|
|
|
|
// 비컨 매각 요청 결과
|
|
message GS2C_ACK_BEACON_SELL
|
|
{
|
|
string toSellUgcNpcMetaGuid = 1; // 매각할 UgcNpc 메타 Guid
|
|
CommonResult commonResult = 5; // 변경된 각종 정보들...
|
|
}
|
|
|
|
message GS2C_ACK_RENTAL_LAND_INFOS
|
|
{
|
|
map<int32, RentalLandInfo> rentalLandInfos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_RENTAL_FLOOR_INFOS
|
|
{
|
|
map<int32, RentalFloorInfo> rentalFloorInfos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_LAND_INFO
|
|
{
|
|
RentalLandInfo rentalLandInfo = 1;
|
|
}
|
|
|
|
message GS2C_ACK_RENT_FLOOR
|
|
{
|
|
CommonResult commonResult = 1;
|
|
}
|
|
|
|
message GS2C_ACK_CHANGE_SCREEN_PAGE
|
|
{
|
|
int32 screenPageNo = 1; // 변경된 Screen Page 번호
|
|
}
|
|
|
|
message GS2C_ACK_RENEWAL_SHOP_PRODUCTS {
|
|
ShopPacketInfo ProductInfo = 1;
|
|
CommonResult commonResult = 4;
|
|
}
|
|
|
|
message GS2C_ACK_ENTITY_STATE_DANCE_START {
|
|
uint32 metaId = 1;
|
|
}
|
|
message GS2C_ACK_ENTITY_STATE_DANCE_END {
|
|
}
|
|
|
|
message GS2C_ACK_BEACON_APP_PROFILE_UPLOAD_ADDRESS
|
|
{
|
|
string uploadAddress = 1;
|
|
}
|
|
|
|
message GS2C_ACK_MODIFY_LAND_INFO
|
|
{
|
|
|
|
}
|
|
|
|
message GS2C_ACK_LAND_PROFIT_REPORT
|
|
{
|
|
map<int32, FloorProfitInfo> floorProfits = 1;
|
|
}
|
|
|
|
message GS2C_ACK_GAIN_LAND_PROFIT
|
|
{
|
|
map<int32, FloorProfitInfo> floorProfits = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
|
|
message GS2C_ACK_LAND_RENTAL_HISTORY
|
|
{
|
|
repeated BuildingRentalHistoryInfo historyInfos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_LAND_PROFIT_HISTORY
|
|
{
|
|
repeated BuildingProfitHistoryInfo historyInfos = 1;
|
|
}
|
|
|
|
// 랜드 경매 체크 요청 결과
|
|
message GS2C_ACK_LAND_AUCTION_CHECK
|
|
{
|
|
LandAuctionInfo landAutionInfo = 1;
|
|
|
|
LandAuctionBidType bidType = 6; // 입찰 상태, LandAuctionState.Started 상태일 경우 LanduActionBidType.None이 아니다 !!!
|
|
|
|
CurrencyType currencyType = 11; // 직전 나의 입찰한 재화 종류 (일반 입찰은 최고가인 경우 or 블라인드 입찰에 참여한 경우)
|
|
double bidPrice = 12; // 직전 나의 입찰가 (일반 입찰은 최고가인 경우 or 블라인드 입찰에 참여한 경우)
|
|
}
|
|
|
|
// 랜드 경매 입찰 요청 결과
|
|
message GS2C_ACK_LAND_AUCTION_BID
|
|
{
|
|
int32 landMetaId = 1; // 경매 대상 LandData Meta Id
|
|
|
|
LandAuctionBidType bidType = 5; // 입찰의 종류, Blind일 경우 최고 입찰가가 보다 높아야 한다 !!!
|
|
CommonResult commonResult = 11; // 각종 변화된 결과 정보들, Game_Define.CommonResult 참조
|
|
}
|
|
|
|
// 랜드 경매 모든 요청 결과
|
|
message GS2C_ACK_LAND_AUCTION_SCHEDULE_ALL
|
|
{
|
|
repeated LandAuctionSummary landAuctionsSummaries = 1;
|
|
}
|
|
|
|
// 랜드 경매 히스토리
|
|
message GS2C_ACK_LAND_AUCTION_HISTORY_ALL
|
|
{
|
|
repeated LandAuctionCompact landAuctionCompacts = 1;
|
|
}
|
|
|
|
message GS2C_ACK_CALIUM_EXCHANGER_INFO
|
|
{
|
|
double InflationRate = 1;
|
|
double FixedExchangeRate = 2;
|
|
google.protobuf.Timestamp nextEpochTime = 3;
|
|
}
|
|
|
|
message GS2C_ACK_CONVERT_EXCHANGER_CALIUM
|
|
{
|
|
CharInfo currencyInfo = 1; // 변경된 재화 수량
|
|
}
|
|
|
|
message GS2C_ACK_LAND_RENTAL_INFO
|
|
{
|
|
map<int32, BuildingFloorInfo> buildingFloorInfos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_SWITCHING_PROP_STATE
|
|
{
|
|
repeated SwitchingPropState switchingPropState = 1;
|
|
}
|
|
|
|
message GS2C_ACK_PING
|
|
{
|
|
int32 idx = 1;
|
|
}
|
|
|
|
message GS2C_ACK_BEACON_SHOP_REGISTER_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
int32 itemMetaId = 2;
|
|
int32 itemAmount = 3;
|
|
double sellingPrice = 4;
|
|
string beaconGuid = 5;
|
|
google.protobuf.Timestamp sellingFinishTime = 6;
|
|
CommonResult commonResult = 7;
|
|
}
|
|
message GS2C_ACK_BEACON_SHOP_RETURN_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
string beaconGuid = 2;
|
|
CommonResult commonResult = 3;
|
|
}
|
|
message GS2C_ACK_BEACON_SHOP_PURCHASE_ITEM
|
|
{
|
|
string itemGuid = 1;
|
|
int32 itemAmount = 2;
|
|
string beaconGuid = 3;
|
|
CommonResult commonResult = 4;
|
|
}
|
|
message GS2C_ACK_BEACON_SHOP_GET_SOLD_RECORDS
|
|
{
|
|
repeated BeaconShopSoldRecordInfo beaconShopSoldRecordInfos = 1;
|
|
double totalGivenPrice = 2;
|
|
}
|
|
message GS2C_ACK_BEACON_SHOP_RECEIVE_PAYMENT_FOR_SALES
|
|
{
|
|
string beaconGuid = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
message GS2C_ACK_BEACON_SHOP_SEARCH_ITEM
|
|
{
|
|
repeated BeaconShopItemBoardInfo beaconShopItemBoardInfos = 1;
|
|
int32 currentPage = 2;
|
|
int32 totalPage = 3;
|
|
}
|
|
|
|
message GS2C_ACK_BEACON_SHOP_GET_ITEM_INFOS
|
|
{
|
|
repeated BeaconShopInfo beaconShopInfos = 1;
|
|
int32 dailyRegisterCount = 2;
|
|
int32 numOfReceiptNotReceived = 3;
|
|
}
|
|
|
|
message GS2C_ACK_BEACON_SHOP_RECENT_REGISTER_ITEMS
|
|
{
|
|
repeated BeaconShopItemBoardInfo recentRegisterBeaconShopItemBoardInfos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_MOVE_TO_BEACON
|
|
{
|
|
ServerConnectInfo serverConnectInfo = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
|
|
message GS2C_ACK_CONTENTS_MOVE
|
|
{
|
|
oneof place
|
|
{
|
|
ServerConnectInfo gameServerConnectInfo = 1;
|
|
ServerConnectInfo InstanceServerConnectInfo = 2;
|
|
Pos pos = 3;
|
|
}
|
|
CommonResult commonResult = 4;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// WorldEvent 월드이벤트 ack
|
|
//=============================================================================================
|
|
message GS2C_ACK_WORLD_EVENT_CONTRIBUTION
|
|
{
|
|
int32 worldEventId = 1; // 월드 이벤트 id
|
|
int32 contributionPoint = 2; // 기여도 포인트
|
|
int32 contributionPointMax = 3; // 기여도 포인트 최대
|
|
}
|
|
|
|
message GS2C_ACK_RANKING_INFO
|
|
{
|
|
string rankingGuid = 1;
|
|
google.protobuf.Timestamp nextRefreshTime = 2;
|
|
repeated RankInfo rankInfos = 3;
|
|
}
|
|
|
|
message GS2C_ACK_USE_COUPON
|
|
{
|
|
|
|
}
|
|
|
|
message GS2C_ACK_DESTROY_WEAPON_OBJECT
|
|
{
|
|
string anchorGuid = 1;
|
|
CommonResult commonResult = 2;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// 배틀 관련 패킷 설정 시작
|
|
|
|
message GS2C_ACK_JOIN_BATTLE_INSTANCE
|
|
{
|
|
ServerConnectInfo InstanceServerConnectInfo = 1;
|
|
}
|
|
message GS2C_ACK_LEAVE_BATTLE_INSTANCE
|
|
{
|
|
string gameServerAddr = 1;
|
|
int32 gameServerPort = 2;
|
|
string otp = 3;
|
|
}
|
|
message GS2C_ACK_BATTLE_PLAYER_DEATH
|
|
{
|
|
|
|
}
|
|
message GS2C_ACK_BATTLE_PLAYER_RESPAWN
|
|
{
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_BATTLE_OBJECT_INTERACTION
|
|
{
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message GS2C_ACK_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE
|
|
{}
|
|
|
|
message GS2C_ACK_BATTLE_PING
|
|
{
|
|
google.protobuf.Timestamp packetProcessStartTime = 1;
|
|
google.protobuf.Timestamp beforSendAckTime = 2;
|
|
}
|
|
//배틀 관련 패킷 설정 종료
|
|
// ============================================================================================
|
|
|
|
|
|
// ============================================================================================
|
|
//게임모드 관련 패킷 설정 시작
|
|
message GS2C_ACK_GAME_OBJECT_INTERACTION
|
|
{
|
|
string anchorGuid = 1;
|
|
}
|
|
|
|
message GS2C_ACK_GAME_PLAYER_DEATH
|
|
{
|
|
|
|
}
|
|
|
|
message GS2C_ACK_GAME_PLAYER_RESPAWN
|
|
{
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message GS2C_ACK_PREPARATION_FOR_LEAVING_GAME_INSTANCE
|
|
{}
|
|
|
|
message GS2C_ACK_LEAVE_GAME_INSTANCE
|
|
{
|
|
string gameServerAddr = 1;
|
|
int32 gameServerPort = 2;
|
|
string otp = 3;
|
|
}
|
|
|
|
message GS2C_ACK_GAME_MODE_LOAD_COMPLETE
|
|
{}
|
|
|
|
|
|
//게임모드 관련 패킷 설정 종료
|
|
// ============================================================================================
|
|
|
|
//============================================================
|
|
// Match
|
|
// 매칭 예약 응답
|
|
message GS2C_ACK_MATCH_RESERVE
|
|
{
|
|
MatchStatusInfo matchStatus = 1;
|
|
}
|
|
|
|
// 매칭 취소 응답
|
|
message GS2C_ACK_MATCH_CANCEL
|
|
{
|
|
}
|
|
//============================================================
|
|
|
|
|
|
//=============================================================================================
|
|
// ACK 패킷 설정
|
|
//=============================================================================================
|
|
ServerErrorCode errorCode = 1;
|
|
oneof msg {
|
|
LoginRes loginRes = 2;
|
|
LogoutRes logoutRes = 3;
|
|
ChatRes chatRes = 4;
|
|
CreateCharRes createCharRes = 5;
|
|
SelectCharRes selectCharRes = 6;
|
|
DeselectCharRes deselectCharRes = 7;
|
|
DeleteCharRes deleteCharRes = 8;
|
|
ListCharRes listCharRes = 9;
|
|
CreateChatRoomRes createChatRoomRes = 10;
|
|
JoinChatRoomRes joinChatRoomRes = 11;
|
|
LeaveChatRoomRes leaveChatRoomRes = 12;
|
|
JoinInstanceRes joinInstanceRes = 13;
|
|
LeaveInstanceRes leaveInstanceRes = 14;
|
|
JoinInstanceRoomRes joinInstanceRoomRes = 15;
|
|
LeaveInstanceRoomRes leaveInstanceRoomRes = 16;
|
|
CancelInstanceEntryQueueRes cancelInstanceEntryQueueRes = 17;
|
|
EnterMyHomeRes enterMyHomeRes = 18;
|
|
LeaveMyHomeRes leaveMyHomeRes = 19;
|
|
ExchagneMyHomeRes exchagneMyHomeRes = 20;
|
|
ExchagneMyHomePropRes exchagneMyHomePropRes = 21;
|
|
ExchangeLandPropRes exchangeLandPropRes = 22;
|
|
ExchangeBuildingRes exchangeBuildingRes = 23;
|
|
ExchangeBuildingLFPropRes exchangeBuildingLFPropRes = 24;
|
|
ExchangeInstanceRes exchangeInstanceRes = 25;
|
|
ExchangeSocialActionSlotRes exchangeSocialActionSlotRes = 26;
|
|
UseItemRes useItemRes = 27;
|
|
RemoveItemRes removeItemRes = 28;
|
|
WarpRes warpRes = 29;
|
|
AvatarInfoSaveRes avatarInfoSaveRes = 30;
|
|
EnterFittingRoomRes enterFittingRoomRes = 31;
|
|
LeaveFittingRoomRes leaveFittingRoomRes = 32;
|
|
AddItemRes addItemRes = 33;
|
|
ExchangeEmotionSlotRes exchangeEmotionSlotRes = 34;
|
|
UseMountPropRes useMountPropRes = 35;
|
|
EndUseMountPropRes endUseMountPropRes = 36;
|
|
NewEnterFittingRoomRes newEnterFittingRoomRes = 37;
|
|
NewLeaveFittingRoomRes newLeaveFittingRoomRes = 38;
|
|
EquipClothItemRes equipClothItemRes = 39;
|
|
UnequipClothItemRes unequipClothItemRes = 40;
|
|
UseSocialActionRes useSocialActionRes = 41;
|
|
StopSocialActionRes stopSocialActionRes = 42;
|
|
UseEmotionRes useEmotionRes = 43;
|
|
StopEmotionRes stopEmotionRes = 44;
|
|
ClothInfoSaveRes clothInfoSaveRes = 45;
|
|
StartBuffRes startBuffRes = 46;
|
|
StopBuffRes stopBuffRes = 47;
|
|
SocialActionTogetherRes socialActionTogetherRes = 48;
|
|
RemoveItemsRes removeItemsRes = 49;
|
|
ReadyToFoecedMoveRes readyToFoecedMoveRes = 51;
|
|
EnterCESConcertRes enterCESConcertRes = 52;
|
|
LeaveCESConcertRes leaveCESConcertRes = 53;
|
|
ChangeNickNameRes changeNickNameRes = 54;
|
|
ChangeGameOptionRes changeGameOptionRes = 55;
|
|
SendMailRes sendMailRes = 56;
|
|
GetMailRes getMailRes = 57;
|
|
ReadMailRes readMailRes = 58;
|
|
GetItemsMailRes getItemsMailRes = 59;
|
|
DeleteMailRes deleteMailRes = 60;
|
|
GetChannelListRes getChannelListRes = 61;
|
|
MoveChannelRes moveChannelRes = 62;
|
|
ExchangeMannequinDisplayItemRes exchangeMannequinDisplayItemRes = 63;
|
|
ElevatorFloorInfoRes elevatorFloorInfoRes = 64;
|
|
MoveWorldRes moveWorldRes = 65;
|
|
RegisterToolSlotRes registerToolSlotRes = 66;
|
|
DeregisterToolSlotRes deregisterToolSlotRes = 67;
|
|
ActivateToolItemRes activateToolItemRes = 68;
|
|
DeactivateToolItemRes deactivateToolItemRes = 69;
|
|
UseToolItemRes useToolItemRes = 70;
|
|
UseEquipedBuffRes useEquipedBuffRes = 71;
|
|
ChangeStateRes changeStateRes = 72;
|
|
TaxiRes taxiRes = 73;
|
|
GetCartRes getCartRes = 74;
|
|
AddCartRes addCartRes = 75;
|
|
DelCartRes delCartRes = 76;
|
|
BuyCartRes buyCartRes = 77;
|
|
GetFriendListRes getFriendListRes = 78;
|
|
GetFriendFolderListRes getFriendFolderListRes = 79;
|
|
GetReceivedFriendRequestListRes getReceivedFriendRequestListRes = 80;
|
|
GetSendedFriendRequestListRes getSendedFriendRequestListRes = 81;
|
|
GetBlockListRes getBlockListRes = 82;
|
|
ConfirmNewFriendRes confirmNewFriendRes = 83;
|
|
DeleteFriendRes deleteFriendRes = 84;
|
|
ChangeFriendOrderRes changeFriendOrderRes = 85;
|
|
SendFriendRequestRes sendFriendRequestRes = 86;
|
|
ReplyReceivedFriendRequestRes replyReceivedFriendRequestRes = 87;
|
|
BlockUserRes blockUserRes = 88;
|
|
InviteFriendToMyhomeRes inviteFriendToMyhomeRes = 89;
|
|
ReplyInviteToMyhomeRes replyInviteToMyhomeRes = 90;
|
|
CreateFriendFolderRes createFriendFolderRes = 91;
|
|
ChangeFriendFolderNameRes changeFriendFolderNameRes = 92;
|
|
HoldFriendFolderRes holdFriendFolderRes = 93;
|
|
ReleaseFriendFolderRes releaseFriendFolderRes = 94;
|
|
DeleteFriendFolderRes deleteFriendFolderRes = 95;
|
|
MoveFriendFolderUserRes moveFriendFolderUserRes = 96;
|
|
ConfirmNewReceivedFriendRequestRes confirmNewReceivedFriendRequestRes = 97;
|
|
ReNameFriendFolderRes reNameFriendFolderRes = 98;
|
|
CancelFriendRequestRes cancelFriendRequestRes = 99;
|
|
CancelBlockRes cancelBlockRes = 100;
|
|
RegisterTattooRes registerTattooRes = 101;
|
|
DeregisterTattooRes deregisterTattooRes = 102;
|
|
LevelUpTattooRes levelUpTattooRes = 103;
|
|
ChangeAttributeTattooRes changeAttributeTattooRes = 104;
|
|
BuyItemRes buyItemRes = 105;
|
|
ReplyInviteMyhomeRes replyInviteMyhomeRes = 106;
|
|
InvitePartyRes invitePartyRes = 107;
|
|
InvitePartyListRes invitePartyListRes = 108;
|
|
ReplyInvitePartyRes replyInvitePartyRes = 109;
|
|
LeavePartyRes leavePartyRes = 110;
|
|
ExchangePartyNameRes exchangePartyNameRes = 111;
|
|
ExchangePartyMemberMarkRes exchangePartyMemberMarkRes = 112;
|
|
BanPartyMemberRes banPartyMemberRes = 113;
|
|
SummonPartyMemberRes summonPartyMemberRes = 114;
|
|
GetCurrencyInfoRes getCurrencyInfoRes = 115;
|
|
QuestAcceptRes questAcceptRes = 116;
|
|
QuestTaskUpdateRes questTaskUpdateRes = 117;
|
|
ReplySummonPartyMemberRes replySummonPartyMemberRes = 118;
|
|
UserReportRes userReportRes = 119;
|
|
GetQuestMailRes getQuestMailRes = 120;
|
|
ReadQuestMailRes readQuestMailRes = 121;
|
|
RegisterMinimapMarkerRes registerMinimapMarkerRes = 122;
|
|
DeregisterMinimapMarkerRes deregisterMinimapMarkerRes = 123;
|
|
QuestRefuseRes questRefuseRes = 124;
|
|
QuestAbandonRes questAbandonRes = 125;
|
|
InvitePartySendListRes invitePartySendListRes = 126;
|
|
QuestRewardRes questRewardRes = 127;
|
|
SaveCharProfileRes saveCharProfileRes = 128;
|
|
GetCharProfileRes getCharProfileRes = 129;
|
|
SaveLanguageRes saveLanguageRes = 130;
|
|
SaveVisibleTattooSlotRes saveVisibleTattooSlotRes = 133;
|
|
PartyVoteRes partyVoteRes = 134;
|
|
ReplyPartyVoteRes replyPartyVoteRes = 135;
|
|
UseRewardPropRes useRewardPropRes = 136;
|
|
GetShopProductListRes getShopProductListRes = 137;
|
|
ShopPurchaseItemRes shopPurchaseItemRes = 138;
|
|
GetRePurchaseListRes getRePurchaseListRes = 139;
|
|
RePurchaseItemRes rePurchaseItemRes = 140;
|
|
SellItemRes sellItemRes = 141;
|
|
UseMegaPhoneItemRes useMegaPhoneItemRes = 142;
|
|
CreatePartyInstanceRes createPartyInstanceRes = 143;
|
|
JoinPartyInstanceRes joinPartyInstanceRes = 144;
|
|
GetClaimInfoRes getClaimInfoRes = 145;
|
|
ClaimRewardRes claimRewardRes = 146;
|
|
UseRandomBoxItemRes useRandomBoxItemRes = 147;
|
|
IntroCompleteRes introCompleteRes = 148;
|
|
KickFriendsFromMyHomeRes kickFriendsFromMyHomeRes = 150;
|
|
GS2C_ACK_ESCAPE_POSITION ackEscapePosition = 151;
|
|
GS2C_ACK_NPC_DIALOGUE ackNPCDialogue = 152;
|
|
GS2C_ACK_QUEST_TASK_UPDATE ackQuestTaskUpdate = 153;
|
|
GS2C_ACK_CUSTOM_DEFINED_UI_UPDATE ackCustomDefinedUIUpdate = 154;
|
|
GS2C_ACK_REGISTER_TATTOOS ackRegisterTattoos = 155;
|
|
GS2C_ACK_CUSTOM_DEFINED_UI_DELETE ackCustomDefinedUIDelete = 156;
|
|
GS2C_ACK_START_CRAFT ackStartCraft = 157;
|
|
GS2C_ACK_STOP_CRAFT ackStopCraft = 158;
|
|
GS2C_ACK_HELP_CRAFT ackHelpCraft = 159;
|
|
GS2C_ACK_FINISH_CRAFT ackFinishCraft = 160;
|
|
GS2C_ACK_UGC_NPC_CREATION ackUgcNpcCreation = 161;
|
|
GS2C_ACK_PAGED_UGQ_FROM_BOARD ackPagedUGQFromBoard = 162;
|
|
GS2C_ACK_SEARCHED_UGQ_FROM_BOARD ackSearchedUGQFromBoard = 163;
|
|
GS2C_ACK_UGQ_FROM_NPC ackUgqFromNpc = 164;
|
|
GS2C_ACK_UGQ_REGISTER_BOOKMARK ackUgqRegisterBookmark = 165;
|
|
GS2C_ACK_UGQ_DEREGISTER_BOOKMARK ackUgqDeregisterBookmark = 166;
|
|
GS2C_ACK_UGQ_REGISTER_LIKE ackUgqRegisterLike = 167;
|
|
GS2C_ACK_UGQ_DEREGISTER_LIKE ackUgqDeregisterLike = 168;
|
|
GS2C_ACK_UGQ_REPORT ackUgqReport = 169;
|
|
GS2C_ACK_UGQ_ASSIGN ackUgqAssign = 170;
|
|
GS2C_ACK_UGQ_REASSIGN ackUgqReAssign = 171;
|
|
GS2C_ACK_UGQ_ABORT ackUgqAbort = 172;
|
|
GS2C_ACK_UGQ_TEST_ABORT ackUgqTestAbort = 173;
|
|
GS2C_ACK_UGQ_TEST_COMPLETE ackUgqTestComplete = 174;
|
|
GS2C_ACK_AICHAT_AUTH ackAIChatAuth = 175;
|
|
GS2C_ACK_UGQ_DETAIL_FROM_BOARD ackUgqDetailFromBoard = 177;
|
|
GS2C_ACK_UGQ_ABORT_BY_SELF ackUgqAbortBySelf = 178;
|
|
GS2C_ACK_SEARCH_NICKNAME ackSearchNickname = 179;
|
|
GS2C_ACK_UGC_NPC_TOUCH ackUgcNpcTouch = 180;
|
|
GS2C_ACK_BUY_CHARGED_SEASON_PASS ackBuyChargedSeasonPass = 181;
|
|
GS2C_ACK_TAKE_SEASON_PASS_REWARD ackTakeSeasonPassReward = 182;
|
|
GS2C_ACK_UGQ_TEST_ASSIGN ackUgqTestAssign = 183;
|
|
GS2C_ACK_UGQ_RELOAD_STATE ackUgqReloadState = 185;
|
|
GS2C_ACK_UGC_NPC_LIKE ackUgcNpcLike = 186;
|
|
GS2C_ACK_UGQ_SPOTLIGHT_FROM_BOARD ackUgqSpotlightFromBoard = 187;
|
|
GS2C_ACK_UGQ_FIND_NPC ackUgqFindNpc = 188;
|
|
GS2C_ACK_SELECT_ADVERTISEMENT ackSelectAdvertisement = 189;
|
|
GS2C_ACK_UGQ_SIMPLE_INFO ackUgqSimpleInfo = 190;
|
|
GS2C_ACK_SAVE_MYHOME_UGC ackSaveMyhomeUgc = 191;
|
|
GS2C_ACK_DELETE_MYHOME ackDeleteMyhome = 192;
|
|
GS2C_ACK_RENAME_MYHOME ackRenameMyhome = 193;
|
|
GS2C_ACK_UGC_NPC_RANK ackUgcNpcRank = 194;
|
|
|
|
GS2C_ACK_NPC_INFO ackNpcInfo = 195;
|
|
GS2C_ACK_NPC_TOUCH ackNpcTouch = 196;
|
|
GS2C_ACK_CALIUM_CONVERTER ackCaliumConverter = 197;
|
|
GS2C_ACK_CONVERT_MATERIAL_TO_CALIUM ackConvertMaterialToCalium = 198;
|
|
GS2C_ACK_FARMING_START ackFarmingStart = 199;
|
|
GS2C_ACK_FARMING_CANCEL ackFarmingCancel = 200;
|
|
GS2C_ACK_LARGE_PACKET ackLargePacket = 201;
|
|
|
|
GS2C_ACK_UGC_NPC_EDIT ackUgcNpcEdit = 202;
|
|
GS2C_ACK_ENTER_MYHOME_EDIT_ROOM ackEnterMyhomeEditRoom = 203;
|
|
|
|
GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE ackCharacterAppearanceCustomize = 204;
|
|
GS2C_ACK_BEACON_APPEARANCE_CUSTOMIZE ackBeaconAppearanceCustomize = 205;
|
|
|
|
GS2C_ACK_BEACON_SELL ackBeaconSell = 206;
|
|
GS2C_ACK_RENTAL_LAND_INFOS ackRentalLandInfos = 207;
|
|
GS2C_ACK_RENTAL_FLOOR_INFOS ackRentalFloorInfos = 208;
|
|
GS2C_ACK_LAND_INFO ackLandInfo = 209;
|
|
GS2C_ACK_RENT_FLOOR ackRentFloor = 210;
|
|
|
|
GS2C_ACK_CHANGE_SCREEN_PAGE ackChangeScreenPage = 211;
|
|
GS2C_ACK_RENEWAL_SHOP_PRODUCTS ackRenewalShopProducts = 212;
|
|
GS2C_ACK_ENTITY_STATE_DANCE_START ackEntityStateDanceStart = 213;
|
|
GS2C_ACK_ENTITY_STATE_DANCE_END ackEntityStateDanceEnd = 214;
|
|
GS2C_ACK_BEACON_APP_PROFILE_UPLOAD_ADDRESS ackBeaconAppProfileUploadAddress = 215;
|
|
|
|
GS2C_ACK_MODIFY_LAND_INFO ackModifyLandInfo = 216;
|
|
GS2C_ACK_LAND_PROFIT_REPORT ackLandProfitReport = 217;
|
|
GS2C_ACK_GAIN_LAND_PROFIT ackGainLandProfit = 218;
|
|
GS2C_ACK_LAND_RENTAL_HISTORY ackLandRentalHistory = 219;
|
|
GS2C_ACK_LAND_PROFIT_HISTORY ackLandProfitHistory = 220;
|
|
|
|
GS2C_ACK_LAND_AUCTION_BID ackLandAuctionBid = 221;
|
|
GS2C_ACK_LAND_AUCTION_SCHEDULE_ALL ackLandAuctionScheduleAll = 222;
|
|
GS2C_ACK_LAND_AUCTION_HISTORY_ALL ackLandAuctionHistoryAll = 223;
|
|
|
|
GS2C_ACK_LAND_AUCTION_CHECK ackLandAuctionCheck = 224;
|
|
|
|
GS2C_ACK_CALIUM_EXCHANGER_INFO ackCaliumExchangerInfo = 225;
|
|
GS2C_ACK_CONVERT_EXCHANGER_CALIUM ackConvertExchangerCalium = 226;
|
|
GS2C_ACK_LAND_RENTAL_INFO ackLandRentalInfo = 227;
|
|
|
|
GS2C_ACK_SWITCHING_PROP_STATE ackSwitchingPropState = 228;
|
|
GS2C_ACK_PING ackPing = 229;
|
|
GS2C_ACK_BEACON_SHOP_REGISTER_ITEM ackBeaconShopRegisterItem = 230;
|
|
GS2C_ACK_BEACON_SHOP_RETURN_ITEM ackBeaconShopReturnItem = 231;
|
|
GS2C_ACK_BEACON_SHOP_PURCHASE_ITEM ackBeaconShopPurchaseItem = 232;
|
|
GS2C_ACK_BEACON_SHOP_GET_SOLD_RECORDS ackBeaconShopGetSoldRecords = 233;
|
|
GS2C_ACK_BEACON_SHOP_RECEIVE_PAYMENT_FOR_SALES ackBeaconShopReceivePaymentForSales = 234;
|
|
GS2C_ACK_BEACON_SHOP_SEARCH_ITEM ackBeaconShopSearchItem = 235;
|
|
GS2C_ACK_BEACON_SHOP_GET_ITEM_INFOS ackBeaconShopGetItemInfos = 236;
|
|
GS2C_ACK_BEACON_SHOP_RECENT_REGISTER_ITEMS ackBeaconShopRecentRegisterItems = 237;
|
|
GS2C_ACK_MOVE_TO_BEACON ackMoveToBeacon = 238;
|
|
GS2C_ACK_CONTENTS_MOVE ackContentsMove = 239;
|
|
GS2C_ACK_WORLD_EVENT_CONTRIBUTION ackWorldEventContribution = 240;
|
|
GS2C_ACK_RANKING_INFO ackRankingInfo = 241;
|
|
GS2C_ACK_USE_COUPON ackUseCoupon = 242;
|
|
GS2C_ACK_DESTROY_WEAPON_OBJECT ackDestroyWeaponObject = 243;
|
|
|
|
//=============================================================================================
|
|
// Battle 관련 패킷 정의 - Pilot 이기 때문에 100000번 부터 시작
|
|
GS2C_ACK_JOIN_BATTLE_INSTANCE ackJoinBattleInstance = 100000;
|
|
GS2C_ACK_LEAVE_BATTLE_INSTANCE ackLeaveBattleInstance = 100001;
|
|
GS2C_ACK_BATTLE_PLAYER_DEATH ackBattlePlayerDeath = 100002;
|
|
GS2C_ACK_BATTLE_PLAYER_RESPAWN ackBattlePlayerRespawn = 100003;
|
|
GS2C_ACK_BATTLE_OBJECT_INTERACTION ackBattleObjectInteraction = 100004;
|
|
GS2C_ACK_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE ackPreparationForLeavingInstance = 100005;
|
|
|
|
//=============================================================================================
|
|
// GameMode 관련 패킷 정의 - 일단 여기에 정의하고 개발 마무리 시점에 나중에 위로 올리던가 한다.
|
|
GS2C_ACK_GAME_OBJECT_INTERACTION ackGameObjectInteraction = 100010;
|
|
GS2C_ACK_GAME_PLAYER_DEATH ackGamePlayerDeath = 100011;
|
|
GS2C_ACK_GAME_PLAYER_RESPAWN ackGamePlayerRespawn = 100012;
|
|
GS2C_ACK_PREPARATION_FOR_LEAVING_GAME_INSTANCE ackPreparationForLeavingGameInstance = 100013;
|
|
GS2C_ACK_LEAVE_GAME_INSTANCE ackLeaveGameInstance = 100014;
|
|
GS2C_ACK_GAME_MODE_LOAD_COMPLETE ackGameModeLoadComplete = 100015;
|
|
|
|
//=====================================================================
|
|
// 게임 매칭
|
|
GS2C_ACK_MATCH_RESERVE ackMatchReserve = 110001;
|
|
GS2C_ACK_MATCH_CANCEL ackMatchCancel = 110002;
|
|
//=====================================================================
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
message ClientToGameMessage
|
|
{
|
|
//=============================================================================================
|
|
// NTF 패킷 정의
|
|
//==================================================`===========================================
|
|
|
|
message Chat {
|
|
ChatType type = 1;
|
|
string sender = 2;
|
|
string receiver = 3;
|
|
PlayerStateType receiverstate = 4;
|
|
string message = 5;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// Actor 위치 및 Sight 관련
|
|
//=============================================================================================
|
|
|
|
message SetLocation {
|
|
Pos pos = 1;
|
|
}
|
|
|
|
message MoveActor {
|
|
string actorGuid = 1;
|
|
Pos pos = 2;
|
|
}
|
|
|
|
// 삭제 및 교체 패킷 => GC2C_NTF_PLAYER_IN_SIGHT
|
|
message ActorInSight {
|
|
repeated GameActor actorList = 1;
|
|
}
|
|
|
|
// 삭제 및 교체 패킷 => GC2C_NTF_PLAYER_MODIFY
|
|
message ActorModify {
|
|
string actorGuid = 1;
|
|
AvatarInfo avatarInfo = 2;
|
|
ClothInfoOfAnotherUser clothInfo = 3;
|
|
}
|
|
|
|
// 삭제 및 교체 패킷 => GC2C_NTF_PLAYER_OUT_OF_SIGHT
|
|
message ActorOutOfSight {
|
|
repeated string actorGuid = 1;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// Player Signt 관련
|
|
//=============================================================================================
|
|
|
|
message GS2C_NTF_PLAYER_IN_SIGHT {
|
|
repeated GameActor toAddPlayerEntities = 1;
|
|
}
|
|
|
|
message GS2C_NTF_PLAYER_MODIFY {
|
|
string toModifyPlayerGuid = 1;
|
|
AvatarInfo avatarInfo = 2;
|
|
ClothInfoOfAnotherUser clothInfo = 3;
|
|
|
|
EntityStateInfo entityStateInfo = 11;
|
|
}
|
|
|
|
message GS2C_NTF_PLAYER_OUT_OF_SIGHT {
|
|
repeated string toOutOfPlayerGuids = 1;
|
|
repeated string debugInfos = 2; // 디버깅 필요시 활용
|
|
}
|
|
|
|
//=============================================================================================
|
|
// NPC Signt 관련
|
|
//=============================================================================================
|
|
message GS2C_NTF_NPC_IN_SIGHT {
|
|
repeated UgcNpcEntity toAddUgcNpcEntities = 1; //추가된 UgcNpcEntity 목록
|
|
}
|
|
|
|
message GS2C_NTF_NPC_MODIFY {
|
|
UgcNpcEntity toModifyUgcNpcEntity = 1; //수정된 UgcNpcEntity
|
|
}
|
|
|
|
message GS2C_NTF_NPC_OUT_OF_SIGHT {
|
|
repeated string toOutOfEntityInstantGuids = 1;
|
|
repeated string debugInfos = 2; // 디버깅 필요시 활용
|
|
}
|
|
|
|
//=============================================================================================
|
|
// Instance Room 관련
|
|
//=============================================================================================
|
|
|
|
message InstanceRoomMember {
|
|
repeated string memberGuid = 1;
|
|
}
|
|
|
|
message JoinInstanceRoomMember {
|
|
string memberGuid = 1;
|
|
}
|
|
|
|
message LeaveInstanceRoomMember {
|
|
string memberGuid = 1;
|
|
}
|
|
|
|
message ConcertInfo {
|
|
google.protobuf.Timestamp startTime = 1;
|
|
google.protobuf.Timestamp endTime = 2;
|
|
int32 remainingSeat = 3;
|
|
}
|
|
|
|
message ConcertStart {
|
|
google.protobuf.Timestamp startTime = 1;
|
|
google.protobuf.Timestamp endTime = 2;
|
|
repeated ItemGuidCount items = 3;
|
|
}
|
|
|
|
message GS2C_NTF_CONCERT_END {
|
|
}
|
|
|
|
message InstanceEntryQueueInfo {
|
|
int32 instanceId = 1;
|
|
int32 rank = 2;
|
|
}
|
|
|
|
message MyHomeInfoNoti {
|
|
string selectedMyhomeGuid = 1;
|
|
int32 openSlotCount = 2;
|
|
}
|
|
|
|
message GS2C_NTF_MYHOME_INFO{
|
|
MyHomeInfo myhomeInfo = 1;
|
|
}
|
|
|
|
message GS2C_NTF_LAND_INFOS {
|
|
map<int32, LandInfo> landInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_BUILDING_INFOS {
|
|
map<int32, BuildingInfo> buildingInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_OWNED_LAND_INFOS {
|
|
repeated int32 ownedLandInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_OWNED_BUILDING_INFOS {
|
|
repeated int32 ownedBuildingInfos = 1;
|
|
}
|
|
|
|
message OwnedSocialActionNoti {
|
|
repeated int32 ownedList = 1;
|
|
repeated SlotInfo equipList = 2;
|
|
}
|
|
|
|
message OwnedEmotionNoti {
|
|
repeated int32 ownedList = 1;
|
|
repeated SlotInfo equipList = 2;
|
|
}
|
|
|
|
message UseMountPropNoti {
|
|
string anchorGuid = 1;
|
|
string actorGuid = 2;
|
|
}
|
|
|
|
message EndUseMountPropNoti {
|
|
string anchorGuid = 1;
|
|
string actorGuid = 2;
|
|
}
|
|
|
|
message PlaySocialActionNoti {
|
|
string actorGuid = 1;
|
|
int32 socialActionId = 2;
|
|
google.protobuf.Timestamp startTime = 3;
|
|
}
|
|
|
|
message StopSocialActionNoti {
|
|
string actorGuid = 1;
|
|
}
|
|
|
|
message PlayEmotionNoti {
|
|
string actorGuid = 1;
|
|
int32 emotionId = 2;
|
|
google.protobuf.Timestamp startTime = 3;
|
|
}
|
|
|
|
message StopEmotionNoti {
|
|
string actorGuid = 1;
|
|
}
|
|
message StartBuffNoti
|
|
{
|
|
string actorGuid = 1;
|
|
Buff buf = 2;
|
|
}
|
|
|
|
message StopBuffNoti
|
|
{
|
|
string actorGuid = 1;
|
|
Buff buf = 2;
|
|
}
|
|
|
|
message ConcurrentUsersCountNoti
|
|
{
|
|
int32 count = 1;
|
|
}
|
|
|
|
message GameOptionNoti
|
|
{
|
|
repeated int32 valuesList = 1;
|
|
}
|
|
|
|
message NewMailNoti
|
|
{
|
|
}
|
|
|
|
message ReceiveQuestMailNoti
|
|
{
|
|
repeated QuestMailInfo questMailInfo = 1;
|
|
}
|
|
|
|
message DeleteQuestMailNoti
|
|
{
|
|
int64 questId = 1;
|
|
}
|
|
|
|
message PropInSight {
|
|
repeated PropInfo propList = 1;
|
|
}
|
|
|
|
message PropModify {
|
|
repeated PropInfo propList = 1;
|
|
}
|
|
|
|
message PropOutOfSight {
|
|
repeated string anchorGuid = 1;
|
|
}
|
|
|
|
message OwnedRoomNoti {
|
|
repeated RoomInfo roomList = 1;
|
|
}
|
|
|
|
message RoomInfoNoti {
|
|
repeated RoomInfo list = 1;
|
|
}
|
|
|
|
message ActivateToolItemNoti {
|
|
string actorGuid = 1;
|
|
int32 toolItemId = 2;
|
|
}
|
|
|
|
message DeactivateToolItemNoti {
|
|
string actorGuid = 1;
|
|
}
|
|
|
|
message UseToolItemNoti {
|
|
string actorGuid = 1;
|
|
int32 toolItemId = 2;
|
|
int32 toolItemStep = 3;
|
|
int32 toolItemRandomState = 4;
|
|
int64 actionStartTime = 5;
|
|
}
|
|
|
|
message UseEquipedBuffNoti {
|
|
string actorGuid = 1;
|
|
int32 equipedBuffId = 2;
|
|
int32 equipedBuffStep = 3;
|
|
int32 equipedBuffRandomState = 4;
|
|
int64 actionStartTime = 5;
|
|
}
|
|
|
|
message ChangeStateNoti {
|
|
string actorGuid = 1;
|
|
int32 state = 2;
|
|
}
|
|
|
|
message P2PGroupHostIdNoti {
|
|
int32 p2pGroupHostId = 1;
|
|
}
|
|
|
|
message CartNoti {
|
|
repeated CartItemInfo itemList = 1;
|
|
}
|
|
|
|
message FriendListNoti
|
|
{
|
|
repeated FriendInfo friendList = 1;
|
|
}
|
|
message FriendFolderListNoti
|
|
{
|
|
int32 folderOrderType = 1;
|
|
repeated FriendFolder friendFolderList = 2;
|
|
}
|
|
message InviteFriendToMyhomeNoti
|
|
{
|
|
}
|
|
message ReplyInviteToMyhomeNoti
|
|
{
|
|
}
|
|
message BlockListNoti
|
|
{
|
|
repeated BlockInfo BlockList = 1;
|
|
}
|
|
message SendedFriendRequestNoti
|
|
{
|
|
repeated FriendRequestInfo requestList = 1;
|
|
}
|
|
message ReceivedFriendRequestNoti
|
|
{
|
|
repeated FriendRequestInfo requestList = 1;
|
|
}
|
|
|
|
message FriendRequestNoti
|
|
{
|
|
FriendRequestInfo requestInfo = 1;
|
|
}
|
|
|
|
message ToFiendNotiBase
|
|
{
|
|
string senderId = 1;
|
|
string senderGuid = 2;
|
|
string senderNickName = 3;
|
|
int32 senderState = 4;
|
|
int32 senderMapId = 5;
|
|
string receiverGuid = 6;
|
|
string receiverNickName = 7;
|
|
string receiverId = 8;
|
|
}
|
|
|
|
message FriendLoginNoti
|
|
{
|
|
ToFiendNotiBase baseInfo = 1;
|
|
UserLocationInfo locationInfo = 2;
|
|
}
|
|
message FriendLogoutNoti
|
|
{
|
|
ToFiendNotiBase baseInfo = 1;
|
|
}
|
|
message FriendStateNoti
|
|
{
|
|
ToFiendNotiBase baseInfo = 1;
|
|
UserLocationInfo locationInfo = 2;
|
|
}
|
|
message ChangeTattooNoti
|
|
{
|
|
string accountGuid = 1;
|
|
repeated TattooSlotInfo tattooInfoList = 2;
|
|
}
|
|
|
|
message ReceiveInviteMyHomeNoti
|
|
{
|
|
ToFiendNotiBase baseInfo = 1;
|
|
string receiverId = 2;
|
|
string inviterMyHomeId = 3;
|
|
google.protobuf.Timestamp expireTime = 4;
|
|
google.protobuf.Timestamp replyExpireTime = 5;
|
|
string uniqueKey = 6;
|
|
}
|
|
|
|
message KickedByFriendsMyHomeNoti
|
|
{
|
|
}
|
|
|
|
message ServerInfoByFriendKickedNoti
|
|
{
|
|
ServerConnectInfo serverInfo = 1;
|
|
}
|
|
|
|
message ReplyInviteMyhomeNoti
|
|
{
|
|
int32 acceptOrRefuse = 1;
|
|
string receiverId = 2;
|
|
string replyUserGuid = 3;
|
|
}
|
|
|
|
message FriendMyhomeInfoNoti
|
|
{
|
|
ServerConnectInfo instanceServerConnectInfo = 1;
|
|
}
|
|
|
|
message FriendAcceptNoti
|
|
{
|
|
string senderId = 1;
|
|
string senderGuid = 2;
|
|
string senderNickName = 3;
|
|
int32 acceptOrRefuse = 4;
|
|
string receiverId = 5;
|
|
string receiverGuid = 6;
|
|
}
|
|
|
|
message FriendDeleteNoti
|
|
{
|
|
string senderId = 1;
|
|
string senderGuid = 2;
|
|
string senderNickName = 3;
|
|
string receiverId = 4;
|
|
string receiverGuid = 5;
|
|
}
|
|
|
|
message CancelFriendRequestNoti
|
|
{
|
|
string senderId = 1;
|
|
string senderGuid = 2;
|
|
string senderNickName = 3;
|
|
string receiverId = 4;
|
|
string receiverGuid = 5;
|
|
}
|
|
|
|
message CurrencyMaxNoti
|
|
{
|
|
string currencyType = 1;
|
|
}
|
|
|
|
message QuestList
|
|
{
|
|
repeated QuestInfo quests = 1;
|
|
repeated QuestMetaInfo questMetaInfos = 2;
|
|
CommonResult commonResult = 3;
|
|
}
|
|
|
|
message EndQuestList
|
|
{
|
|
repeated QuestEndInfo endQuests = 1;
|
|
}
|
|
|
|
message GS2C_NTF_QUEST_ASSIGN_META_INFO
|
|
{
|
|
repeated QuestAssignMetaInfo questAssignMeteInfos = 1;
|
|
repeated QuestTaskMetaInfo questTaskMetaInfos = 2;
|
|
}
|
|
|
|
message ClaimUpdateNoti
|
|
{
|
|
int32 claimId = 1;
|
|
ClaimEventActiveInfo normalInfo = 2;
|
|
ClaimEventActiveInfo membershipInfo = 3;
|
|
}
|
|
|
|
message GS2C_PARTY_INVITE_RESULT {
|
|
ServerErrorCode errorCode = 1;
|
|
string inviteUserGuid = 2;
|
|
}
|
|
|
|
message InvitePartyNoti {
|
|
string inviteHostUserGuid = 1;
|
|
string inviteHostUserNickname = 2;
|
|
}
|
|
|
|
message ReplyInvitePartyNoti {
|
|
string inviteUserGuid = 1;
|
|
string inviteUserNickname = 2;
|
|
BoolType result = 3;
|
|
}
|
|
|
|
message JoinPartyInfoNoti {
|
|
string partyName = 1;
|
|
string partyLeaderNickname = 2;
|
|
string partyLeaderGuid = 3;
|
|
repeated PartyMemberState partyMemberList = 4;
|
|
ServerConnectInfo serverConnectInfo = 5;
|
|
ServerErrorCode errorCode = 6;
|
|
}
|
|
|
|
message JoinPartyMemberNoti {
|
|
string joinPartyMemberGuid = 1;
|
|
PartyMemberState joinMemberInfo = 2;
|
|
}
|
|
|
|
message LeavePartyMemberNoti {
|
|
string leavePartyUserGuid = 1;
|
|
BoolType isBan = 2;
|
|
}
|
|
|
|
message ChangePartyLeaderNoti {
|
|
string newPartyLeaderGuid = 1;
|
|
}
|
|
|
|
message ExchangePartyNameNoti {
|
|
string newPartyName = 1;
|
|
}
|
|
|
|
message ExchangePartyMemberMarkNoti {
|
|
string memberUserGuid = 1;
|
|
int32 markId = 2;
|
|
}
|
|
|
|
message DestroyPartyNoti {
|
|
}
|
|
|
|
message LoginBuffNoti {
|
|
BuffInfo BuffInfo = 1;
|
|
}
|
|
|
|
message BanPartyNoti {
|
|
}
|
|
|
|
message ChangeNickNameNoti {
|
|
string Guid = 1;
|
|
string NickName = 2;
|
|
}
|
|
|
|
message DelBuffListNoti {
|
|
repeated Buff delBuffList = 1;
|
|
}
|
|
|
|
message SummonPartyMemberNoti {
|
|
}
|
|
|
|
message ReplySummonPartyMemberNoti {
|
|
string summonMemberGuid = 1;
|
|
SummonPartyMemberResultType result = 2;
|
|
}
|
|
|
|
message MinimapMarkerNoti{
|
|
repeated CharPos markerPos = 1;
|
|
}
|
|
|
|
message PartyVoteNoti {
|
|
string voteTitle = 1;
|
|
google.protobuf.Timestamp voteStartTime = 2;
|
|
}
|
|
|
|
message PartyVoteResultNoti {
|
|
string voteTitle = 1;
|
|
|
|
int32 resultTrue = 2;
|
|
int32 resultFalse = 3;
|
|
int32 abstain = 4;
|
|
}
|
|
|
|
message PartyP2PGroupHostIdNoti {
|
|
int32 partyP2pGroupHostId = 1;
|
|
}
|
|
|
|
message RewardPropStateNoti {
|
|
string anchorGuid = 1;
|
|
int32 tableId = 2;
|
|
int32 isUsable = 3;
|
|
}
|
|
|
|
message MyHomeAddNoti {
|
|
int32 myHomeId = 1;
|
|
}
|
|
|
|
message SocialActionAddNoti {
|
|
int32 socialActionId = 1;
|
|
}
|
|
|
|
message PartyInstanceInfoNoti {
|
|
int32 instanceId = 1;
|
|
google.protobuf.Timestamp startTime = 2;
|
|
google.protobuf.Timestamp endTime = 3;
|
|
int32 joinMemberCount = 4;
|
|
BoolType isEnd = 5;
|
|
}
|
|
|
|
message PartyMemberP2PStateNoti {
|
|
string memberGuid = 1;
|
|
BoolType isP2P = 2;
|
|
}
|
|
|
|
message PartyMemberLocationNoti {
|
|
string memberGuid = 1;
|
|
UserLocationInfo locationInfo = 2;
|
|
}
|
|
|
|
message GS2C_NTF_QUEST_TASK_REWARD
|
|
{
|
|
CommonResult commonResult = 1;
|
|
}
|
|
|
|
message GS2C_NTF_UGQ_QUESTS
|
|
{
|
|
repeated AllUgqInfos allUgqInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_UGQ_DAILY_REWARD_COUNTS
|
|
{
|
|
repeated UgqDailyRewardCount ugqDailyRewardCounts = 1;
|
|
google.protobuf.Timestamp nextRefreshTime = 2;
|
|
}
|
|
|
|
|
|
message GS2C_NTF_UGQ_STATE_CHANGED
|
|
{
|
|
int64 composedQuestId = 1;
|
|
UgqStateType state = 2;
|
|
}
|
|
|
|
message GS2C_NTF_LOGOUT
|
|
{
|
|
LogoutReasonType logoutReason = 1;
|
|
string reasonMessage = 2;
|
|
}
|
|
|
|
message GS2C_NTF_HOST_FRIEND_LEAVED_HOME
|
|
{
|
|
|
|
}
|
|
|
|
message GS2C_NTF_FRIEND_LEAVING_HOME
|
|
{
|
|
string guid = 1;
|
|
string nickName = 2;
|
|
}
|
|
|
|
message GS2C_NTF_CANCEL_SUMMON_PARTY_MEMBER {
|
|
repeated Item items = 1;
|
|
}
|
|
|
|
message GS2C_NTF_CUSTOM_DEFINED_UI_ALL {
|
|
map<string, string> uiDatas = 1;
|
|
}
|
|
|
|
message GS2C_NTF_CRAFT_RECIPES {
|
|
repeated uint32 craftMetaIds = 1;
|
|
}
|
|
|
|
message GS2C_NTF_ITEM_FIRST_PURCHASE_HISTORY
|
|
{
|
|
repeated uint32 itemMetaids = 1;
|
|
}
|
|
|
|
message GS2C_NTF_SHOP_PRODUCT_RESET
|
|
{
|
|
int32 shopId = 1;
|
|
}
|
|
|
|
message GS2C_NTF_CRAFT_INFO {
|
|
repeated CraftInfo craftInfos = 1;
|
|
string ownerGuid = 2;
|
|
}
|
|
|
|
// 보유 Ugc Npc 정보 목록 통지 : 유저 로딩시점에 통지
|
|
message GS2C_NTF_UGC_NPC_ALL_LOAD
|
|
{
|
|
// <UGC_NPC_META_GUID, UgcNpcSummary>
|
|
map<string, UgcNpcSummary> hasUgcNpcSummaries = 1; // 보유 UgcNpcSummary 메타 정보
|
|
// <UGC_NPC_META_GUID, UgcNpcItem>
|
|
map<string, UgcNpcItems> hasUgcNpcItems = 2; // 보유 UgcNpcItem들의 정보, Game_Define.UgcNpcItem
|
|
}
|
|
|
|
// 보유 Ugc Npc 삭제 통지
|
|
message GS2C_NTF_UGC_NPC_DELETION
|
|
{
|
|
string deletedUgcNpcMetaGuid = 1; // 삭제된 Ugc Npc Meta Guid
|
|
CommonResult commonResult = 11; // 각종 변화된 결과 정보들, Game_Define.CommonResult 참조
|
|
}
|
|
|
|
message GS2C_NTF_CRAFT_HELP_UPDATE {
|
|
string anchor_guid = 1;
|
|
google.protobuf.Timestamp craftFinishTime = 2;
|
|
}
|
|
|
|
|
|
message GS2C_NTF_SEASON_PASS_INFO
|
|
{
|
|
uint32 metaId = 1; // SeasonPass의 Meta Id
|
|
uint32 exp = 2; // SeasonPass의 경험치
|
|
int32 grade = 3; // SeasonPass의 보상 받을수 있는 등급
|
|
repeated int32 takenRewards = 4; // 받은 보상 등급값
|
|
BoolType isChargedPass = 5; // 유료 결재 했는지
|
|
}
|
|
|
|
// 패킷 리시브 에러 통지
|
|
message GS2C_NTF_LARGE_PACKET_PROCESS_ERROR
|
|
{
|
|
ServerErrorCode errorCode = 1;
|
|
}
|
|
|
|
message GS2C_NTF_MYHOME_UGC_INFO
|
|
{
|
|
string myhomeGuid = 1;
|
|
MyhomeUgcInfo myhomeUgcInfo = 2;
|
|
}
|
|
|
|
// EntityType.Beacon 상세 정보
|
|
message GS2C_NTF_BEACON_DETAIL_INFO
|
|
{
|
|
string ugcNpcMetaGuid = 1; // Ugc Npc Meta Id (GUID)
|
|
string ownerUserGuid = 2; // Ugc Npc Meta 정보의 소유자의 UserGuid
|
|
|
|
UgcNpcSummary ugcNpcSummary = 5; // Ugc Npc Meta 요약 정보
|
|
|
|
int64 likeCount = 11; // 좋아요 누적 개수
|
|
int64 dialogCount = 12; // 대화 누적 개수
|
|
}
|
|
|
|
// EntityType.Beacon 상호작용 정보
|
|
message GS2C_NTF_BEACON_INTERACTION_INFO
|
|
{
|
|
string entityInstantGuid = 1; // 터치한 Npc Instant Guid, GS2C_NTF_NPC_IN_SIGHT.UgcNpcEntity.entityInstantGuid 전달된 Guid !!!
|
|
|
|
UgcNpcInteraction ugcNpcInteraction = 5; // Ugc Npc 상호작용 정보
|
|
}
|
|
|
|
// ugc npc rank 갱신 노티
|
|
message GS2C_NTF_UGC_NPC_RANK_REFRESH
|
|
{
|
|
}
|
|
|
|
// 제작 owner에게 도움 받은 알림
|
|
message GS2C_NTF_CRAFT_HELPED
|
|
{
|
|
int32 helpedCount = 1;
|
|
string helpUserNickName = 2;
|
|
}
|
|
|
|
// 진행중인 파밍 목록 통지 : 유저 로딩시점에 통지
|
|
message GS2C_NTF_FARMING_ALL_LOAD
|
|
{
|
|
repeated FarmingSummary progressFarmingSummaries = 1; // 진행중인 파밍 목록
|
|
}
|
|
|
|
// 파밍 시작 통지 : 시야권내에 있는 플레이어들에게 보낸다.
|
|
message GS2C_NTF_FARMING_START
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
FarmingSummary farmingSummary = 2; // 파밍 요약 정보
|
|
}
|
|
|
|
// 파밍 취소 통지 : 시야권내에 있는 플레이어들에게 보낸다.
|
|
message GS2C_NTF_FARMING_CANCEL
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
FarmingSummary farmingSummary = 2; // 파밍 요약 정보
|
|
}
|
|
|
|
// 파밍 종료 통지
|
|
message GS2C_NTF_FARMING_END
|
|
{
|
|
string farmingAnchorMetaId = 1; // MapMetaData에 있는 파밍 Anchor Id
|
|
|
|
FarmingSummary farmingSummary = 2; // 파밍 요약 정보
|
|
}
|
|
|
|
// 어트리뷰트 갱신
|
|
message GS2C_NTF_ATTRIBUTE_UPDATE
|
|
{
|
|
OwnerEntityType ownerEntityType = 1; // 소유자 엔티티의 종류
|
|
string ownerGuid = 2; // 소유자 엔티티의 Guid
|
|
AbilityInfo attributeInfo = 3; // AbilityInfo
|
|
}
|
|
|
|
// 보유 금전량 초과 알림 통지
|
|
message GS2C_NTF_CURRENCY_MAX_ALERT
|
|
{
|
|
CurrencyType currencyType = 1; // 초과한 재화 종류
|
|
double maxMoney = 2; // 해당 재화 종류의 최대 금전량
|
|
}
|
|
|
|
// Beam충전 (cave_duck에 충전) 알림
|
|
message GS2C_NTF_BEAM_CHARGE
|
|
{
|
|
}
|
|
|
|
// 마이홈 오너 마이홈 편집 알림
|
|
message GS2C_NTF_MYHOME_HOST_ENTER_EDIT_ROOM
|
|
{
|
|
}
|
|
|
|
message GS2C_NTF_OWNED_RENTAL_INFOS
|
|
{
|
|
repeated OwnedRentalInfo ownedRentalInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_MAP_LINKED_INFOS
|
|
{
|
|
repeated LandLinkedInfo landLinkedInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_MODIFY_FLOOR_LINKED_INFOS
|
|
{
|
|
repeated ModifyFloorLinkedInfo modifyFloorLinkedInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_MODIFY_OWNED_RENTAL_INFOS
|
|
{
|
|
repeated ModifyOwnedRentalInfo modifyOwnedRentalInfos = 1;
|
|
}
|
|
|
|
// 비컨의 상태 변경시 통지 한다.
|
|
message GS2C_NTF_BEACON_COMPACT_UPDATE
|
|
{
|
|
string ugcNpcMetaGuid = 1; // Ugc Npc Meta Id (GUID)
|
|
string ownerUserGuid = 2; // Ugc Npc Meta 정보의 소유자의 UserGuid
|
|
|
|
UgcNpcCompact ugcNpcCompact = 5; // Ugc Npc 간소한 요약 정보
|
|
}
|
|
|
|
message GS2C_NTF_QUEST_REWARD
|
|
{
|
|
CommonResult commonResult = 1;
|
|
}
|
|
|
|
message GS2C_NTF_SWITCHING_PROP_STATE
|
|
{
|
|
repeated SwitchingPropState switchingPropState = 1;
|
|
}
|
|
|
|
// 플레이어 게임 서버 로그인시 발생
|
|
// 랜드 경매 목록 통지
|
|
message GS2C_NTF_LAND_AUCTION_ALL_LOAD
|
|
{
|
|
repeated LandAuctionSummary landAuctionsSummaries = 1; // 랜드 경매 목록 (랜드는 있으나 랜드 경매 정보는 없을 수 있다 !!!)
|
|
}
|
|
|
|
// 랜드 경매 낙찰시 발생
|
|
// 랜드 경매 낙찰 통지
|
|
message GS2C_NTF_LAND_AUCTION_WINNING_BID
|
|
{
|
|
string winningUserNickname = 1; // 낙찰 받은 유저의 닉네임
|
|
int32 landMetaId = 5; // 낙찰 받은 LandData Meta Id
|
|
}
|
|
|
|
// 랜드 경매 최고 입찰자 변경 통지
|
|
message GS2C_NTF_LAND_AUCTION_HIGHEST_BIDDER_CHANGE
|
|
{
|
|
int32 landMetaId = 1; // 경매 대상 LandData Meta Id
|
|
|
|
CurrencyType currencyType = 5; // 입찰한 재화 종류
|
|
double highestBidPrice = 6; // 최고 입찰가
|
|
string highestBidUserGuid = 7; // 최고가 입찰자 식별키
|
|
string highestBidUserNickname = 8; // 최고가 입찰자 닉네임
|
|
}
|
|
|
|
message GS2C_NTF_BANNER_INFOS
|
|
{
|
|
repeated BannerInfo bannerInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_RANKING_SCHEDULE_INFOS
|
|
{
|
|
repeated RankingScheduleInfo rankingScheduleInfos = 1;
|
|
}
|
|
|
|
//=============================================================================================
|
|
// WorldEvent 월드이벤트 NTF
|
|
//=============================================================================================
|
|
message GS2C_NTF_WORLD_EVENT_SCHEDULE
|
|
{
|
|
repeated WordEventSchedule schedules = 1; // 월드이벤트 스케줄 목록
|
|
}
|
|
|
|
//=================================================================================================
|
|
// GameMode 관련 Notify
|
|
//=================================================================================================
|
|
message GS2C_NTF_GAME_MODE_STATE_UPDATE
|
|
{
|
|
GameModeState currentState = 1;
|
|
google.protobuf.Timestamp nextUpdatableTime = 2; //시간이 지남에 따라 다음 상태로 변환되는 시간 그전에 상태가 바뀔스도 있다.필요없으면 삭제 처리
|
|
StateUpdateReasonType updateReason = 3;
|
|
}
|
|
|
|
message GS2C_NTF_GAME_MODE_OVERALL_INFO
|
|
{
|
|
google.protobuf.Timestamp gameCreateTime = 1;
|
|
google.protobuf.Timestamp serverTime = 2;
|
|
}
|
|
|
|
message GS2C_NTF_GAME_MODE_PLAY_REGULATION
|
|
{
|
|
repeated MatchRestriction matchRestriction = 1;
|
|
repeated GameModePlayPenalty gamePlayPenalty = 2;
|
|
}
|
|
|
|
message GS2C_NTF_GAME_MODE_OBJECT_INFO
|
|
{
|
|
repeated GameModeObjectInfo gameModeObjectInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_POD_COMBAT_STATE
|
|
{
|
|
repeated BattlePodCombatState podCombatState = 1;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_PLAYER_DEATH
|
|
{
|
|
string killerUserGuid = 1;
|
|
string deadUserGuid = 2;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_PLAYER_RESPAWN
|
|
{
|
|
string respawnUserGuid = 1;
|
|
Pos pos = 2;
|
|
}
|
|
|
|
message GS2C_NTF_GAME_PLAYER_RESPAWN
|
|
{
|
|
string respawnUserGuid = 1;
|
|
Pos pos = 2;
|
|
}
|
|
|
|
message GS2C_NTF_RUN_RACE_RESULT_SUMMARY
|
|
{
|
|
int32 totalPlayUserCount = 1;
|
|
repeated RunRaceResult raceResults = 2;
|
|
repeated GameModeRewardResult raceRewardResults = 3;
|
|
repeated GameModeRewardResultWithRank raceRewardResultsWithRank = 4;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
message GS2C_NTF_GAME_USER_KICK
|
|
{
|
|
GameModeKickReason reason = 1;
|
|
}
|
|
|
|
|
|
message GS2C_NTF_BATTLE_OBJECT_STATE_INFO
|
|
{
|
|
repeated BattleObjectInfo battleObjectInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_OBJECT_INTERACTION
|
|
{
|
|
string anchorGuid = 1;
|
|
string userGuid = 2;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_INSTANCE_DESTROYED
|
|
{
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_INSTANCE_REWARD
|
|
{
|
|
string acquireUserGuid = 1;
|
|
CommonResult acquireRewards = 2;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_EVENT
|
|
{
|
|
repeated BattleEventInfo battleEvent = 1;
|
|
}
|
|
|
|
message GS2C_NTF_P2P_HOST_UPDATE
|
|
{
|
|
string hostUserGuid = 1;
|
|
}
|
|
|
|
message GS2C_NTF_READY_POS
|
|
{
|
|
repeated GameModePlayerPositionInfo gameModePlayerPositionInfos = 1;
|
|
}
|
|
|
|
message GS2C_NTF_BATTLE_INSTANCE_STATE
|
|
{
|
|
google.protobuf.Timestamp createTime = 1; //해당 인스턴스 생성 시간(이벤트 생성시간 기준)
|
|
|
|
GameModeState roundStateType = 2;
|
|
google.protobuf.Timestamp roundStateStartTime = 3;
|
|
int32 currentRound = 4;
|
|
int32 rewardedStep = 5; //보상 받은 스텝
|
|
int32 chargedStep = 6; //충전된 스텝
|
|
google.protobuf.Timestamp nextUpdatableTime = 7;
|
|
}
|
|
|
|
// 랜드 경매 추가 or 갱신 통지
|
|
message GS2C_NTF_LAND_AUCTION_SUMMARY
|
|
{
|
|
LandAuctionSummary landAuctionSummary = 1;
|
|
}
|
|
|
|
message GS2C_NTF_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE
|
|
{
|
|
string leavingUserGuid = 1;
|
|
}
|
|
|
|
//비컨 개인 상점 정보 재요청 하도록 하는 패킷 - 해당 비컨의 UI를 켜두고 있을경우
|
|
message GS2C_NTF_BEACON_SHOP_REFRESH
|
|
{
|
|
string beaconGuid = 1;
|
|
BoolType hasBeaconShopItem = 2;
|
|
}
|
|
|
|
// 아이템 삭제 통지
|
|
message GS2C_NTF_ITEM_DELETE
|
|
{
|
|
string deletedItemGuid = 1;
|
|
int32 deletedCount = 2;
|
|
}
|
|
|
|
//==========================================================
|
|
// Match
|
|
|
|
// 매칭 상태 통지
|
|
message GS2C_NTF_MATCH_STATUS
|
|
{
|
|
MatchStatusInfo matchStatusInfo = 1;
|
|
}
|
|
|
|
// 매칭 결과 통지
|
|
message GS2C_NTF_MATCH_RESULT
|
|
{
|
|
MatchStatusType matchStatus = 1;
|
|
ServerConnectInfo instanceServerConnectInfo = 2; // 커넥션 정보 - 인스턴스 id 포함
|
|
int32 gameModeId = 3; // 게임 모드 아이디
|
|
}
|
|
|
|
// 매칭 리전 핑 정보 - 게임 서버 접속 시 전송됨
|
|
message GS2C_NTF_MATCH_REGION_INFO
|
|
{
|
|
repeated MatchRegionInfo MatchRegionInfos = 1;
|
|
}
|
|
|
|
//==========================================================
|
|
|
|
|
|
//=============================================================================================
|
|
// NTF 패킷 설정
|
|
//=============================================================================================
|
|
|
|
oneof msg {
|
|
Chat chat = 1;
|
|
ActorInSight actorInSight = 2;
|
|
ActorOutOfSight actorOutOfSight = 3;
|
|
MoveActor moveActor = 4;
|
|
SetLocation setLocation = 5;
|
|
InstanceRoomMember instanceRoomMember = 6;
|
|
JoinInstanceRoomMember joinInstanceRoomMember = 7;
|
|
LeaveInstanceRoomMember leaveInstanceRoomMember = 8;
|
|
ConcertInfo concertInfo = 9;
|
|
ConcertStart concertStart = 10;
|
|
InstanceEntryQueueInfo instanceEntryQueueInfo = 11;
|
|
MyHomeInfoNoti myHomeInfoNoti = 12;
|
|
GS2C_NTF_LAND_INFOS ntfLandInfos = 13;
|
|
GS2C_NTF_BUILDING_INFOS ntfBuildingInfos = 14;
|
|
GS2C_NTF_OWNED_LAND_INFOS ntfOwnedLandInfos = 15;
|
|
GS2C_NTF_OWNED_BUILDING_INFOS ntfOwnedBuildingInfos = 16;
|
|
OwnedSocialActionNoti ownedSocialActionNoti = 17;
|
|
ActorModify actorModify = 18;
|
|
OwnedEmotionNoti ownedEmotionNoti = 19;
|
|
UseMountPropNoti useMountPropNoti = 20;
|
|
EndUseMountPropNoti endUseMountPropNoti = 21;
|
|
PlaySocialActionNoti playSocialActionNoti = 22;
|
|
StopSocialActionNoti stopSocialActionNoti = 23;
|
|
PlayEmotionNoti playEmotionNoti = 24;
|
|
StopEmotionNoti stopEmotionNoti = 25;
|
|
StartBuffNoti startBuffNoti = 26;
|
|
StopBuffNoti stopBuffNoti =27;
|
|
ConcurrentUsersCountNoti concurrentUsersCountNoti = 28;
|
|
GameOptionNoti gameOptionNoti = 30;
|
|
NewMailNoti newMailNoti = 31;
|
|
PropInSight propInSight = 32;
|
|
PropModify propModify = 33;
|
|
PropOutOfSight propOutOfSight = 34;
|
|
OwnedRoomNoti ownedRoomNoti = 35;
|
|
RoomInfoNoti roomInfoNoti = 36;
|
|
ActivateToolItemNoti activateToolItemNoti = 37;
|
|
DeactivateToolItemNoti deactivateToolItemNoti = 38;
|
|
UseToolItemNoti useToolItemNoti = 39;
|
|
UseEquipedBuffNoti useEquipedBuffNoti = 40;
|
|
ChangeStateNoti changeStateNoti = 41;
|
|
P2PGroupHostIdNoti p2PGroupHostIdNoti = 42;
|
|
CartNoti cartNoti = 43;
|
|
FriendListNoti friendListNoti = 44;
|
|
FriendFolderListNoti friendFolderListNoti = 45;
|
|
InviteFriendToMyhomeNoti inviteFriendToMyhomeNoti = 46;
|
|
ReplyInviteToMyhomeNoti replyInviteToMyhomeNoti = 47;
|
|
BlockListNoti blockListNoti = 48;
|
|
SendedFriendRequestNoti sendedFriendRequestNoti = 49;
|
|
ReceivedFriendRequestNoti receivedFriendRequestNoti = 50;
|
|
FriendLoginNoti friendLoginNoti = 51;
|
|
FriendLogoutNoti friendLogoutNoti = 52;
|
|
ChangeTattooNoti changeTattooNoti = 53;
|
|
ReceiveInviteMyHomeNoti receiveInviteMyHomeNoti = 54;
|
|
ReplyInviteMyhomeNoti replyInviteMyhomeNoti = 55;
|
|
FriendMyhomeInfoNoti friendMyhomeInfoNoti = 56;
|
|
FriendStateNoti friendStateNoti = 57;
|
|
FriendRequestNoti friendRequestNoti = 58;
|
|
FriendAcceptNoti friendAcceptNoti = 59;
|
|
FriendDeleteNoti friendDeleteNoti = 60;
|
|
CancelFriendRequestNoti cancelFriendRequestNoti = 61;
|
|
QuestList questInfoNoti = 62;
|
|
EndQuestList questEndInfoNoti = 63;
|
|
InvitePartyNoti invitePartyNoti = 64;
|
|
ReplyInvitePartyNoti replyInvitePartyNoti = 65;
|
|
JoinPartyInfoNoti joinPartyInfoNoti = 66;
|
|
JoinPartyMemberNoti joinPartyMemberNoti = 67;
|
|
LeavePartyMemberNoti leavePartyMemberNoti = 68;
|
|
ChangePartyLeaderNoti changePartyLeaderNoti = 69;
|
|
ExchangePartyNameNoti exchangePartyNameNoti = 70;
|
|
CurrencyMaxNoti currencyMaxNoti = 71;
|
|
ExchangePartyMemberMarkNoti exchangePartyMemberMarkNoti = 72;
|
|
DestroyPartyNoti destroyPartyNoti = 73;
|
|
LoginBuffNoti loginBuffNoti = 74;
|
|
ChangeNickNameNoti changeNickNameNoti = 76;
|
|
DelBuffListNoti delBuffListNoti = 77;
|
|
SummonPartyMemberNoti summonPartyMemberNoti = 78;
|
|
ReplySummonPartyMemberNoti replySummonPartyMemberNoti = 79;
|
|
ReceiveQuestMailNoti receiveQuestMailNoti = 80;
|
|
MinimapMarkerNoti minimapMarkerNoti = 81;
|
|
DeleteQuestMailNoti deleteQuestMailNoti = 82;
|
|
QuestList questUpdateNoti = 83;
|
|
PartyVoteNoti partyVoteNoti = 84;
|
|
PartyVoteResultNoti partyVoteResultNoti = 85;
|
|
PartyP2PGroupHostIdNoti partyP2PGroupHostIdNoti = 86;
|
|
RewardPropStateNoti rewardPropStateNoti = 87;
|
|
MyHomeAddNoti myHomeAddNoti = 88;
|
|
SocialActionAddNoti socialActionAddNoti = 89;
|
|
PartyInstanceInfoNoti partyInstanceInfoNoti = 90;
|
|
ClaimUpdateNoti claimUpdateNoti = 91;
|
|
KickedByFriendsMyHomeNoti kickedByFriendsMyHomeNoti = 93;
|
|
ServerInfoByFriendKickedNoti serverInfoByFriendKickedNoti = 94;
|
|
PartyMemberP2PStateNoti partyMemberP2PStateNoti = 95;
|
|
PartyMemberLocationNoti partyMemberLocationNoti = 96;
|
|
GS2C_NTF_QUEST_TASK_REWARD ntfQuestTaskReward = 97;
|
|
GS2C_NTF_HOST_FRIEND_LEAVED_HOME ntfHostfriendLeavedHome = 98;
|
|
GS2C_NTF_FRIEND_LEAVING_HOME ntfFriendLeavingHome = 99;
|
|
GS2C_NTF_CANCEL_SUMMON_PARTY_MEMBER ntfCancelSummonPartyMember = 100;
|
|
GS2C_NTF_LOGOUT ntfLogout = 101;
|
|
GS2C_NTF_CONCERT_END ntfConcertEnd = 102;
|
|
GS2C_NTF_QUEST_ASSIGN_META_INFO ntfQuestAssignMetaInfo = 103;
|
|
GS2C_PARTY_INVITE_RESULT invitePartyResult = 104;
|
|
BanPartyNoti ntfBanParty = 105;
|
|
|
|
GS2C_NTF_CUSTOM_DEFINED_UI_ALL ntfCustomDefinedUIAll = 106;
|
|
GS2C_NTF_CRAFT_RECIPES ntfCraftRecipesInfo = 107;
|
|
GS2C_NTF_ITEM_FIRST_PURCHASE_HISTORY ntfItemFirstPurchaseHistory = 108;
|
|
GS2C_NTF_SHOP_PRODUCT_RESET ntfShopProductChange = 109;
|
|
|
|
GS2C_NTF_UGC_NPC_ALL_LOAD ntfUgcNpcAllLoad = 110;
|
|
GS2C_NTF_CRAFT_INFO ntfCraftInfos = 111;
|
|
GS2C_NTF_CRAFT_HELP_UPDATE ntfCraftHelpUpdate = 112;
|
|
|
|
GS2C_NTF_UGC_NPC_DELETION ntfUgcNpcDeletion = 113;
|
|
GS2C_NTF_SEASON_PASS_INFO ntfSeasonPassInfo = 114;
|
|
|
|
GS2C_NTF_PLAYER_IN_SIGHT ntfPlayerInSight = 115;
|
|
GS2C_NTF_PLAYER_MODIFY ntfPlayerModify = 116;
|
|
GS2C_NTF_PLAYER_OUT_OF_SIGHT ntfPlayerOutOfSight = 117;
|
|
|
|
GS2C_NTF_NPC_IN_SIGHT ntfNpcInSight = 118;
|
|
GS2C_NTF_NPC_MODIFY ntfNpcModify = 119;
|
|
GS2C_NTF_NPC_OUT_OF_SIGHT ntfNpcOutOfSight = 120;
|
|
|
|
GS2C_NTF_UGQ_QUESTS ntfUgqQuests = 121;
|
|
GS2C_NTF_MYHOME_UGC_INFO ntfMyhomeUgcInfo = 122;
|
|
|
|
GS2C_NTF_BEACON_DETAIL_INFO ntfBeaconDetailInfo = 123;
|
|
GS2C_NTF_BEACON_INTERACTION_INFO ntfBeaconInteractionInfo = 124;
|
|
|
|
GS2C_NTF_UGC_NPC_RANK_REFRESH ntfUgcNpcRankRefresh = 125;
|
|
GS2C_NTF_CRAFT_HELPED ntfCraftHelped = 126;
|
|
GS2C_NTF_FARMING_END ntfFarmingEnd = 127;
|
|
GS2C_NTF_LARGE_PACKET_PROCESS_ERROR ntfLargePacketProcessError = 128;
|
|
|
|
GS2C_NTF_ATTRIBUTE_UPDATE ntfAttributeUpdate = 129;
|
|
|
|
GS2C_NTF_FARMING_START ntfFarmingStart = 130;
|
|
GS2C_NTF_FARMING_CANCEL ntfFarmingCancel = 131;
|
|
|
|
GS2C_NTF_UGQ_STATE_CHANGED ntfUgqStateChanged = 132;
|
|
|
|
GS2C_NTF_CURRENCY_MAX_ALERT ntfCurrencyMaxAlert = 133;
|
|
|
|
GS2C_NTF_FARMING_ALL_LOAD ntfFarmingAllLoad = 134;
|
|
GS2C_NTF_BEAM_CHARGE ntfBeamCharge = 135;
|
|
GS2C_NTF_MYHOME_HOST_ENTER_EDIT_ROOM ntfMyhomeHostEnterEditRoom = 136;
|
|
GS2C_NTF_UGQ_DAILY_REWARD_COUNTS ntfUgqDailyRewardCounts = 137;
|
|
GS2C_NTF_OWNED_RENTAL_INFOS ntfOwnedRentalInfos = 138;
|
|
GS2C_NTF_MAP_LINKED_INFOS ntfMapLinkedInfos = 139;
|
|
GS2C_NTF_MODIFY_FLOOR_LINKED_INFOS ntfModifyFloorLinkedInfos = 140;
|
|
GS2C_NTF_MODIFY_OWNED_RENTAL_INFOS ntfModifyOwnedRentalInfos = 141;
|
|
|
|
GS2C_NTF_BEACON_COMPACT_UPDATE ntfBeaconCompactUpdate = 142;
|
|
|
|
GS2C_NTF_QUEST_REWARD ntfQuestReward = 143;
|
|
|
|
GS2C_NTF_LAND_AUCTION_ALL_LOAD ntfLandAuctionAllLoad = 144;
|
|
GS2C_NTF_LAND_AUCTION_WINNING_BID ntfLandAuctionWinningBid = 145;
|
|
|
|
GS2C_NTF_LAND_AUCTION_HIGHEST_BIDDER_CHANGE ntfLandAuctionHighestBidderChange = 146;
|
|
GS2C_NTF_MYHOME_INFO ntfMyhomeInfo = 147;
|
|
|
|
|
|
GS2C_NTF_LAND_AUCTION_SUMMARY ntfLandAuctionSummary = 148;
|
|
|
|
GS2C_NTF_SWITCHING_PROP_STATE ntfSwitchingPropState = 149;
|
|
|
|
GS2C_NTF_BEACON_SHOP_REFRESH ntfBeaconShopRefresh = 150;
|
|
|
|
GS2C_NTF_ITEM_DELETE ntfItemDelete = 151;
|
|
GS2C_NTF_BANNER_INFOS ntfBannerInfos = 152;
|
|
GS2C_NTF_RANKING_SCHEDULE_INFOS ntfRankingScheduleInfos = 153;
|
|
|
|
GS2C_NTF_WORLD_EVENT_SCHEDULE ntfWorldEventSchedule = 161;
|
|
|
|
//Battle
|
|
GS2C_NTF_POD_COMBAT_STATE ntfPodCombatState = 100000;
|
|
GS2C_NTF_BATTLE_PLAYER_DEATH ntfBattlePlayerDeath = 100001;
|
|
GS2C_NTF_BATTLE_PLAYER_RESPAWN ntfBattlePlayerRespawn = 100002;
|
|
GS2C_NTF_BATTLE_OBJECT_STATE_INFO ntfBattleObjectStateInfo = 100003;
|
|
GS2C_NTF_BATTLE_OBJECT_INTERACTION ntfBattleObjectInteraction = 100004;
|
|
GS2C_NTF_BATTLE_INSTANCE_STATE ntfBattleInstanceState = 100005;
|
|
GS2C_NTF_BATTLE_INSTANCE_DESTROYED ntfBattleInstanceDestroyed = 100006;
|
|
GS2C_NTF_BATTLE_INSTANCE_REWARD ntfBattleInstanceReward = 100007;
|
|
GS2C_NTF_BATTLE_EVENT ntfBattleEvent = 100008;
|
|
GS2C_NTF_PREPARATION_FOR_LEAVING_BATTLE_INSTANCE ntfPreparationForLeavingBattleInstance = 100009;
|
|
GS2C_NTF_P2P_HOST_UPDATE ntfP2PHostUpdate = 100010;
|
|
|
|
//GameMode
|
|
GS2C_NTF_GAME_MODE_STATE_UPDATE ntfGameModeStateUpdate = 110000;
|
|
GS2C_NTF_GAME_MODE_OVERALL_INFO ntfGameModeOverallInfo = 110001;
|
|
GS2C_NTF_GAME_MODE_OBJECT_INFO ntfGameModeObjectInfo = 110002;
|
|
GS2C_NTF_GAME_PLAYER_RESPAWN ntfGamePlayerRespawn = 110003;
|
|
GS2C_NTF_RUN_RACE_RESULT_SUMMARY ntfRunRaceResultSummary = 110004;
|
|
GS2C_NTF_GAME_USER_KICK ntfGameUserKick = 110005;
|
|
GS2C_NTF_READY_POS ntfReadyPos = 110006;
|
|
GS2C_NTF_GAME_MODE_PLAY_REGULATION ntfGameModePlayRegulation = 110007;
|
|
|
|
//Match
|
|
GS2C_NTF_MATCH_STATUS ntfMatchStatus = 120001;
|
|
GS2C_NTF_MATCH_RESULT ntfMatchResult = 120002;
|
|
GS2C_NTF_MATCH_REGION_INFO ntfMatchRegionInfo = 120003;
|
|
}
|
|
}
|
|
|
|
message ClientToGame
|
|
{
|
|
oneof msg {
|
|
ClientToGameReq request = 1;
|
|
ClientToGameRes response = 2;
|
|
ClientToGameMessage message = 3;
|
|
}
|
|
}
|