Files
2025-05-01 07:23:28 +09:00

65 lines
1.9 KiB
C#

using GameServer.Contents.GameMode.Helper;
using GameServer.Contents.GameMode.Manage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using GameServer.Contents.GameMode.Manage.StateManage;
using ServerBase;
using ServerCommon;
using ServerCore;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunRaceJoinSuccessHandler : GameModeJoinSuccessHandlerBase
{
public RunRaceJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, GameModeType.RUN_RACE, instanceRoom)
{
}
public override Result joinSuccessValidate()
{
var result = new Result();
return result;
}
public override Task<Result> joinSuccessConfirmation()
{
var result = new Result();
return Task.FromResult(result);
}
public override async Task<Result> joinSuccessNotify()
{
var result = new Result();
var room_id = m_instance_room.getMap().m_room_id;
var err_msg = string.Empty;
if (false == GameModeManager.It.tryGetGameMode(room_id, out var gameMode))
{
err_msg = $"not exist GameMode after join success!!!! roomId : {room_id}";
result.setFail(ServerErrorCode.GameModeClassIsNull, err_msg);
Log.getLogger().error(err_msg);
return result;
}
var game_mode_base = gameMode as GameModeBase;
NullReferenceCheckHelper.throwIfNull(game_mode_base, () => $"game_mode_base is null !!!");
var state = game_mode_base.getGameModeState();
var state_base = state as GameModeStateBase;
NullReferenceCheckHelper.throwIfNull(state_base, () => $"state_base is null !!!");
GameNotifyHelper.send_GS2C_NTF_GAME_STATE_UPDATE(m_player, m_instance_room, state.getStateType(), state_base.getNextStateChangeTime());
await Task.CompletedTask;
return result;
}
public override void joinSuccessWriteLog()
{
}
}