using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer; public class BattleObjectInteractionBusinessLog : ILogInvokerEx { private BattleObjectInteractionLogInfo m_info; public BattleObjectInteractionBusinessLog(BattleObjectInteractionLogInfo info) : base(LogDomainType.BattleObjectInteraction) { m_info = info; } public override bool hasLog() { return true; } protected override void fillup(ref BusinessLog.LogBody body) { body.append(new BattleObjectInteractionLogInfo(this, m_info)); } }