using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler("", typeof(ServerMessage.Types.GS2C_NTF_PARTY_CHAT), typeof(NtfPartyChatMQPacketHandler), typeof(RabbitMQ4Game))] public class NtfPartyChatMQPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var msg = recvMessage as ServerMessage; ArgumentNullException.ThrowIfNull(msg); Log.getLogger().info("HandlePartyChatNoti"); var handler = new NotifyPartyChatHandler(); await handler.recvPartyChat(msg.NtfPartyChat); return new(); } }