Files
caliverse_server/GameServer/Contents/UserCreateOrLoading/PacketHandler/CharacterAppearanceSavePacketHandler.cs
2025-05-01 07:20:41 +09:00

139 lines
5.6 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using SESSION_ID = System.Int32;
using META_ID = System.UInt32;
using ENTITY_GUID = System.String;
using ACCOUNT_ID = System.String;
using OWNER_GUID = System.String;
using USER_GUID = System.String;
using CHARACTER_GUID = System.String;
using ITEM_GUID = System.String;
using static ClientToGameMessage.Types;
using static ClientToGameRes.Types;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.AvatarInfoSaveReq), typeof(CharacterAppearanceSavePacketHandler), typeof(GameLoginListener))]
public class CharacterAppearanceSavePacketHandler : PacketRecvHandler
{
public static bool send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(Player owner, Character? character, Result result)
{
var player = owner as Player;
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
ArgumentNullReferenceCheckHelper.throwIfNull(result, () => $"result is null !!! - {player.toBasicString()}");
var err_msg = string.Empty;
var user_create_or_load_action = owner.getEntityAction<UserCreateOrLoadAction>();
NullReferenceCheckHelper.throwIfNull(user_create_or_load_action, () => $"user_create_or_load_action is null !!! - {player.toBasicString()}");
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.AvatarInfoSaveRes = new AvatarInfoSaveRes();
if(result.isSuccess())
{
ArgumentNullReferenceCheckHelper.throwIfNull(character, () => $"character is null !!!");
var character_attribute = character.getOriginEntityAttribute<CharacterAttribute>();
NullReferenceCheckHelper.throwIfNull(character_attribute, () => $"character_attribute is null !!! - {player.toBasicString()}");
var appearance_profile = character_attribute.AppearanceProfileValue;
NullReferenceCheckHelper.throwIfNull(appearance_profile, () => $"appearance_profile is null !!! - {player.toBasicString()}");
ack_packet.Response.AvatarInfoSaveRes.AvatarInfo = appearance_profile.toCharacterAppearanceProfile4Client();
var inventory_action = player.getEntityAction<InventoryActionBase>(); ;
NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
ack_packet.Response.AvatarInfoSaveRes.ClothInfo = inventory_action.toClothInven4Client();
ack_packet.Response.AvatarInfoSaveRes.Inventory = inventory_action.toBagInven4Client();
}
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
{
return false;
}
return true;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
{
var result = new Result();
var err_msg = string.Empty;
var player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var req_msg = recvMessage as ClientToGame;
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
var request = req_msg.Request.AvatarInfoSaveReq;
NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
var selected_character = player_action.getSelectedCharacter();
if(null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, null, result);
Log.getLogger().error(result.toBasicString());
return result;
}
var fn_character_appearance_save = async delegate ()
{
var result = new Result();
var character_action = selected_character.getEntityAction<CharacterAction>();
NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {player.toBasicString()}");
result = await character_action.tryUpdateApperanceProfile(request.AvatarInfo, request.ClothInfo);
if (result.isFail())
{
err_msg = $"Failed to tryUpdateApperanceProfile() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result);
return result;
}
send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result);
character_action.broadcastCharacterInfo();
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CharacterAppearanceSave", fn_character_appearance_save);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
}
return result;
}
}