Files
caliverse_server/GameServer/Contents/SocialAction/PacketHandler/UseSocialActionPacketHandler.cs
2025-05-01 07:20:41 +09:00

98 lines
3.9 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using static ClientToGameRes.Types;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseSocialActionReq), typeof(UseSocialActionPacketHandler), typeof(GameLoginListener))]
internal class UseSocialActionPacketHandler : PacketRecvHandler
{
public static bool send_S2C_ACK_USE_SOCIAL_ACTION(Player owner, Result result, UseSocialActionRes ack)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.UseSocialActionRes = ack;
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
{
return false;
}
return true;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
{
var player = entityWithSession as Player;
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var req_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
var request = req_msg.Request.UseSocialActionReq;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var result = new Result();
var err_msg = string.Empty;
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
var ack = new UseSocialActionRes();
var selected_character = player_action.getSelectedCharacter();
if (null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_USE_SOCIAL_ACTION(player, result, ack);
return result;
}
var character_action = selected_character.getEntityAction<CharacterAction>();
NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {player.toBasicString()}");
if (character_action.isFarming())
{
err_msg = $"Character is Farming !!! - {selected_character.toBasicString()}, {player.toBasicString()}";
result.setFail(ServerErrorCode.FarimgState, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_USE_SOCIAL_ACTION(player, result, ack);
return result;
}
var user_social_action_executor_action = player.getEntityAction<UserSocialActionExecutorAction>();
NullReferenceCheckHelper.throwIfNull(user_social_action_executor_action, () => $"user_social_action_executor_action is null !!! - {player.toBasicString()}");
(result, ack) = user_social_action_executor_action.tryUseSocialAction(request.SocialActionId);
if (result.isFail())
{
err_msg = $"Failed to tryUseSocialAction() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
send_S2C_ACK_USE_SOCIAL_ACTION(player, result, ack);
return result;
}
send_S2C_ACK_USE_SOCIAL_ACTION(player, result, ack);
player.send_S2C_NTF_PLAY_SOCIAL_ACTION();
await QuestManager.It.QuestCheck(player, new QuestSocialAction(EQuestEventTargetType.SOCIALACTION, EQuestEventNameType.USED, request.SocialActionId));
return result;
}
}