Files
caliverse_server/GameServer/Contents/GameZone/Helper/PositionBusinessLogHelper.cs
2025-05-01 07:20:41 +09:00

50 lines
1.8 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
internal static class PositionBusinessLogHelper
{
public static PositionLogInfo toPositionLogInfo(PositionMoveType positionType, PositionInfo positionInfo)
{
var position_log_info = new PositionLogInfo();
position_log_info.setPositionInfo(positionType, positionInfo);
return position_log_info;
}
public static void setPositionInfo(this PositionLogInfo logData, PositionMoveType positionType, PositionInfo positionInfo)
{
logData.PositionMoveType = positionType.ToString();
logData.ServerName = positionInfo.ServerName;
logData.RoomId = positionInfo.RoomId;
logData.MapType = positionInfo.MapFileType.ToString();
logData.MapMId = positionInfo.MapMid;
logData.Pos = positionInfo.Pos.Clone();
}
public static PositionLogInfo toPositionLogInfo(PositionMoveType positionType, string serverName, string roomId, MapFileType mapFileType, int mapMid, Pos pos)
{
var position_log_info = new PositionLogInfo();
position_log_info.setPositionInfo(positionType, serverName, roomId, mapFileType, mapMid, pos);
return position_log_info;
}
public static void setPositionInfo(this PositionLogInfo logData, PositionMoveType positionType, string serverName, string roomId, MapFileType mapFileType, int mapMid, Pos pos)
{
logData.PositionMoveType = positionType.ToString();
logData.ServerName = serverName;
logData.RoomId = roomId;
logData.MapType = mapFileType.ToString();
logData.MapMId = mapMid;
logData.Pos = pos.Clone();
}
}