using Google.Protobuf; using ServerCore; using ServerBase; using ServerCommon; using static ClientToGameRes.Types; using CHARACTER_GUID = System.String; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_CHARACTER_APPEARANCE_CUSTOMIZE), typeof(CharacterAppearanceCustomizePacketHandler), typeof(GameLoginListener))] public class CharacterAppearanceCustomizePacketHandler : PacketRecvHandler { public override async Task onProcessPacketException( ISession entityWithSession, Google.Protobuf.IMessage recvMessage , Result errorResult ) { await Task.CompletedTask; ArgumentNullReferenceCheckHelper.throwIfNull(entityWithSession); var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}"); var request = recv_msg.Request.ReqCharacterAppearanceCustomize; NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE(player, errorResult, request.ToChangeCharacterGuid); } private static bool send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE( Player owner, Result result , CHARACTER_GUID characterGuid , AppearanceCustomization? appearCustomize = null) { ArgumentNullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); ArgumentNullReferenceCheckHelper.throwIfNull(result, () => $"owner is null !!!"); var server_logic = GameServerApp.getServerLogic(); NullReferenceCheckHelper.throwIfNull(server_logic, () => $"server_logic is null !!!"); var err_msg = string.Empty; var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; var ack_msg = new GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE(); ack_packet.Response.AckCharacterAppearanceCustomize = ack_msg; ack_msg.ToChangeCharacterGuid = characterGuid; if (result.isSuccess()) { ArgumentNullReferenceCheckHelper.throwIfNull(appearCustomize, () => $"appearCustomize is null !!!"); ack_msg.AppearCustomize = appearCustomize; var found_transaction_runner = owner.findTransactionRunner(TransactionIdType.PrivateContents); if (null == found_transaction_runner) { err_msg = $"Not found TransactionRunner !!! : {owner.toBasicString()}"; Log.getLogger().error(err_msg); } else { ack_msg.CommonResult = found_transaction_runner.getCommonResult(); } } if (false == server_logic.onSendPacket(owner, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}"); var request = recv_msg.Request.ReqCharacterAppearanceCustomize; NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var to_change_character_guid = request.ToChangeCharacterGuid; // 클라이언트는 USER_GUID를 사용 한다. var player_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}"); var selected_character = player_action.getSelectedCharacter(); if (null == selected_character) { err_msg = $"Not selected Character !!! - {player.toBasicString()}"; result.setFail(ServerErrorCode.CharacterNotSelected, err_msg); Log.getLogger().error(result.toBasicString()); send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE(player, result, to_change_character_guid); return result; } var server_logic = GameServerApp.getServerLogic(); NullReferenceCheckHelper.throwIfNull(server_logic, () => $"server_logic is null !!!"); var fn_character_appearance_customize = async delegate () { var result = new Result(); var character_action = selected_character.getEntityAction(); NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {player.toBasicString()}"); var appearance_customize_action = selected_character.getEntityAction(); NullReferenceCheckHelper.throwIfNull(appearance_customize_action, () => $"appearance_customize_action is null !!! - {player.toBasicString()}"); (result, var aprearance_profile) = await appearance_customize_action.tryCustomizeAppearance(request.ToApplyAppearCustomize); NullReferenceCheckHelper.throwIfNull(aprearance_profile, () => $"aprearance_profile is null !!!"); if (result.isFail()) { err_msg = $"Failed to tryCustomizeAppearance() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE(player, result, to_change_character_guid); return result; } var batch = new QueryBatchEx( player, LogActionType.CharacterAppearanceCustomize , server_logic.getDynamoDbClient() , true); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new QueryFinal()); } result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE(player, result, to_change_character_guid); return result; } send_GS2C_ACK_CHARACTER_APPEARANCE_CUSTOMIZE( player, result , to_change_character_guid , aprearance_profile.toCharacterAppearanceCustomize4Client() ); // 주변 엔티티들에게 통지 한다. character_action.broadcastCharacterInfo(); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CharacterAppearanceCostomize", fn_character_appearance_customize); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } }