using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer; [ChatCommandAttribute("gainland", typeof(LandCheatGainLand), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)] internal class LandCheatGainLand : ChatCommandBase { public override async Task invoke(Player player, string token, string[] args) { Log.getLogger().info($"Call gainland !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); if (args.Length < 1) { err_msg = $"Not enough argument !!! : argCount:{args.Length} == 1 - {player.toBasicString()}"; Log.getLogger().error(err_msg); return; } if (!int.TryParse(args[0], out var land_meta_id)) { err_msg = $"GainLand param parsing Error args : {args[0]}"; Log.getLogger().error(err_msg); return; } var owned_land_agent_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(owned_land_agent_action, () => $"owned_land_agent_action is null !!! - {player.toBasicString()}"); var owned_building_agent_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(owned_building_agent_action, () => $"owned_building_agent_action is null !!! - {player.toBasicString()}"); var fn_gain_land = async delegate () { // Land 획득 (result, var land, var owned_land, var land_doc_base) = await LandHelper.tryGainLand(player, land_meta_id); if (result.isFail()) { err_msg = $"Failed to tryGainLand() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(land, () => $"land is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(owned_land, () => $"owned_land is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(land_doc_base, () => $"land_doc_base is null !!! - {player.toBasicString()}"); var land_log_info = land.toLandLogInfo(); var land_business_log = new LandBusinessLog(land_log_info); // Land 종속 BuildingMetaId 얻기 if (!MapManager.Instance.tryGetLandChildBuildingMetaId(land_meta_id, out var building_meta_id)) { err_msg = $"Failed to tryGetLandChildBuildingMetaId() !!! - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } // Building 획득 (result, var building, var owned_building, var building_doc_base) = await BuildingHelper.tryGainBuilding(player, building_meta_id); if (result.isFail()) { err_msg = $"Failed to tryGainBuilding() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(building, () => $"building is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(owned_building, () => $"owned_building is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}"); var building_log_info = building.toBuildingLogInfo(); var building_business_log = new BuildingBusinessLog(building_log_info); var batch = new QueryBatchEx(player, LogActionType.CheatCommandGainLand, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new DBQEntityWrite(land_doc_base)); batch.addQuery(new DBQEntityWrite(building_doc_base)); } batch.appendBusinessLog(land_business_log); batch.appendBusinessLog(building_business_log); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { return result; } // OwnedLand, OwnedBuilding Agent에 추가 owned_land_agent_action.addOwnedLand(land_meta_id, owned_land); owned_building_agent_action.addOwnedBuilding(building_meta_id, owned_building); // OwnedLand, OwnedBuilding Noti player.send_S2C_NTF_OWNED_LAND_INFOS(); player.send_S2C_NTF_OWNED_BUILDING_INFOS(); // Land, Building 전서버 Noti await LandNotifyHelper.sendNtfModifyLandInfo(land); await BuildingNotifyHelper.sendNtfModifyBuildingInfo(building); return result; }; var transaction_name = "Cheat.GainLand"; result = await player.runTransactionRunnerSafelyWithTransGuid(player.getUserGuid(), TransactionIdType.PrivateContents, transaction_name, fn_gain_land); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafelyWithTransGuid() !!! : {result.toBasicString()} - transactionName:{transaction_name}, {player.toBasicString()}"; Log.getLogger().error(err_msg); } } } [ChatCommandAttribute("initmylandownership", typeof(LandCheatInitMyLandOwnership), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)] internal class LandCheatInitMyLandOwnership : ChatCommandBase { public override async Task invoke(Player player, string token, string[] args) { Log.getLogger().info($"Call initmylandownership !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); if (args.Length < 1) { err_msg = $"Not enough argument !!! : argCount:{args.Length} == 1 - {player.toBasicString()}"; Log.getLogger().error(err_msg); return; } if (!int.TryParse(args[0], out var argument_land_meta_id)) { err_msg = $"InitMyLandOwnership param parsing Error args : {args[0]}"; Log.getLogger().error(err_msg); return; } var owned_land_agent_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(owned_land_agent_action, () => $"owned_land_agent_action is null !!! - {player.toBasicString()}"); var owned_building_agent_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(owned_building_agent_action, () => $"owned_building_agent_action is null !!! - {player.toBasicString()}"); var fn_init_my_land_ownership = async delegate () { var land_meta_ids = new List(); if (argument_land_meta_id == 0) { land_meta_ids = owned_land_agent_action.getOwnedLandMetaIds(); } else { land_meta_ids.Add(argument_land_meta_id); } var land_infos = new List(); var land_business_logs = new List(); var land_doc_bases = new List(); var building_meta_ids = new List(); foreach (var land_meta_id in land_meta_ids) { (result, var land, var owned_land, var land_doc_base) = await LandHelper.tryInitMyLandOwnership(player, land_meta_id); if (result.isFail()) { err_msg = $"Failed to tryInitMyLandOwnership() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(land, () => $"land is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(owned_land, () => $"owned_land is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(land_doc_base, () => $"land_doc_base is null !!! - {player.toBasicString()}"); var land_info = await land.toLandInfo(); land_infos.Add(land_info); var land_log_info = land.toLandLogInfo(); var land_business_log = new LandBusinessLog(land_log_info); land_business_logs.Add(land_business_log); land_doc_bases.Add(land_doc_base); if (!MapManager.Instance.tryGetLandChildBuildingMetaId(land_meta_id, out var building_meta_id)) { err_msg = $"Failed to tryGetLandChildBuildingMetaId() !!! - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } building_meta_ids.Add(building_meta_id); } var building_infos = new List(); var building_business_logs = new List(); var building_doc_bases = new List(); foreach (var building_meta_id in building_meta_ids) { (result, var building, var owned_building, var building_doc_base) = await BuildingHelper.tryInitMyBuildingOwnership(player, building_meta_id); if (result.isFail()) { err_msg = $"Failed to tryInitMyLandOwnership() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(building, () => $"building is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(owned_building, () => $"owned_building is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}"); var building_info = await building.toBuildingInfo(); building_infos.Add(building_info); var building_log_info = building.toBuildingLogInfo(); var building_business_log = new BuildingBusinessLog(building_log_info); building_business_logs.Add(building_business_log); building_doc_bases.Add(building_doc_base); } var batch = new QueryBatchEx(player, LogActionType.CheatCommandGainLand, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new DBQEntityWrite(land_doc_bases)); batch.addQuery(new DBQEntityWrite(building_doc_bases)); } batch.appendBusinessLogs(land_business_logs); batch.appendBusinessLogs(building_business_logs); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { return result; } // OwnedLand, OwnedBuilding Agent에서 제거 foreach (var init_land_meta_id in land_meta_ids) { owned_land_agent_action.removeOwnedLand(init_land_meta_id); } foreach (var init_building_meta_id in building_meta_ids) { owned_building_agent_action.removeOwnedBuilding(init_building_meta_id); } // OwnedLand, OwnedBuilding Noti player.send_S2C_NTF_OWNED_LAND_INFOS(); player.send_S2C_NTF_OWNED_BUILDING_INFOS(); // Land, Building 전서버 Noti LandNotifyHelper.sendNtfModifyLandInfos(land_infos); BuildingNotifyHelper.sendNtfModifyBuildingInfo(building_infos); return result; }; var transaction_name = "Cheat.InitMyLandOwnership"; result = await player.runTransactionRunnerSafelyWithTransGuid(player.getUserGuid(), TransactionIdType.PrivateContents, transaction_name, fn_init_my_land_ownership); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafelyWithTransGuid() !!! : {result.toBasicString()} - transactionName:{transaction_name}, {player.toBasicString()}"; Log.getLogger().error(err_msg); } } }