88 lines
2.4 KiB
C#
88 lines
2.4 KiB
C#
using GameServer.Contents.GameMode.Helper;
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using GameServer.Contents.GameMode.Mode_Running.Manage;
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using GameServer.Contents.GameMode.Mode_Running.ModeRace.Actions;
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using ServerBase;
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using ServerCommon;
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using ServerCore;
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namespace GameServer;
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public class GameModeRunRace<T> : GameModeRun where T : IRunningMode
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{
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T m_run_mode_data;
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public GameModeRunRace(T runModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeRunRace, instanceRoom)
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{
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Log.getLogger().debug("run race constructor called");
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m_run_mode_data = runModeData;
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Log.getLogger().debug("run race constructor done");
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}
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public override Task<Result> onInit()
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{
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Log.getLogger().debug("run race onInit called");
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//제너릭 init
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m_run_mode_data.initRunningMode();
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//레이스 모드에 필요한 액션 추가
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addRaceEntityAction();
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//게임 모드에 필요한 상수값 입력
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setDefaultMetaConstants();
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//다 마무리 되면 부모 init 호출
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var result = base.onInit();
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Log.getLogger().debug("run race onInit done");
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return result;
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}
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public override Task initAfterTimerCreate()
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{
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m_current_game_mode_state = new RaceStateReady(this);
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return Task.CompletedTask;
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}
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private void addRaceEntityAction()
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{
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Log.getLogger().debug("run race addEntityAction called");
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addEntityAction(new RaceStateCheckAction(this));
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addEntityAction(new RaceGameObjectSavePointInteractAction(this));
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Log.getLogger().debug("run race addEntityAction done");
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}
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private void setDefaultMetaConstants()
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{
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m_ticker_interval_msecs = GameModeConstants.GAME_MODE_RUN_RACE_CHECK_INTERVAL_MSECS;
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}
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public override async Task taskUpdate()
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{
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var state_check_action = getEntityAction<RaceStateCheckAction>();
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NullReferenceCheckHelper.throwIfNull(state_check_action, () => $"location attribute is null !!");
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var result = await state_check_action.stateUpdate();
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if (result.isFail()) return;
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}
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public override string toBasicString()
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{
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var basic_string = base.toBasicString() + $"GameModeRunRace....roomId : {getRoomId()}";
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return basic_string;
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}
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} |