using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameReq.Types; using static ClientToGameRes.Types; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.WarpReq), typeof(WarpPacketHandler), typeof(GameLoginListener))] internal class WarpPacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_WARP(Player owner, Result result, WarpRes res) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.WarpRes = res; if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var player = entityWithSession as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var req_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.WarpReq; ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; var res = new WarpRes(); var server_logic = GameServerApp.getServerLogic(); var player_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}"); var selected_character = player_action.getSelectedCharacter(); if (null == selected_character) { err_msg = $"Not selected Character !!! - {player.toBasicString()}"; result.setFail(ServerErrorCode.CharacterNotSelected, err_msg); Log.getLogger().error(result.toBasicString()); send_S2C_ACK_WARP(player, result, res); return result; } var game_zone_move_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}"); var game_zone_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}"); var fn_transaction_runner = async delegate () { var result = new Result(); (result, res, var business_logs) = await game_zone_move_action.tryWarp(request.WarpId); if (result.isFail()) { err_msg = $"Failed to tryWarp() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_WARP(player, result, res); return result; } NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}"); var batch = new QueryBatchEx(player, LogActionType.Warp, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new QueryFinal()); } batch.appendBusinessLogs(business_logs); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_WARP(player, result, res); return result; } send_S2C_ACK_WARP(player, result, res); if (res.PlaceCase == WarpRes.PlaceOneofCase.Pos) { result = game_zone_action.tryMove(res.Pos); if (result.isFail()) { err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } } return result; }; var transaction_name = "Warp"; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, transaction_name, fn_transaction_runner); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - transactionName:{transaction_name}, {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } }