Files
caliverse_server/GameServer/Contents/UgcNpc/PacketHandler/UgcNpcEditPacketHandler.cs
2025-05-01 07:20:41 +09:00

166 lines
6.3 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using static ClientToGameReq.Types;
using static ClientToGameRes.Types;
using SESSION_ID = System.Int32;
using WORLD_META_ID = System.UInt32;
using META_ID = System.UInt32;
using ENTITY_GUID = System.String;
using ACCOUNT_ID = System.String;
using OWNER_GUID = System.String;
using USER_GUID = System.String;
using CHARACTER_GUID = System.String;
using ITEM_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_UGC_NPC_EDIT), typeof(UgcNpcEditPacketHandler), typeof(GameLoginListener))]
public class UgcNpcEditPacketHandler : PacketRecvHandler
{
public static bool send_GS2C_ACK_UGC_NPC_EDIT( Player player, Result result
, GS2C_ACK_UGC_NPC_EDIT? ackMessage = null)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.AckUgcNpcEdit = new GS2C_ACK_UGC_NPC_EDIT();
if (ServerErrorCode.Success == result.ErrorCode)
{
ArgumentNullReferenceCheckHelper.throwIfNull(ackMessage, () => $"ackMessage is null !!! - {player.toBasicString()}");
ack_packet.Response.AckUgcNpcEdit = ackMessage;
}
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
{
return false;
}
return true;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
{
var result = new Result();
var err_msg = string.Empty;
var player = entityWithSession as Player;
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var recv_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
var request = recv_msg.Request.ReqUgcNpcEdit;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
result = await tryUgcNpcEdit(player, request);
if (result.isFail())
{
return result;
}
return result;
}
public static async Task<Result> tryUgcNpcEdit(Player player, C2GS_REQ_UGC_NPC_EDIT request)
{
var result = new Result();
var err_msg = string.Empty;
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
var selected_character = player_action.getSelectedCharacter();
if (null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
Log.getLogger().error(result.toBasicString());
send_GS2C_ACK_UGC_NPC_EDIT(player, result);
return result;
}
var fn_ugc_npc_edit = async delegate ()
{
var result = new Result();
var player_action = player.getEntityAction<PlayerAction>();
ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
var to_edit_ugc_npc_meta_guid = request.ToEditUgcNpcMetaGuid;
var found_ugc_npc = player_action.findUgcNpc(to_edit_ugc_npc_meta_guid);
if(null == found_ugc_npc)
{
err_msg = $"Not found UgcNpc !!! : UgcNpcMetaGuid:{to_edit_ugc_npc_meta_guid} - {player.toBasicString()}";
result.setFail(ServerErrorCode.UgcNpcNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
send_GS2C_ACK_UGC_NPC_EDIT(player, result);
return result;
}
var ugc_npc_edit_action = found_ugc_npc.getEntityAction <UgcNpcEditAction>();
NullReferenceCheckHelper.throwIfNull(ugc_npc_edit_action, () => $"ugc_npc_edit_action is null !!! - {player.toBasicString()}");
(result, var to_edit_ugc_npc) = await ugc_npc_edit_action.tryEditUgcNpc(request);
if (result.isFail())
{
err_msg = $"Failed to tryEditUgcNpc() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
send_GS2C_ACK_UGC_NPC_EDIT(player, result);
return result;
}
var server_logic = GameServerApp.getServerLogic();
ArgumentNullException.ThrowIfNull(server_logic, $"server_logic is null !!! - {player.toBasicString()}");
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.BeaconEdit
, server_logic.getDynamoDbClient()
, true );
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new QueryFinal(), ugc_npc_edit_action.completedUgcNpcEdit);
}
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail())
{
send_GS2C_ACK_UGC_NPC_EDIT(player, result);
return result;
}
(result, var ack_ugc_npc_edit) = await ugc_npc_edit_action.toAckUgcNpcEdit();
if(result.isFail())
{
send_GS2C_ACK_UGC_NPC_EDIT(player, result);
return result;
}
send_GS2C_ACK_UGC_NPC_EDIT(player, result, ack_ugc_npc_edit);
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UgcNpcCreation", fn_ugc_npc_edit);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
}
return result;
}
}