using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections.Concurrent; using Newtonsoft.Json; using Amazon.DynamoDBv2; using Amazon.DynamoDBv2.Model; using Amazon.DynamoDBv2.DocumentModel; using Amazon.Runtime; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using SESSION_ID = System.Int32; using WORLD_META_ID = System.UInt32; using META_ID = System.UInt32; using ENTITY_GUID = System.String; using ACCOUNT_ID = System.String; using OWNER_GUID = System.String; using USER_GUID = System.String; using CHARACTER_GUID = System.String; using UGC_NPC_META_ID = System.String; using ITEM_GUID = System.String; using GameServer.PacketHandler; namespace GameServer { public class DBQItemReadAll : QueryExecutorBase where TInventoryActionBase : InventoryActionBase { private readonly OwnerEntityType m_owner_entity_type; private Dictionary m_owner_entities = new(); private readonly List m_to_read_item_docs = new(); public DBQItemReadAll(OwnerEntityType ownerEntityType) : base(typeof(DBQItemReadAll).Name) { m_owner_entity_type = ownerEntityType; } //===================================================================================== // DB 쿼리 직전에 준비해야 할 로직들을 작성한다. //===================================================================================== public override async Task onPrepareQuery() { await Task.CompletedTask; var result = new Result(); var err_msg = string.Empty; var owner = getOwner(); NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); if (false == owner.isValidOwnerEntityType()) { err_msg = $"Invalid OwnerEntityType Invalid !!! - {owner.toBasicString()}"; result.setFail(ServerErrorCode.OwnerEntityTypeInvalid, err_msg); Log.getLogger().error(err_msg); return result; } return result; } //===================================================================================== // onPrepareQuery()를 성공할 경우 호출된다. //===================================================================================== public override async Task onQuery() { await Task.CompletedTask; var result = new Result(); var err_msg = string.Empty; var owner = getOwner(); NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var player_action = owner.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {owner.toBasicString()}"); var query_batch_base = getQueryBatch(); NullReferenceCheckHelper.throwIfNull(query_batch_base, () => $"query_batch_base is null !!! - {owner.toBasicString()}"); var read_ugc_npc_meta_guids = new HashSet(); var prev_db_query = query_batch_base.getQuery(); if( prev_db_query != null ) { read_ugc_npc_meta_guids = prev_db_query.getAttachedUgcNpcGuids(); } // owner 엔티티 목록을 얻어온다. result = player_action.fillupOwnerEntities(m_owner_entity_type, ref m_owner_entities); if (result.isFail()) { return result; } var db_connector = query_batch_base.getDynamoDbConnector(); foreach(var each in m_owner_entities) { var combination_key_for_pk = each.Key; // owner guid var owner_entity = each.Value; // owner entity // Attached된 UgcNpc 객체는 이미 Inventory 정보가 로드되어 있다 !!! - kangms if(true == read_ugc_npc_meta_guids.Contains(combination_key_for_pk)) { continue; } var inventory_action = owner_entity.getEntityAction(); NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! : {owner_entity.toBasicString()} - {owner.toBasicString()}"); (result, var make_primary_key) = await DynamoDBDocBaseHelper.makePrimaryKey(combination_key_for_pk); if (result.isFail()) { return result; } NullReferenceCheckHelper.throwIfNull(make_primary_key, () => $"make_primary_key is null !!! - {owner.toBasicString()}"); var query_config = db_connector.makeQueryConfigForReadByPKOnly(make_primary_key.PK); (result, var read_docs) = await db_connector.simpleQueryDocTypesWithQueryOperationConfig(query_config, eventTid: query_batch_base.getTransId()); if (result.isFail()) { return result; } var reserved_slots_of_equip = new Dictionary>(); var retry_equip_items = new List(); foreach (var read_doc in read_docs) { var item_attrib = read_doc.getAttrib(); NullReferenceCheckHelper.throwIfNull(item_attrib, () => $"item_attrib is null !!! - {owner_entity.toBasicString()}, {owner.toBasicString()}"); //TODO: 아이템 정보 기반 예외 처리 정책 적용 하기 - kangms // 1. ItemStackCount 개수 오류 !!! : 개수가 초과된 경우 => 우편으로 지급, 개수가 0 이하인 경우 => 삭제 // 2. 장착 실패 오류 !!! : 보관함에 적재 시키고, 장착 위치를 빈자리로 재배치 시키고, 실패할 경우 장착 실패 오류 로그 작성 if (0 >= item_attrib.ItemStackCount) { result = await db_connector.simpleDeleteDocumentWithDocType(read_doc, query_batch_base.getTransId()); if (result.isFail()) { err_msg = $"Failed to simpleDeleteDocumentWithDocType() !!!, invalid Item in DB : {item_attrib.toBasicString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); } else { err_msg = $"Deleted Item !!!, invalid Item in DB : {item_attrib.toBasicString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); } continue; } (var equip_result, var to_add_item) = await inventory_action.tryTakableToBagWithEquip(read_doc, reserved_slots_of_equip); if (equip_result.isFail()) { if(null != to_add_item) { retry_equip_items.Add(to_add_item); } continue; } } foreach(var retry_item in retry_equip_items) { var item_attribute_base = retry_item.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(item_attribute_base, () => $"item_attribute_base is null !!! - {owner_entity.toBasicString()}, {owner.toBasicString()}"); var item_meta = retry_item.getItemMeta(); NullReferenceCheckHelper.throwIfNull(item_meta, () => $"item_atitem_metatrib is null !!! - {owner_entity.toBasicString()}, {owner.toBasicString()}"); err_msg = $"retry equip Item !!!: {item_attribute_base.toSummaryString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); (var equip_result, var equipable_slot) = inventory_action.getEquipableSlotOfEquipInven(item_meta, reserved_slots_of_equip); if (equip_result.isFail()) { continue; } equip_result = await inventory_action.tryTakableToEquip(retry_item, (Int16)equipable_slot); if (equip_result.isFail()) { continue; } item_attribute_base.modifiedEntityAttribute(); (equip_result, var to_update_item_doc) = await item_attribute_base.toDocBase(); if (result.isFail()) { err_msg = $"Failed to toDocBase() !!! : {item_attribute_base.toBasicString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); continue; } NullReferenceCheckHelper.throwIfNull(to_update_item_doc, () => $"to_update_item_doc is null !!! - {owner_entity.toBasicString()}, {owner.toBasicString()}"); equip_result = await db_connector.simpleUpsertDocumentWithDocType(to_update_item_doc, query_batch_base.getTransId()); if (equip_result.isFail()) { err_msg = $"Failed to simpleUpsertDocumentWithDocType() !!! : {to_update_item_doc.toBasicString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); continue; } } var bag_inven = inventory_action.getBagInven(); var has_item_guids = bag_inven.getHasSlotsWithEntityBases().Keys.ToList(); foreach (var target_item_guid in has_item_guids) { var found_item_base = bag_inven.findEntityBase(target_item_guid); if (null == found_item_base) { err_msg = $"Not found Item !!! : itemGuid:{target_item_guid} - {owner.toBasicString()}"; Log.getLogger().debug(err_msg); continue; } var entity_alert_action = found_item_base.getEntityAction(); if (null != entity_alert_action) { await entity_alert_action.onApplyEntityAlertType(); } var item_action = found_item_base.getEntityAction(); NullReferenceCheckHelper.throwIfNull(item_action, () => $"item_action is null !!! - {owner.toBasicString()}"); await item_action.onTick(); } } return result; } //===================================================================================== // DB 쿼리를 성공하고, doFnCommit()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다. //===================================================================================== public override async Task onQueryResponseCommit() { await Task.CompletedTask; return; } //===================================================================================== // DB 쿼리를 실패하고, doFnRollback()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다. //===================================================================================== public override async Task onQueryResponseRollback(Result errorResult) { await Task.CompletedTask; return; } } }