using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ServerCore; using ServerBase; using ServerCommon; using SESSION_ID = System.Int32; using WORLD_META_ID = System.UInt32; using META_ID = System.UInt32; using ENTITY_GUID = System.String; using ACCOUNT_ID = System.String; using OWNER_GUID = System.String; using USER_GUID = System.String; using CHARACTER_GUID = System.String; using ITEM_GUID = System.String; using System.Collections.Concurrent; namespace GameServer { public class ToolEquipInven : InventoryBase { public ToolEquipInven(EntityBase parent) : base(EntityType.ToolEquipInven, parent) { } public override string toSummaryString() { return $"{this.getTypeName()}"; } } }