31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
using ServerCommon;
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using ServerCore; using ServerBase;
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namespace GameServer;
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[ChatCommandAttribute("ugcnpcrank", typeof(ChatCommandGetUgcNpcRank), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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public class ChatCommandGetUgcNpcRank : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"ChatCommandGetUgcNpcRank");
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if (args.Length < 2) return;
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var message = new ClientToGame();
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message.Request = new ClientToGameReq();
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message.Request.ReqUgcNpcRank = new();
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if(! EnumHelper.tryParse<UgcNpcRankType>(args[0], out var type)) return;
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if (!EnumHelper.tryParse<UgcNpcRankState>(args[1], out var state)) return;
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message.Request.ReqUgcNpcRank.Type = type;
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message.Request.ReqUgcNpcRank.State = state;
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var result = await GameServerApp.getServerLogic().onCallProtocolHandler(player, message);
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if (result.isFail())
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{
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Log.getLogger().error($"fail to run ChatCommandGetUgcNpcRank!! : {result.toBasicString()}");
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}
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}
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} |