using System.Net; using Google.Protobuf; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameReq.Types; using static ClientToGameRes.Types; using META_ID = System.UInt32; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_BID), typeof(LandAuctionBidPacketHandler), typeof(GameLoginListener))] public class LandAuctionBidPacketHandler : PacketRecvHandler { public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage , Result errorResult) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_GS2C_ACK_LAND_AUCTION_BID(player, errorResult); } public static bool send_GS2C_ACK_LAND_AUCTION_BID(Player player, Result result, LandAuctionBidResult? bidResult = null) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; var ack_msg = new GS2C_ACK_LAND_AUCTION_BID(); ack_packet.Response.AckLandAuctionBid = ack_msg; if(result.isSuccess()) { ArgumentNullReferenceCheckHelper.throwIfNull(bidResult, () => $"bidResult is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(bidResult.TargetLandAuction, () => $"TargetLandAuction is null !!!"); var land_auction_action = bidResult.TargetLandAuction.getEntityAction(); NullReferenceCheckHelper.throwIfNull(land_auction_action, () => $"land_auction_action is null !!!"); ack_msg.LandMetaId = (Int32)land_auction_action.getLandMetaId(); ack_msg.BidType = bidResult.CurrentBidType; ack_msg.CommonResult = player.getCommonResult(); } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var player = entityWithSession as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var req_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.ReqLandAuctionBid; ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; // 1. 활성화된 랜드 경매 상태 갱신을 시도 한다. (상태 갱신을 하지 못할 경우 Cache or DB 에서 최신의 정보를 참조) (result, var check_result) = await tryCheckActivingLandAuction(request, player); if(result.isFail()) { err_msg = $"Failed to tryCheckLandAuction() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_GS2C_ACK_LAND_AUCTION_BID(player, result); return result; } NullReferenceCheckHelper.throwIfNull(check_result, () => $"check_result is null !!! - {player.toBasicString()}"); // 2. 갱신 상태를 참조하여 입찰을 시도 한다. result = await tryBidLandAuction(request, check_result, player); if (result.isFail()) { err_msg = $"Failed to tryBidLandAuction() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_GS2C_ACK_LAND_AUCTION_BID(player, result); return result; } return result; } private static async Task<(Result, LandAuctionCheckResult?)> tryCheckActivingLandAuction( C2GS_REQ_LAND_AUCTION_BID reqPacket , Player player ) { var result = new Result(); var err_msg = string.Empty; LandAuctionCheckResult? check_result = null; var fn_land_auction_check = async delegate () { var result = new Result(); var err_msg = string.Empty; var to_check_land_meta_id = (META_ID)reqPacket.LandMetaId; (result, var auction_check_result) = await LandAuctionManager.It.tryCheckActivitingLandAuctionByMetaId(to_check_land_meta_id, player.getUserGuid()); if (result.isFail()) { err_msg = $"Failed to tryCheckActivitingLandAuctionByMetaId() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(auction_check_result, () => $"auction_check_result is null !!! - {player.toBasicString()}"); check_result = auction_check_result; return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionCheck", fn_land_auction_check); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return (result, null); } NullReferenceCheckHelper.throwIfNull(check_result, () => $"check_result is null !!! - {player.toBasicString()}"); return (result, check_result); } private static async Task tryBidLandAuction( C2GS_REQ_LAND_AUCTION_BID reqPacket, LandAuctionCheckResult checkResult , Player player ) { var result = new Result(); var err_msg = string.Empty; var fn_land_auction_bid = async delegate () { var result = new Result(); var server_logic = GameServerApp.getServerLogic(); var db_connector = server_logic.getDynamoDbClient(); var to_bid_land_meta_id = (META_ID)reqPacket.LandMetaId; var to_bid_land_auction_number = reqPacket.AuctionNumber; var user_land_auction_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(user_land_auction_action, () => $"user_land_auction_action is null !!! - {player.toBasicString()}"); (result, var auction_bid_result) = await user_land_auction_action.tryBidLandAuction( reqPacket.BidType , reqPacket.CurrencyType, reqPacket.BidPrice , checkResult ); if (result.isFail()) { err_msg = $"Failed to tryBidLandAuction() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } NullReferenceCheckHelper.throwIfNull(auction_bid_result, () => $"auction_bid_result is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(auction_bid_result.TargetLandAuction, () => $"TargetLandAuction is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(auction_bid_result.ToUpsertItemRequestQueryContexts, () => $"ToUpsertItemRequestQueryContexts is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(auction_bid_result.CurrTopBidder, () => $"CurrTopBidder is null !!! - {player.toBasicString()}"); var batch = new QueryBatchEx( player, LogActionType.LandAuctionBid , db_connector , true); { batch.addQuery(new DBQWithItemRequestQueryContext(auction_bid_result.ToUpsertItemRequestQueryContexts)); batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new QueryFinal(), async (_query) => { await user_land_auction_action.completedRefundBidPrice(auction_bid_result, _query); var land_auction_action = auction_bid_result.TargetLandAuction.getEntityAction(); NullReferenceCheckHelper.throwIfNull(land_auction_action, () => $"land_auction_action is null !!! - {player.toBasicString()}"); await land_auction_action.completedBidLandAuction(player, reqPacket.BidPrice, checkResult, auction_bid_result, _query); await land_auction_action.sendTopBidderInfo(auction_bid_result.CurrentBidType, auction_bid_result.CurrTopBidder, auction_bid_result.OldTopBidder); return QueryBatchBase.QueryResultType.Success; }); } result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } err_msg = $"{auction_bid_result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().debug(err_msg); send_GS2C_ACK_LAND_AUCTION_BID(player, result, auction_bid_result); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionBid", fn_land_auction_bid); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } }