using ServerCore; namespace GameServer; public class P2PDataWriteIdleState : P2PDataLogStateBase { public P2PDataWriteIdleState() : base(false) { } public override void enter() { Log.getLogger().debug("P2PDataWriteIdleState enter"); } public override Task update() { //update 로직. Log.getLogger().debug("P2PDataWriteIdleState update"); return Task.CompletedTask; } public override void exit() { // 마무리 필요할때 처리해주는 로직 Log.getLogger().debug("P2PDataWriteIdleState exit"); } }