//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: Protocol.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Google.Protobuf.CES.Packet {
/// Holder for reflection information generated from Protocol.proto
public static partial class ProtocolReflection {
#region Descriptor
/// File descriptor for Protocol.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static ProtocolReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Cg5Qcm90b2NvbC5wcm90bxIIcHJvdG9jb2wq+wUKCFByb3RvY29sEg0KCU1P",
"VkVfTkVYVBAAEhAKDE1PVkVfQ09NQklORRABEgkKBVZPSUNFEB4SDwoLVk9J",
"Q0VfU1RBVEUQHxIJCgVNVVNJQxAoEgwKCE1VU0lDQm94ECkSCQoFREFOQ0UQ",
"MhIVChFEQU5DRV9SZXFSb29tVGltZRAzEhUKEURBTkNFX1Jlc1Jvb21UaW1l",
"EDQSFQoRREFOQ0VfU3RhdGVVcGRhdGUQNRIICgRKVU1QEEYSCQoFR1VJREUQ",
"UBIVChFQUkVTRU5UQVRJT05fUEFHRRBREgcKA0FJTRBkEhUKEVBBUlRZX01P",
"VkVfTUVNQkVSEG4SDwoLQkFUVExFX01PVkUQeBIOCgpCQVRUTEVfQUlNEHkS",
"EQoNQkFUVExFX1NUQVRVUxB6EhEKDUJBVFRMRV9NQU5UTEUQexIRCgxCQVRU",
"TEVfU0hPT1QQggESEgoNQkFUVExFX0RBTUFHRRCDARISCg1CQVRUTEVfUkVM",
"T0FEEIQBEhEKDEJBVFRMRV9ET0RHRRCFARIZChRCQVRUTEVfV0VBUE9OX0NI",
"QU5HRRCGARIWChFCQVRUTEVfV0VBUE9OX0FERBCHARITCg5CQVRUTEVfUkVT",
"UEFXThCIARIeChlCQVRUTEVfT0JKRUNUX0lOVEVSQUNUSU9OEIkBEhsKFkJB",
"VFRMRV9GSU5JU0hFRF9MT0RJTkcQigESGQoUQkFUVExFX1JFQURZX1RPX0VY",
"SVQQiwESHAoXQkFUVExFX0xBVU5DSF9DSEFSQUNURVIQjAESGgoVQkFUVExF",
"X1BMQVlfQU5JTUFUSU9OEI0BEhYKEUJBVFRMRV9ISVRfRUZGRUNUEI4BEhIK",
"DU1PQl9BSV9BVFRBQ0sQyAESEgoNTU9CX0FJX01PVkVUTxDJARIRCgxNT0Jf",
"QUlfRk9DVVMQygESEwoOTU9CX0FJX1NZTkNWQVIQywESEQoMTU9CX0FJX1NQ",
"QVdOEMwBEhMKDkhPU1RfUk9PTV9JTkZPEKwCQh2qAhpHb29nbGUuUHJvdG9i",
"dWYuQ0VTLlBhY2tldGIGcHJvdG8z"));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::Google.Protobuf.CES.Packet.Protocol), }, null, null));
}
#endregion
}
#region Enums
public enum Protocol {
[pbr::OriginalName("MOVE_NEXT")] MoveNext = 0,
[pbr::OriginalName("MOVE_COMBINE")] MoveCombine = 1,
[pbr::OriginalName("VOICE")] Voice = 30,
[pbr::OriginalName("VOICE_STATE")] VoiceState = 31,
[pbr::OriginalName("MUSIC")] Music = 40,
[pbr::OriginalName("MUSICBox")] Musicbox = 41,
[pbr::OriginalName("DANCE")] Dance = 50,
[pbr::OriginalName("DANCE_ReqRoomTime")] DanceReqRoomTime = 51,
[pbr::OriginalName("DANCE_ResRoomTime")] DanceResRoomTime = 52,
[pbr::OriginalName("DANCE_StateUpdate")] DanceStateUpdate = 53,
[pbr::OriginalName("JUMP")] Jump = 70,
[pbr::OriginalName("GUIDE")] Guide = 80,
[pbr::OriginalName("PRESENTATION_PAGE")] PresentationPage = 81,
[pbr::OriginalName("AIM")] Aim = 100,
[pbr::OriginalName("PARTY_MOVE_MEMBER")] PartyMoveMember = 110,
///
/// 이동,멈춤,점프...
///
[pbr::OriginalName("BATTLE_MOVE")] BattleMove = 120,
///
/// 조준.
///
[pbr::OriginalName("BATTLE_AIM")] BattleAim = 121,
///
/// 현재상태.
///
[pbr::OriginalName("BATTLE_STATUS")] BattleStatus = 122,
///
/// 기어오르기.
///
[pbr::OriginalName("BATTLE_MANTLE")] BattleMantle = 123,
///
/// 총알발사.
///
[pbr::OriginalName("BATTLE_SHOOT")] BattleShoot = 130,
///
/// 피격.
///
[pbr::OriginalName("BATTLE_DAMAGE")] BattleDamage = 131,
///
/// 재장전
///
[pbr::OriginalName("BATTLE_RELOAD")] BattleReload = 132,
///
/// 구르기
///
[pbr::OriginalName("BATTLE_DODGE")] BattleDodge = 133,
///
/// 무기교환
///
[pbr::OriginalName("BATTLE_WEAPON_CHANGE")] BattleWeaponChange = 134,
///
/// 무기추가
///
[pbr::OriginalName("BATTLE_WEAPON_ADD")] BattleWeaponAdd = 135,
///
/// 사망후 리스폰.
///
[pbr::OriginalName("BATTLE_RESPAWN")] BattleRespawn = 136,
///
/// 오브젝트 인터렉션
///
[pbr::OriginalName("BATTLE_OBJECT_INTERACTION")] BattleObjectInteraction = 137,
///
/// 인게임 로딩 끝
///
[pbr::OriginalName("BATTLE_FINISHED_LODING")] BattleFinishedLoding = 138,
///
/// 인던 나가기 전에 결과창 보는 중
///
[pbr::OriginalName("BATTLE_READY_TO_EXIT")] BattleReadyToExit = 139,
///
/// 범위 타격에 의해서 날아감
///
[pbr::OriginalName("BATTLE_LAUNCH_CHARACTER")] BattleLaunchCharacter = 140,
///
/// 특정 상황에서 에니메이션 실행 할 때
///
[pbr::OriginalName("BATTLE_PLAY_ANIMATION")] BattlePlayAnimation = 141,
///
/// 캐릭터나 사물에 이펙트 표시
///
[pbr::OriginalName("BATTLE_HIT_EFFECT")] BattleHitEffect = 142,
[pbr::OriginalName("MOB_AI_ATTACK")] MobAiAttack = 200,
[pbr::OriginalName("MOB_AI_MOVETO")] MobAiMoveto = 201,
[pbr::OriginalName("MOB_AI_FOCUS")] MobAiFocus = 202,
[pbr::OriginalName("MOB_AI_SYNCVAR")] MobAiSyncvar = 203,
[pbr::OriginalName("MOB_AI_SPAWN")] MobAiSpawn = 204,
[pbr::OriginalName("HOST_ROOM_INFO")] HostRoomInfo = 300,
}
#endregion
}
#endregion Designer generated code