Files
2025-05-01 07:20:41 +09:00

48 lines
1.5 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer;
[ChatCommandAttribute("teleport", typeof(ChatCommandTeleport), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
internal class ChatCommandTeleport : ChatCommandBase
{
public override async Task invoke(Player player, string token, string[] args)
{
Log.getLogger().info($"HandleTeleport");
var result = new Result();
var err_msg = string.Empty;
if (args.Length < 3)
return;
if (float.TryParse(args[0], out float x) == false || float.TryParse(args[1], out float y) == false || float.TryParse(args[2], out float z) == false)
return;
Pos pos = new Pos();
pos.X = x;
pos.Y = y;
pos.Z = z;
pos.Angle = 0;
var game_zone_action = player.getEntityAction<GameZoneAction>();
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game zone action is null !!! - {player.toBasicString()}");
result = game_zone_action.tryMove(pos);
if(result.isFail())
{
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return;
}
LocationNotifyHelper.send_S2C_NTF_SET_LOCATION(player);
await Task.CompletedTask;
}
}