39 lines
964 B
C#
39 lines
964 B
C#
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
using Google.Protobuf.WellKnownTypes;
|
|
|
|
|
|
using ServerCommon;
|
|
|
|
|
|
namespace GameServer
|
|
{
|
|
public static class BuffHelper
|
|
{
|
|
public static List<Buff> toBuffData4Client(this BuffAttribute buffAttribute)
|
|
{
|
|
var buff_list_4_client = new List<Buff>();
|
|
|
|
foreach (var buff_info in buffAttribute.BuffInfos)
|
|
{
|
|
foreach (var info in buff_info.Value)
|
|
{
|
|
Buff buff = new Buff();
|
|
buff.BuffId = (Int32)info.Value.BuffMetaID;
|
|
buff.BuffStartTime = info.Value.BuffStartTime.ToTimestamp();
|
|
buff_list_4_client.Add(buff);
|
|
}
|
|
}
|
|
|
|
return buff_list_4_client;
|
|
}
|
|
}
|
|
}
|