using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler("", typeof(ServerMessage.Types.GS2GS_NTF_UGC_NPC_RANK_REFRESH), typeof(NtfUgcNpcRankRefreshMQPacketHandler), typeof(RabbitMQ4Game))] public class NtfUgcNpcRankRefreshMQPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var msg = recvMessage as ServerMessage; ArgumentNullException.ThrowIfNull(msg); Log.getLogger().info($"HandleUgcNpcRankRefreshNoti"); var handler = new NotifyUgcNpcRankRefreshHandler(); await handler.recvUgcNpcRankRefresh(msg.NtfUgcNpcRankRefresh); return new(); } }