using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using static ClientToGameReq.Types; using static ClientToGameRes.Types; using META_ID = System.UInt32; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.StopBuffReq), typeof(StopBuffPacketHandler), typeof(GameLoginListener))] public class StopBuffPacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_STOP_BUFF(Player player, Result result) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.StopBuffRes = new StopBuffRes(); if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var entity_player = entityWithSession as Player; ArgumentNullException.ThrowIfNull(entity_player, $"entity_player is null !!!"); var buff_action = entity_player.getEntityAction(); if (buff_action == null) { err_msg = $"Failed to get buff action : {nameof(BuffAction)}"; result.setFail(ServerErrorCode.EntityActionNotFound, err_msg); Log.getLogger().error(err_msg); send_S2C_ACK_STOP_BUFF(entity_player, result); return Task.FromResult(result); } var game_msg = recvMessage as ClientToGame; if (game_msg == null) { err_msg = $"Failed to cast ClientToGame !!! : {nameof(ClientToGame.Request.StopBuffReq)}"; result.setFail(ServerErrorCode.ClassTypeCastIsNull, err_msg); Log.getLogger().error(result.toBasicString()); send_S2C_ACK_STOP_BUFF(entity_player, result); return Task.FromResult(result); } var request = game_msg.Request.StopBuffReq; (result, var del_buff_attribute) = buff_action.DelBuffProcess((META_ID)request.BuffId); if (result.isFail()) { err_msg = $"Failed to DelBuffProcess() !!! : {result.toBasicString()} - {entity_player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_STOP_BUFF(entity_player, result); return Task.FromResult(result); } send_S2C_ACK_STOP_BUFF(entity_player, result); BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(entity_player, del_buff_attribute); return Task.FromResult(result); } public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage , Result errorResult) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_S2C_ACK_STOP_BUFF(player, errorResult); } }