using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler("", typeof(ServerMessage.Types.Chat), typeof(ChatMQPacketHandler), typeof(RabbitMQ4Game))] public class ChatMQPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { await Task.CompletedTask; var msg = recvMessage as ServerMessage; NullReferenceCheckHelper.throwIfNull(msg, () => $"msg is null !!!"); ChatNotifyHelper.send_S2C_NTF_MQ_CHAT(msg.Chat); return new(); } }