using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using SESSION_ID = System.Int32; using META_ID = System.UInt32; using ENTITY_GUID = System.String; using ACCOUNT_ID = System.String; using OWNER_GUID = System.String; using USER_GUID = System.String; using CHARACTER_GUID = System.String; using ITEM_GUID = System.String; using static ClientToGameMessage.Types; using static ClientToGameRes.Types; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.AvatarInfoSaveReq), typeof(CharacterAppearanceSavePacketHandler), typeof(GameLoginListener))] public class CharacterAppearanceSavePacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(Player owner, Character? character, Result result) { var player = owner as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); ArgumentNullReferenceCheckHelper.throwIfNull(result, () => $"result is null !!! - {player.toBasicString()}"); var err_msg = string.Empty; var user_create_or_load_action = owner.getEntityAction(); NullReferenceCheckHelper.throwIfNull(user_create_or_load_action, () => $"user_create_or_load_action is null !!! - {player.toBasicString()}"); var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.AvatarInfoSaveRes = new AvatarInfoSaveRes(); if(result.isSuccess()) { ArgumentNullReferenceCheckHelper.throwIfNull(character, () => $"character is null !!!"); var character_attribute = character.getOriginEntityAttribute(); NullReferenceCheckHelper.throwIfNull(character_attribute, () => $"character_attribute is null !!! - {player.toBasicString()}"); var appearance_profile = character_attribute.AppearanceProfileValue; NullReferenceCheckHelper.throwIfNull(appearance_profile, () => $"appearance_profile is null !!! - {player.toBasicString()}"); ack_packet.Response.AvatarInfoSaveRes.AvatarInfo = appearance_profile.toCharacterAppearanceProfile4Client(); var inventory_action = player.getEntityAction(); ; NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}"); ack_packet.Response.AvatarInfoSaveRes.ClothInfo = inventory_action.toClothInven4Client(); ack_packet.Response.AvatarInfoSaveRes.Inventory = inventory_action.toBagInven4Client(); } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var req_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.AvatarInfoSaveReq; NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var player_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}"); var selected_character = player_action.getSelectedCharacter(); if(null == selected_character) { err_msg = $"Not selected Character !!! - {player.toBasicString()}"; result.setFail(ServerErrorCode.CharacterNotSelected, err_msg); send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, null, result); Log.getLogger().error(result.toBasicString()); return result; } var fn_character_appearance_save = async delegate () { var result = new Result(); var character_action = selected_character.getEntityAction(); NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {player.toBasicString()}"); result = await character_action.tryUpdateApperanceProfile(request.AvatarInfo, request.ClothInfo); if (result.isFail()) { err_msg = $"Failed to tryUpdateApperanceProfile() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result); return result; } send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result); character_action.broadcastCharacterInfo(); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CharacterAppearanceSave", fn_character_appearance_save); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); } return result; } }