using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameReq.Types; using static ClientToGameRes.Types; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.EnterMyHomeReq), typeof(EnterMyhomePacketHandler), typeof(GameLoginListener))] internal class EnterMyhomePacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_ENTER_MYHOME(Player owner, Result result, ServerConnectInfo? serverConnectInfo) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.EnterMyHomeRes = new(); if (result.isSuccess() && serverConnectInfo != null) { ack_packet.Response.EnterMyHomeRes.InstanceServerAddr = serverConnectInfo.ServerAddr; ack_packet.Response.EnterMyHomeRes.InstanceServerPort = serverConnectInfo.ServerPort; ack_packet.Response.EnterMyHomeRes.Otp = serverConnectInfo.Otp; ack_packet.Response.EnterMyHomeRes.RoomId = serverConnectInfo.RoomId; ack_packet.Response.EnterMyHomeRes.MyhomeInfo = serverConnectInfo.MyhomeInfo; } if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"entity_player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var req_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.EnterMyHomeReq; var game_zone_move_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}"); var fn_transaction_runner = async delegate () { var result = new Result(); (result, var nickname_attrib) = await NicknameHelper.findNickname(request.MyhomeOwnerNickname); if (result.isFail()) { err_msg = $"Failed to findNickname() !!! : nickname:{request.MyhomeOwnerNickname}, {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_ENTER_MYHOME(player, result, null); return result; } NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!! - {player.toBasicString()}"); (result, var server_connect_info, var business_logs) = await game_zone_move_action.tryEnterMyhome(nickname_attrib.UserGuid); if (result.isFail()) { err_msg = $"Failed to tryEnterMyhome() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_ENTER_MYHOME(player, result, null); return result; } NullReferenceCheckHelper.throwIfNull(server_connect_info, () => $"server_connect_info is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}"); var batch = new QueryBatchEx(player, LogActionType.EnterMyhome, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new QueryFinal()); } batch.appendBusinessLogs(business_logs); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_ENTER_MYHOME(player, result, null); return result; } send_S2C_ACK_ENTER_MYHOME(player, result, server_connect_info); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EnterMyhome", fn_transaction_runner); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); } return result; } }