Files
2025-05-01 07:20:41 +09:00

47 lines
1011 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Google.Protobuf.WellKnownTypes;
using ServerCore; using ServerBase;
using ServerCommon;
using static ClientToGameMessage.Types;
using ITEM_GUID = System.String;
namespace GameServer
{
public static class ItemNotifyHelper
{
public static bool send_S2C_NTF_ITEM_DELETE(Player player, ITEM_GUID deletedItemGuid, ushort deletedCount)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
var ntf_msg = new GS2C_NTF_ITEM_DELETE();
ntf_packet.Message.NtfItemDelete = ntf_msg;
ntf_msg.DeletedItemGuid = deletedItemGuid;
ntf_msg.DeletedCount = deletedCount;
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
}
}