using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.QuestRefuseReq), typeof(QuestRefusePacketHandler), typeof(GameLoginListener))] public class QuestRefusePacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var owner = session as Player; NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!"); var request = recv_msg.Request.QuestRefuseReq; (var quest_id, var quest_revision) = QuestHelper.convertUgqQuestIdToQuestIdAndRevision(request.ComposedQuestId); var quest_refuse_action = owner.getEntityAction(); var result = await quest_refuse_action.refuseQuestConditionCheck(quest_id); if (result.isFail()) { send_GS2C_ACK_QUEST_REFUSE(owner, result, quest_id, quest_revision); return result; } var server_logic = GameServerApp.getServerLogic(); var quest_mail_action = owner.getEntityAction(); result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "RefuseQuest", delegateRefuseQuest); if (result.isFail()) { send_GS2C_ACK_QUEST_REFUSE(owner, result, quest_id, quest_revision); return result; } send_GS2C_ACK_QUEST_REFUSE(owner, result, quest_id, quest_revision); quest_mail_action.GS2C_NTF_DELETE_QUEST_MAIL_NOTI(quest_id); await quest_mail_action.normalMailActiveCheck(); return result; async Task delegateRefuseQuest() => await refuseQuest(owner, quest_id, quest_revision); } private async Task refuseQuest(Player player, UInt32 questId, UInt32 questRevision) { var server_logic = GameServerApp.getServerLogic(); var quest_mail_action = player.getEntityAction(); (var result, var quest_mail) = quest_mail_action.getQuestMail(MetaAssets.EQuestType.NORMAL, questId); if (result.isFail()) return result; var quest_mail_attribute = quest_mail.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!"); quest_mail_attribute.deleteEntityAttribute(); var batch = new QueryBatchEx(player, LogActionType.QuestMainRefuse, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } batch.appendBusinessLog(new QuestRefuseBusinessLog(questId, questRevision)); result = await QueryHelper.sendQueryAndBusinessLog(batch); if(result.isFail()) return result; result = await quest_mail_action.deleteQuestMail(questId, questRevision); return result; } private static bool send_GS2C_ACK_QUEST_REFUSE(Player owner, Result result, UInt32 questId, UInt32 questRevision) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.QuestRefuseRes = new(); ack_packet.Response.QuestRefuseRes.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, questRevision); if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false; return true; } }