using ServerCommon; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameServer { public class QuestFriend : QuestBase { public QuestFriend(EQuestEventTargetType targetType, EQuestEventNameType eventNameType) : base(targetType, eventNameType, 0, string.Empty, string.Empty, string.Empty) { } } }