// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: Protocol.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace Google.Protobuf.CES.Packet { /// Holder for reflection information generated from Protocol.proto public static partial class ProtocolReflection { #region Descriptor /// File descriptor for Protocol.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static ProtocolReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "Cg5Qcm90b2NvbC5wcm90bxIIcHJvdG9jb2wq+wUKCFByb3RvY29sEg0KCU1P", "VkVfTkVYVBAAEhAKDE1PVkVfQ09NQklORRABEgkKBVZPSUNFEB4SDwoLVk9J", "Q0VfU1RBVEUQHxIJCgVNVVNJQxAoEgwKCE1VU0lDQm94ECkSCQoFREFOQ0UQ", "MhIVChFEQU5DRV9SZXFSb29tVGltZRAzEhUKEURBTkNFX1Jlc1Jvb21UaW1l", "EDQSFQoRREFOQ0VfU3RhdGVVcGRhdGUQNRIICgRKVU1QEEYSCQoFR1VJREUQ", "UBIVChFQUkVTRU5UQVRJT05fUEFHRRBREgcKA0FJTRBkEhUKEVBBUlRZX01P", "VkVfTUVNQkVSEG4SDwoLQkFUVExFX01PVkUQeBIOCgpCQVRUTEVfQUlNEHkS", "EQoNQkFUVExFX1NUQVRVUxB6EhEKDUJBVFRMRV9NQU5UTEUQexIRCgxCQVRU", "TEVfU0hPT1QQggESEgoNQkFUVExFX0RBTUFHRRCDARISCg1CQVRUTEVfUkVM", "T0FEEIQBEhEKDEJBVFRMRV9ET0RHRRCFARIZChRCQVRUTEVfV0VBUE9OX0NI", "QU5HRRCGARIWChFCQVRUTEVfV0VBUE9OX0FERBCHARITCg5CQVRUTEVfUkVT", "UEFXThCIARIeChlCQVRUTEVfT0JKRUNUX0lOVEVSQUNUSU9OEIkBEhsKFkJB", "VFRMRV9GSU5JU0hFRF9MT0RJTkcQigESGQoUQkFUVExFX1JFQURZX1RPX0VY", "SVQQiwESHAoXQkFUVExFX0xBVU5DSF9DSEFSQUNURVIQjAESGgoVQkFUVExF", "X1BMQVlfQU5JTUFUSU9OEI0BEhYKEUJBVFRMRV9ISVRfRUZGRUNUEI4BEhIK", "DU1PQl9BSV9BVFRBQ0sQyAESEgoNTU9CX0FJX01PVkVUTxDJARIRCgxNT0Jf", "QUlfRk9DVVMQygESEwoOTU9CX0FJX1NZTkNWQVIQywESEQoMTU9CX0FJX1NQ", "QVdOEMwBEhMKDkhPU1RfUk9PTV9JTkZPEKwCQh2qAhpHb29nbGUuUHJvdG9i", "dWYuQ0VTLlBhY2tldGIGcHJvdG8z")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(new[] {typeof(global::Google.Protobuf.CES.Packet.Protocol), }, null, null)); } #endregion } #region Enums public enum Protocol { [pbr::OriginalName("MOVE_NEXT")] MoveNext = 0, [pbr::OriginalName("MOVE_COMBINE")] MoveCombine = 1, [pbr::OriginalName("VOICE")] Voice = 30, [pbr::OriginalName("VOICE_STATE")] VoiceState = 31, [pbr::OriginalName("MUSIC")] Music = 40, [pbr::OriginalName("MUSICBox")] Musicbox = 41, [pbr::OriginalName("DANCE")] Dance = 50, [pbr::OriginalName("DANCE_ReqRoomTime")] DanceReqRoomTime = 51, [pbr::OriginalName("DANCE_ResRoomTime")] DanceResRoomTime = 52, [pbr::OriginalName("DANCE_StateUpdate")] DanceStateUpdate = 53, [pbr::OriginalName("JUMP")] Jump = 70, [pbr::OriginalName("GUIDE")] Guide = 80, [pbr::OriginalName("PRESENTATION_PAGE")] PresentationPage = 81, [pbr::OriginalName("AIM")] Aim = 100, [pbr::OriginalName("PARTY_MOVE_MEMBER")] PartyMoveMember = 110, /// /// 이동,멈춤,점프... /// [pbr::OriginalName("BATTLE_MOVE")] BattleMove = 120, /// /// 조준. /// [pbr::OriginalName("BATTLE_AIM")] BattleAim = 121, /// /// 현재상태. /// [pbr::OriginalName("BATTLE_STATUS")] BattleStatus = 122, /// /// 기어오르기. /// [pbr::OriginalName("BATTLE_MANTLE")] BattleMantle = 123, /// /// 총알발사. /// [pbr::OriginalName("BATTLE_SHOOT")] BattleShoot = 130, /// /// 피격. /// [pbr::OriginalName("BATTLE_DAMAGE")] BattleDamage = 131, /// /// 재장전 /// [pbr::OriginalName("BATTLE_RELOAD")] BattleReload = 132, /// /// 구르기 /// [pbr::OriginalName("BATTLE_DODGE")] BattleDodge = 133, /// /// 무기교환 /// [pbr::OriginalName("BATTLE_WEAPON_CHANGE")] BattleWeaponChange = 134, /// /// 무기추가 /// [pbr::OriginalName("BATTLE_WEAPON_ADD")] BattleWeaponAdd = 135, /// /// 사망후 리스폰. /// [pbr::OriginalName("BATTLE_RESPAWN")] BattleRespawn = 136, /// /// 오브젝트 인터렉션 /// [pbr::OriginalName("BATTLE_OBJECT_INTERACTION")] BattleObjectInteraction = 137, /// /// 인게임 로딩 끝 /// [pbr::OriginalName("BATTLE_FINISHED_LODING")] BattleFinishedLoding = 138, /// /// 인던 나가기 전에 결과창 보는 중 /// [pbr::OriginalName("BATTLE_READY_TO_EXIT")] BattleReadyToExit = 139, /// /// 범위 타격에 의해서 날아감 /// [pbr::OriginalName("BATTLE_LAUNCH_CHARACTER")] BattleLaunchCharacter = 140, /// /// 특정 상황에서 에니메이션 실행 할 때 /// [pbr::OriginalName("BATTLE_PLAY_ANIMATION")] BattlePlayAnimation = 141, /// /// 캐릭터나 사물에 이펙트 표시 /// [pbr::OriginalName("BATTLE_HIT_EFFECT")] BattleHitEffect = 142, [pbr::OriginalName("MOB_AI_ATTACK")] MobAiAttack = 200, [pbr::OriginalName("MOB_AI_MOVETO")] MobAiMoveto = 201, [pbr::OriginalName("MOB_AI_FOCUS")] MobAiFocus = 202, [pbr::OriginalName("MOB_AI_SYNCVAR")] MobAiSyncvar = 203, [pbr::OriginalName("MOB_AI_SPAWN")] MobAiSpawn = 204, [pbr::OriginalName("HOST_ROOM_INFO")] HostRoomInfo = 300, } #endregion } #endregion Designer generated code