Files
caliverse_server/GameServer/Contents/Location/Helper/LocationNotifyHelper.cs
2025-05-01 07:20:41 +09:00

32 lines
941 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
namespace GameServer
{
internal static class LocationNotifyHelper
{
public static bool send_S2C_NTF_SET_LOCATION(this Player player)
{
var location_action = player.getEntityAction<LocationAction>();
NullReferenceCheckHelper.throwIfNull(location_action, () => $"location_action is null !!! - {player.toBasicString()}");
var ntf_packet = new ClientToGame();
ntf_packet.Message = new();
ntf_packet.Message.SetLocation = new();
ntf_packet.Message.SetLocation.Pos = location_action.getCurrentPos();
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
}
}