98 lines
3.3 KiB
C#
98 lines
3.3 KiB
C#
using System.Net;
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using Nettention.Proud;
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using Google.Protobuf;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameRes.Types;
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using META_ID = System.UInt32;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_HISTORY_ALL), typeof(LandAuctionHistoryAllPacketHandler), typeof(GameLoginListener))]
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public class LandAuctionHistoryAllPacketHandler : PacketRecvHandler
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{
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public static bool send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(Player player, Result result, List<LandAuctionCompact>? landAuctionCompacts = null)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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var ack_msg = new GS2C_ACK_LAND_AUCTION_HISTORY_ALL();
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ack_packet.Response.AckLandAuctionHistoryAll = ack_msg;
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if (result.isSuccess())
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(landAuctionCompacts, () => $"landAuctionCompacts is null !!! - {player.toBasicString()}");
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ack_msg.LandAuctionCompacts.AddRange(landAuctionCompacts);
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
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{
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var player = entityWithSession as Player;
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var req_msg = recvMessage as ClientToGame;
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ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.ReqLandAuctionHistoryAll;
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ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var fn_land_auction_history_all = async delegate ()
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{
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var result = new Result();
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var read_land_auction_compacts = await LandAuctionManager.It.getLandAuctionHistoryAll();
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send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(player, result, read_land_auction_compacts);
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return await Task.FromResult(result);
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionHistoryAll", fn_land_auction_history_all);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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return result;
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}
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public override async Task onProcessPacketException( ISession entityWithSession, IMessage recvMessage
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, Result errorResult )
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{
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await Task.CompletedTask;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
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send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(player, errorResult);
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}
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}
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