using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer; public class CaliumConverterFailBusinessLog : ILogInvokerEx { private CaliumConverterFailLogData m_data_to_log; public CaliumConverterFailBusinessLog(CaliumConverterFailLogData log) : base(LogDomainType.CaliumStorageFail) { m_data_to_log = log; } public override bool hasLog() => true; protected override void fillup(ref BusinessLog.LogBody body) { body.append(new CaliumConverterFailLogData(this, m_data_to_log)); } }